Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-09-20 | tweaks at the animation system (mostly about fixing the looping attack ↵ | Philipp Sehmisch | 1 | -13/+13 | |
animations of the monsters) | |||||
2006-09-16 | another variable name change doener suggested | Philipp Sehmisch | 1 | -6/+6 | |
2006-09-16 | Fixed the crash when attacking without a weapon, some additional stability ↵ | Philipp Sehmisch | 1 | -23/+39 | |
improvements and more descriptive variable names in the parsing algorithmn. | |||||
2006-09-16 | Fixed line-endings and set missing properties. | Björn Steinbrink | 1 | -29/+29 | |
2006-09-13 | some improvements at the animation system | Philipp Sehmisch | 1 | -13/+34 | |
2006-08-26 | Applied patch by Bahamut81 which implements resetting of Animation, Action and | Bjørn Lindeijer | 1 | -7/+10 | |
AnimatedSprite. This fixes the animation synchronization issues. | |||||
2006-08-04 | Fix enum being treated as string. | Björn Steinbrink | 1 | -1/+1 | |
2006-08-04 | Small code cleanup/lower indentation. | Björn Steinbrink | 1 | -36/+35 | |
2006-08-04 | Fixed presence of NULL actions. This is doener's version of the fix, because it | Bjørn Lindeijer | 1 | -1/+4 | |
was more efficient in the more common case. | |||||
2006-08-02 | Some cleanups, fixes and a small start on a solution for the animated sprite | Bjørn Lindeijer | 1 | -22/+31 | |
synchronization problem (resetting all animations). | |||||
2006-08-01 | animations and directions are now passed and stored as enums and no longer ↵ | Philipp Sehmisch | 1 | -21/+92 | |
as strings. | |||||
2006-07-30 | Unified the play methods. | Björn Steinbrink | 1 | -13/+5 | |
2006-07-29 | A bunch of cleanups. | Björn Steinbrink | 1 | -84/+51 | |
2006-07-29 | Moved include from header to source file. | Björn Steinbrink | 1 | -0/+1 | |
2006-07-28 | Moved AnimatedSprite into its own files, removed useless includes. | Björn Steinbrink | 1 | -0/+340 | |