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2006-06-27(no commit message)Frode Lindeijer1-0/+5
2006-06-26Fixed the readString method (synchronized with the server version by GuillaumeBjørn Lindeijer1-12/+18
2006-06-21Added female players.Eugenio Favalli1-0/+6
2006-06-21Fixed attack animation of monster 11 and added a new monster.Eugenio Favalli1-0/+7
2006-06-19added the pink monsterPhilipp Sehmisch1-8/+12
2006-05-22A bunch of updates to the world and disabled art and type xml parser checks s...Eugenio Favalli1-0/+9
2006-05-21Updated dev-cpp project file.Eugenio Favalli1-0/+4
2006-05-17New NPCs, new snow tiles and village.Eugenio Favalli1-1/+16
2006-05-15Set slider range to the real values instead of mapping the amount between [0,...Björn Steinbrink1-1/+6
2006-05-13Specify the color in which speech and names are supposed to be drawn. RemovedBjørn Lindeijer1-1/+4
2006-05-12Set color back to current color instead of setting it to white. Fixes whiteBjørn Lindeijer1-1/+6
2006-05-12Fixed initialization order in Being ctor.Björn Steinbrink1-2/+6
2006-05-12You can now see the shirt when equipping a top equipment.Eugenio Favalli1-1/+9
2006-05-05Fixed some numeric conversions.Eugenio Favalli1-1/+5
2006-05-03FPS limit can now be set in setup dialog. Default value for FPS is 50. (Code ...Eugenio Favalli1-0/+3
2006-05-03Increased fps limit granularity and cleaned some code, fixed some xml library...Eugenio Favalli1-1/+8
2006-05-02Fixed the delay last move bug.Eugenio Favalli1-4/+8
2006-04-29Added tiles by yosuhara.Eugenio Favalli1-0/+4
2006-04-28Some small graphic enhancements i didn't bother to commit yet.Philipp Sehmisch1-1/+13
2006-04-04Added ChangeLog entry.Bjørn Lindeijer1-0/+7
2006-04-04Converting ChangeLog to UTF-8 apparently solves CIA problems, updates to debi...Bjørn Lindeijer1-107/+107
2006-03-25Added window resize patch by peoro.Eugenio Favalli1-0/+4
2006-03-21Updated project.Eugenio Favalli1-0/+4
2006-03-20Fixed a crash on map change.Björn Steinbrink1-0/+4
2006-03-20Fixed an include.Eugenio Favalli1-0/+4
2006-03-19Fixed a memory leak and removed some whitespace noise.Björn Steinbrink1-0/+2
2006-03-19Removed some useless null pointer checks.Björn Steinbrink1-0/+4
2006-03-19Unreverted latest change by Doener due to my lack of proper communication abi...Eugenio Favalli1-11/+0
2006-03-19Reverted changeset r2269 (toString) as requested by ElvenProgrammer.Björn Steinbrink1-0/+11
2006-03-19Removed some duplicate initializations.Björn Steinbrink1-0/+3
2006-03-19Splitted setup window into manageable pieces according to their tabs in the w...Björn Steinbrink1-0/+9
2006-03-18Use the window container instead of the graphics class to calculate window po...Björn Steinbrink1-0/+3
2006-03-18Fixed indentation.Björn Steinbrink1-0/+1
2006-03-18Added a toString conversion function.Björn Steinbrink1-0/+13
2006-03-16A bunch of cosmetic changes.Björn Steinbrink1-0/+6
2006-03-15Fixed connection not being shut down completely in case of an error.Björn Steinbrink1-0/+5
2006-03-13Fixed skip update option.Eugenio Favalli1-2/+6
2006-03-13Fixed some mapping bugs. (new server sided walkmap is required!)Philipp Sehmisch1-0/+5
2006-03-11Fixed some hair positions, added a new style, updated makefile.Eugenio Favalli1-0/+11
2006-03-09Added guards.Björn Steinbrink1-0/+1
2006-03-09Made all local action listeners structs and moved them into anonymous namespa...Björn Steinbrink1-0/+4
2006-03-09Removed coordinate arguments from ProgressBar ctor.Björn Steinbrink1-0/+5
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-0/+28
2006-03-09Added Spriteset::get() and Spriteset::size() to hide the member vector and re...Björn Steinbrink1-0/+6
2006-03-09Made the Button ctor accept eventId and action listener.Björn Steinbrink1-0/+11
2006-03-09Use std::auto_ptr in some places.Björn Steinbrink1-0/+3
2006-03-08Use fill_n instead of for-loop.Björn Steinbrink1-0/+1
2006-03-08Make the MouseOverLink functor dynamic and use a STL algorithm in one more p...Björn Steinbrink1-0/+5
2006-03-08Rearranged player spriteset to stay within the texture limit of 1024.Bjørn Lindeijer1-0/+3
2006-03-08Some fixes for compiling with pedantic compiler settings and const char* checks.Bjørn Lindeijer1-3/+8