Age | Commit message (Collapse) | Author | Files | Lines |
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the Gui class.
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also planned to be included in this release.
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tilesets.
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objects disappearing at the bottom and still some draw order problems.
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updated in the item amount box when the buttons are used.
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the search.
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not being played at startup.
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rendering.
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corrected strange commit by ElvenProgrammer.
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effect on damage font (only works in OpenGL).
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linked. Added a debug window.
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hook themselves into the map on construction. The improved fringe layer is
working as expected now.
* Made sure TMW compiles without warnings even when using "-Wconversion
-Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups.
* Added two new small tilesets that contain the desert tiles that are twice and
three times the height of a normal tile. One well in new_3-1 has been
converted to use the new double tiles for testing purposes.
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