Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-11-26 | Made Being::mDirection protected, forcing the use of setDirection. Defaulted | Bjørn Lindeijer | 1 | -26/+38 | |
variant argument to 0 since this is the most common situation. Some SpriteDef refactoring, splitting up the loading into several methods, in preparation of adding support for including other sprites. | |||||
2006-11-26 | Updated Makefiles and CMake Lists | Philipp Sehmisch | 1 | -2/+5 | |
2006-11-26 | Equipment database namespace and support for gender specific equipment sprites | Philipp Sehmisch | 1 | -1/+20 | |
2006-11-23 | Refectored the Itemmanager class to an ItemDB namespace. | Philipp Sehmisch | 1 | -0/+9 | |
2006-11-23 | Updated project files | Eugenio Favalli | 1 | -0/+4 | |
2006-11-19 | Separated sprite definition from playback. | Bjørn Lindeijer | 1 | -0/+8 | |
2006-11-18 | Fixed initialization of joystick enabled checkbox. | Bjørn Lindeijer | 1 | -0/+5 | |
2006-11-17 | Fixed some filenames. | Björn Steinbrink | 1 | -0/+4 | |
2006-11-17 | Added mouse following support. | Björn Steinbrink | 1 | -1/+8 | |
2006-11-15 | Added woodland village outdoor tileset and maps. Modified gates on the ↵ | Philipp Sehmisch | 1 | -2/+17 | |
nearby maps. | |||||
2006-11-15 | Separated getProperty method to an XML utility namespace. | Bjørn Lindeijer | 1 | -0/+7 | |
2006-11-15 | Fixed dynamic linking of libcurl | Eugenio Favalli | 1 | -0/+1 | |
2006-11-15 | Updated project files | Eugenio Favalli | 1 | -0/+4 | |
2006-11-14 | Resolve Image* of animation phase at load time instead of storing just the | Bjørn Lindeijer | 1 | -0/+6 | |
spriteset index and looking it up later (checking validity should still be added). Also calculate animation length during loading instead of summing it up each time it is requested. | |||||
2006-11-14 | Separated Action class to its own module. | Bjørn Lindeijer | 1 | -0/+6 | |
2006-11-12 | Worked around a Guichan exception thrown for mice with many buttons (patch by | Bjørn Lindeijer | 1 | -0/+2 | |
Roel van Dijk). | |||||
2006-11-12 | Made pathfinding algorithm cope better with beings blocking the road. This is | Bjørn Lindeijer | 1 | -0/+7 | |
done by allowing walking over other beings, but at an additional cost so that it is preferable to walk around them. | |||||
2006-11-09 | Fixed a conflict with Windows headers and updated project files | Eugenio Favalli | 1 | -0/+6 | |
2006-11-05 | Changed some printf statements to log statements. | Bjørn Lindeijer | 1 | -1/+3 | |
2006-11-05 | Fixes the money value after seling something. | Yohann Ferreira | 1 | -0/+1 | |
2006-11-05 | Fixed percentage indicator of update window. | Bjørn Lindeijer | 1 | -0/+2 | |
2006-11-05 | Fixed money field to no longer hide below the bottom of the window. | Bjørn Lindeijer | 1 | -0/+6 | |
2006-11-05 | Reverted wallpaper and added more useful logging to ResourceManager. | Bjørn Lindeijer | 1 | -0/+7 | |
2006-11-05 | Fixes to Sell dialog. | Yohann Ferreira | 1 | -0/+2 | |
2006-11-05 | Added item's pictures in sell dialogs, and precisions about the total money ↵ | Yohann Ferreira | 1 | -0/+4 | |
in it. | |||||
2006-11-05 | Added pictures to items in buy dialogs. Also too expensive items are ↵ | Yohann Ferreira | 1 | -1/+9 | |
highlighted in gray and can't be selected. | |||||
2006-11-05 | Use tabs instead of spaces as required by automake (AFAIK) | Björn Steinbrink | 1 | -8/+12 | |
2006-11-04 | added scythe as a permanent weapon. | Philipp Sehmisch | 1 | -0/+13 | |
When you want to test it: either spawn an item with the id 623 or uncomment the lines 439-441 in being.cpp to use the sharp knive as scythe. | |||||
2006-11-04 | Reverted Halloween map versions, except for map 10 and 11 which include the | Bjørn Lindeijer | 1 | -5/+15 | |
latest fixes by Crush but now have their night layer removed. | |||||
2006-11-04 | Fixed some map bugs on the outside snow maps (please update server sided ↵ | Philipp Sehmisch | 1 | -0/+2 | |
walkmap) | |||||
2006-11-04 | added minimap and music to woodland cave level 2 | Philipp Sehmisch | 1 | -0/+8 | |
2006-11-03 | Updated to the new default updatehost. | Bjørn Lindeijer | 1 | -9/+12 | |
2006-11-01 | Added support for å and Å (with help of Håkan Rönn) | Bjørn Lindeijer | 1 | -0/+7 | |
2006-10-31 | adding a bunch of graphical improvements by VxD | Philipp Sehmisch | 1 | -1/+6 | |
2006-10-31 | Fixed some graphical issues, mostly a cosmetic update. | Frode Lindeijer | 1 | -0/+10 | |
2006-10-30 | Updating Debian package's version. | Yohann Ferreira | 1 | -0/+4 | |
2006-10-30 | Replaced knife with scythe | Eugenio Favalli | 1 | -1/+2 | |
2006-10-30 | Synced with autotools config. | Björn Steinbrink | 1 | -0/+1 | |
2006-10-30 | Fixed wrong filenames | Eugenio Favalli | 1 | -0/+1 | |
2006-10-30 | Fixed wrong filename | Eugenio Favalli | 1 | -1/+2 | |
2006-10-30 | Halloween related contents | Eugenio Favalli | 1 | -0/+6 | |
2006-10-30 | removing night effect from new_9-1.tmx.gz | Philipp Sehmisch | 1 | -0/+5 | |
2006-10-30 | Added new visible equipments | Eugenio Favalli | 1 | -0/+9 | |
2006-10-30 | Added new items to CMake config. | Björn Steinbrink | 1 | -0/+1 | |
2006-10-30 | Added new monsters | Eugenio Favalli | 1 | -1/+6 | |
2006-10-30 | Added new items | Eugenio Favalli | 1 | -0/+9 | |
2006-10-30 | Fixed some release dates and versionsv0.0.21.1 | Eugenio Favalli | 1 | -0/+2 | |
2006-10-30 | Updated Windows binary version | Eugenio Favalli | 1 | -0/+4 | |
2006-10-29 | Properly initialize sprite vector. | Björn Steinbrink | 1 | -0/+4 | |
2006-10-29 | Fixed excessive unnecessary reloading of sprites. Also updated NEWS file. | Bjørn Lindeijer | 1 | -8/+12 | |