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2006-07-24Equipments now use real slot positions.Eugenio Favalli1-0/+1
2006-07-24Fixed some transparency issues in the playersetsFrode Lindeijer1-0/+3
2006-07-24Forced to use UNIX end of line character.Eugenio Favalli1-0/+4
2006-07-24Fixed female playerset animation definition.Eugenio Favalli1-0/+2
2006-07-24Fixed setDirection() semantics.Björn Steinbrink1-2/+8
Removed a printf-leftover.
2006-07-24(no commit message)Frode Lindeijer1-0/+4
2006-07-24Red scorpions have got the same problem.Eugenio Favalli1-0/+2
2006-07-24Slowed down scorpions.Eugenio Favalli1-0/+1
2006-07-24Removed unused code, fixed "change direction when not walking" bug, updated ↵Eugenio Favalli1-0/+6
project files.
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer1-0/+20
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions.
2006-07-21Removed unused code, fixed a numeric conversion, used a more meaningful speed.Eugenio Favalli1-0/+5
2006-07-20Fixed left bow attack animation, made the attack animation stay in sync with ↵Eugenio Favalli1-0/+4
attack speed.
2006-07-20Added a resource script to let both Dev-Cpp and Code::Blocks share the same ↵Eugenio Favalli1-0/+3
binary icon and version infos.
2006-07-20Added shorts.Eugenio Favalli1-0/+1
2006-07-20Added new features of 0.0.20.Eugenio Favalli1-13/+1
2006-07-20Updated some docs for the 0.0.20 release.Eugenio Favalli1-0/+5
2006-07-19Implemented loading for the way Tiled saves properties since version 0.6.0 andBjørn Lindeijer1-1/+13
updated all current maps.
2006-07-19Fixed radar dot size of local player and the color of the [TARGET] string.Bjørn Lindeijer1-10/+12
2006-07-19Alphabetically correct.Eugenio Favalli1-1/+2
2006-07-19Fixed next/previous buttons behaviour in character selection dialog.Eugenio Favalli1-0/+2
2006-07-19Updated Code::Blocks project file.Eugenio Favalli1-0/+1
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-10/+202
2006-07-19Added initial Code::Blocks project file.Bjørn Lindeijer1-0/+4
2006-07-18Updated the updating system. It will now only load those updatesBjørn Lindeijer1-0/+9
specified in the downloaded resources.txt file, and in the order in which they are mentioned (the top one being the most significant).
2006-07-17Updated changelogFrode Lindeijer1-0/+4
2006-07-12Fixed a warning with GCC 4.2 about string comparisons.Bjørn Lindeijer1-5/+10
2006-07-11Updated the changelogFrode Lindeijer1-0/+5
2006-07-03Added the tool used to reorganize the monster spritesets.Bjørn Lindeijer1-0/+5
2006-06-29GCC 4 fix.Eugenio Favalli1-0/+1
2006-06-29Clients get notified of equipping visible items.Eugenio Favalli1-0/+5
2006-06-27Equipment window now show all the slots, and adapted visible shirts to head ↵Eugenio Favalli1-0/+6
(middle) equipments.
2006-06-27(no commit message)Frode Lindeijer1-0/+5
2006-06-26Fixed the readString method (synchronized with the server version by GuillaumeBjørn Lindeijer1-12/+18
Melquiond).
2006-06-21Added female players.Eugenio Favalli1-0/+6
2006-06-21Fixed attack animation of monster 11 and added a new monster.Eugenio Favalli1-0/+7
2006-06-19added the pink monsterPhilipp Sehmisch1-8/+12
2006-05-22A bunch of updates to the world and disabled art and type xml parser checks ↵Eugenio Favalli1-0/+9
since they're not used.
2006-05-21Updated dev-cpp project file.Eugenio Favalli1-0/+4
2006-05-17New NPCs, new snow tiles and village.Eugenio Favalli1-1/+16
2006-05-15Set slider range to the real values instead of mapping the amount between ↵Björn Steinbrink1-1/+6
[0,1] and [1,max] all the time.
2006-05-13Specify the color in which speech and names are supposed to be drawn. RemovedBjørn Lindeijer1-1/+4
unused mSpeechColor member.
2006-05-12Set color back to current color instead of setting it to white. Fixes whiteBjørn Lindeijer1-1/+6
rectangles in equipment window.
2006-05-12Fixed initialization order in Being ctor.Björn Steinbrink1-2/+6
2006-05-12You can now see the shirt when equipping a top equipment.Eugenio Favalli1-1/+9
2006-05-05Fixed some numeric conversions.Eugenio Favalli1-1/+5
2006-05-03FPS limit can now be set in setup dialog. Default value for FPS is 50. (Code ↵Eugenio Favalli1-0/+3
based on peoro's patch).
2006-05-03Increased fps limit granularity and cleaned some code, fixed some xml ↵Eugenio Favalli1-1/+8
library name in Dev-C++ project file, switched version to 0.0.20.
2006-05-02Fixed the delay last move bug.Eugenio Favalli1-4/+8
2006-04-29Added tiles by yosuhara.Eugenio Favalli1-0/+4
2006-04-28Some small graphic enhancements i didn't bother to commit yet.Philipp Sehmisch1-1/+13