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2008-11-28Eliminated silly C++ warningFate1-1/+1
2008-11-28Changed inventory container protocol to guarantee that we have no stale item ↵Fate3-24/+27
references lying around
2008-11-28Sanity-check index for Equipment::removeEquipment(int)Fate1-1/+1
2008-11-28Initialise mSkillPoint variable to avoid erroneous skill point displays ↵Fate1-0/+1
during game startup
2008-11-27Make sure to initialize joystick enabled stateBjørn Lindeijer3-48/+31
Joystick enabled state could end up uninitialized on unsuccesfully trying to open a joystick. In addition, the enabled state wasn't actually used in the accessor methods for the joystick buttons.
2008-11-27Add note about using double quotes when whisperingJared Adams1-1/+4
2008-11-24Converted some DOS newlines to UNIXBjørn Lindeijer3-47/+47
2008-11-23Delete resources after removing from the orphan list, to avoid double frees ↵Fate1-1/+1
during recursion
2008-11-23Fixed MP bar colourFate1-1/+1
2008-11-23Merge branch '0.0' of git@gitorious.org:tmw/mainline into 0.0Fate321-6974/+6312
2008-11-23Grey out magic bar if matk negative, update F2 window magic barFate2-1/+6
2008-11-22Updated INSTALL file to mention gitBjørn Lindeijer2-17/+4
Also got rid of autogen.sh and instructed to use 'autoreconf -i' instead.
2008-11-22Fixed warning about passing NULL for a non-pointerBjørn Lindeijer2-10/+6
Encountered by z0ro.
2008-11-22Fixed non-virtual destructorBjørn Lindeijer1-25/+22
The class had virtual methods, in which case it's good practice to also make the destructor virtual. Otherwise you can end up with destructors of subclasses not being called on deletion.
2008-11-22Spelling fixBjørn Lindeijer1-1/+1
2008-11-22Added ability to add equipment to the shurtcut barNikos Giagtzoglou4-28/+26
Patch by Nikos, with some improvements.
2008-11-22Added custom nib for Cmd-Q on OSXDavid Athay11-166/+513
2008-11-22Inventory window now displays amount of slots usedNikos Giagtzoglou5-10/+33
Patch by Nikos, with some improvements by vargavind.
2008-11-22Added Fate to the authorsBjørn Lindeijer1-0/+1
2008-11-21Updated NEWS file with changes since 0.0.26Bjørn Lindeijer1-0/+16
2008-11-21Center large minimaps on playerBjørn Lindeijer1-15/+19
Based on a patch by QOAL.
2008-11-21Readded an empty ChangeLog fileBjørn Lindeijer1-0/+0
Required for GNU autoconf.
2008-11-21Deleted ChangeLog, it is no longer usefulBjørn Lindeijer1-6262/+0
2008-11-20Removed a duplicated includeBjørn Lindeijer1-1/+0
2008-11-20Updated Project filesDavid Athay7-345/+309
2008-11-17Added Xcode files.David Athay13-0/+5829
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer296-606/+24
I don't know why we dealt with these things for so long. Did we ever get anything out of it?
2008-11-16Ignore generated filesBjørn Lindeijer1-0/+21
2008-11-11Fixed two broken include pathsPhilipp Sehmisch2-2/+6
2008-11-08Fixed compile error with GCC 4.4 reported by Martin Michlmayr.Bjørn Lindeijer2-5/+6
2008-11-06Tweak member naming to fit conventions as a fix to r4934.Dennis Friis2-4/+4
2008-11-06Arrange system includes after project includes as a tweak to r4929.Dennis Friis1-2/+2
2008-11-06Have equipment tied into player inventory instead of keeping its own list of ↵Dennis Friis7-34/+41
pointers to items. This ensures the ressource is up-to-date and avoids crashes on stale item pointers.
2008-11-06Remove an extra include and arrange headers like the trunk client for easier ↵Dennis Friis2-4/+4
merging.
2008-11-06Fix a missing brace that got lost on last commit (r4927)Dennis Friis1-0/+1
2008-11-06Do not activate shortcuts if tradewindow is visible.Dennis Friis2-9/+16
2008-11-04Applied more changes by vargavind, adding the complete ISO-8859-15 characterBjørn Lindeijer3-3/+19
set to the sans-serif font.
2008-11-01* Report unmapped skill names as `Mystery Skill' (rather than random characters)Fate2-4/+25
2008-11-01* Use hair.xml to determine hair colours (#514)Fate5-27/+110
* Auto-detect number of hair styles available (#514)
2008-11-01* Updated GUI table and model to better handle NULL widgets during ↵Fate10-67/+202
initialisation * On SMSG_MOVE et al., ignore boots and glove information-- that information is incorrect and we're guaranteed to already have the correct information anyway. * Properly decode `is dead' information for PCs, so that dead players, when encountered, will be lying on the ground, dead, rather than standing. * Use `skills.xml' file from client data to determine skill names * Report client version number (hereby bumped to 1) in unused charserver slot (ignored by vanilla eAthena)
2008-10-31Applied patch by vargavind which adds more special characters to the font.Bjørn Lindeijer2-3/+9
Somehow they were already part of the font image, but not used.
2008-10-30Added particle effect on critical hits.Philipp Sehmisch2-4/+13
2008-10-30Do not set shoe sprite on player move packet unless supported by eAthena.Dennis Friis2-3/+7
2008-10-28Handle NPC script close. Fixes client input freeze on no-dialog NPCs.Dennis Friis2-2/+13
2008-10-28Fixed trade window being visible on client startup when it was visible onBjørn Lindeijer2-0/+6
shutdown. Thanks to Trelos for looking into this problem.
2008-10-26Since we somehow did end up depending on a hacked eAthena instead of supportingBjørn Lindeijer2-8/+10
existing features decently, assign the shoes and gloves IDs.
2008-10-26Implemented particle emitters with properties which change over time ↵Philipp Sehmisch9-117/+225
according to wave functions.
2008-10-23Add support for new athena trade-add failure condition; no free slot.Dennis Friis2-1/+12
2008-10-22Merged revisions 4145 via svnmerge from Bjørn Lindeijer2-3/+16
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk With help from Kess (vargavind) ........ r4145 | b_lindeijer | 2008-04-20 19:29:11 +0200 (Sun, 20 Apr 2008) | 3 lines Added --data parameter to be used to specify where to get the data from when using --skipupdate. ........
2008-10-22Now displays ban time, if bannedDavid Athay3-17/+24