Age | Commit message (Collapse) | Author | Files | Lines |
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that uses it anyways.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Mazzeroth. At the moment, I think this is the last of the missing
pointer deletes, but if more are found, then I'll add them to the
proper classes and delete them.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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the same lookup code. This fixes left clicking on the last commit.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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mininum width for the text wrapping code to be the length of the
player's name instead.
Signed-off-by: Ira Rice <irarice@gmail.com>
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silly. Condensed the sizing code for speech bubbles to do the same for
speech bubbles of all sizes.
Signed-off-by: Ira Rice <irarice@gmail.com>
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set content size functions to use the width variable.
Signed-off-by: Ira Rice <irarice@gmail.com>
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that speech bubbles are always at least as long as the name is.
Signed-off-by: Ira Rice <irarice@gmail.com>
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extracted to the wrong directory.
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commit. Also, while the overall performance improved a little, it
doesn't appear to be as drastic as the last commit was suggesting.
Signed-off-by: Ira Rice <irarice@gmail.com>
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include anything not needed by that specific widget or window. This
appears to have cleaned up system performance a bit on my current setup,
where it went from idling on 45% in game with opengl down to 30% now.
Also moved iptostring to the tostring header, as importing all of
network.h is a little overkill to use that function, and it goes along
with the basic functions that are in that header file anyways. TODO:
find out a way to get rid of warnings when a class doesn't use this
function.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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needed so much, I think that now that opacity actually works in tables
now, it looks a bit bettwe with the scroll area visible.
Signed-off-by: Ira Rice <irarice@gmail.com>
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to trust that the resolutions presented are legal resolutions to try.
This shouldn't be an issue, as the resolutions listed are pulled
straight from SDL, and it avoids showing the user a visual artifact.
Signed-off-by: Ira Rice <irarice@gmail.com>
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alpha values under SDL.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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as defining whether the given table is opaque or not.
Signed-off-by: Ira Rice <irarice@gmail.com>
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listbox.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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recorder over to the layout code (not that it helps much at the moment).
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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default font.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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subimage class so that when OpenGL isn't enabled, GUI opacities can
still be applied.
Signed-off-by: Ira Rice <irarice@gmail.com>
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updating.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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spots that could also be fixed up as well, but require other methods to
fix them (the filled color rectangles on the progress bars, as well as
the text on them as well, as an example).
Signed-off-by: Ira Rice <irarice@gmail.com>
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when the client was last exited.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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even when there's already a saved window configuration.
Signed-off-by: Ira Rice <irarice@gmail.com>
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back to the chat class, where they really belong. Since the party class
parses its own suboptions, I left the suboptions within that class.
Signed-off-by: Ira Rice <irarice@gmail.com>
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enough to contain the map's name. Also fixed an unnoticed logic flip
that was done unintentionally. This class now manages to work
perfectly when the config file has no previous dimensional influences,
but still won't resize properly without removing the ability to resize
or getting rid of those stored configs. TODO: Find out why loading
window configuration for the default minimum width or height overrides
the Minimap's supplied dimensions it wants.
Signed-off-by: Ira Rice <irarice@gmail.com>
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"no-c-format".
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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the algorithm was optimized further, so that only one correction needs
to be done if the last line is the longest.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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customizable through the color interface so that if someone is
colorblind to a certain color and it doesn't show up well, they can
change it (or even people who just don't like the default color).
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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the textbox class. Should now always choose the most ideal text wrap
possible.
Signed-off-by: Ira Rice <irarice@gmail.com>
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