Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-03-18 | Fix up the NPC interraction widnows a bit | Jared Adams | 12 | -21/+44 | |
2009-03-18 | Windows compilation fixes | Philipp Sehmisch | 2 | -2/+2 | |
2009-03-18 | Merge branch 'master' of git@gitorious.org:tmw/eathena | Philipp Sehmisch | 47 | -610/+1284 | |
2009-03-18 | Updated project file | Philipp Sehmisch | 1 | -0/+2 | |
2009-03-18 | Added an entry for Majin Sniper to the mailmap file | Bjørn Lindeijer | 1 | -0/+1 | |
To make sure he's recognized as being the same as "sniper" | |||||
2009-03-18 | Fixed a broken Mac include for SDL_ttf | Bjørn Lindeijer | 2 | -4/+4 | |
Reviewed-by: trapdoor | |||||
2009-03-17 | Add the TextPreview widget to CBP and CMake | Jared Adams | 2 | -0/+4 | |
2009-03-17 | Finish renaming gui/color.* to gui/palette.* | Jared Adams | 2 | -4/+4 | |
2009-03-14 | Code cleanup in the color/palette code | Majin Sniper | 3 | -44/+16 | |
2009-03-14 | Fix a spelling error in palette | Jared Adams | 1 | -1/+1 | |
2009-03-14 | Fix cancel button in color config dialog | Majin Sniper | 1 | -4/+5 | |
Also save the committed gradient, not the one currently used. | |||||
2009-03-12 | Fix a bug in the units system | Jared Adams | 1 | -2/+2 | |
2009-03-12 | Make use of the new available colors | Majin Sniper | 22 | -101/+102 | |
This patch lets all being derivatives use the palette to set their name's colors. Text Particle Effects all respect the new settings. Some widgets were updated to use the colors. | |||||
2009-03-12 | Extend color config gui to support the new colors | Majin Sniper | 7 | -25/+369 | |
The new color palette supports many more colors that the browserbox can display. So a change to the color config gui was needed. | |||||
2009-03-12 | Added a class for rendering of floating text | sniper | 3 | -53/+94 | |
This is a header only-class that merges the textrendering of the TextParticle and Text classes. It is done to reduce code duplication and to prepare some color configuration gui. | |||||
2009-03-12 | Extending the internal handling of colors | sniper | 13 | -381/+700 | |
The internal storage for colors was in the file color.h/color.cpp. It mainly managed the colors in the chat. The Color class was extended to be more generic now and it stores gcn::Color objects instead of integers now. A lot of new colortypes are now available, though not many of them are used for now, that will come in the next patches. The Color class was renamed to Palette and color.{h,cpp} to palette.{h,cpp} to better describe its purpose. The color config gui now lists the new colors, even changes them, but the result is not displayed properly for now. | |||||
2009-03-12 | Fix leaks in status effects | Jared Adams | 3 | -14/+23 | |
2009-03-12 | Move emote sprite loading into EmoteDB | Jared Adams | 9 | -49/+31 | |
2009-03-11 | Remove some duplication in hair loading code | Jared Adams | 2 | -54/+29 | |
2009-03-11 | Fix a memory leak in dropdown | Jared Adams | 1 | -0/+3 | |
2009-03-11 | Fix order of function calls when loading data | Jared Adams | 1 | -3/+3 | |
2009-03-11 | Fix segfault when being count reaches 0 too often | Jared Adams | 3 | -30/+34 | |
2009-03-11 | Don't move stuff from inventory when not visible | Jared Adams | 3 | -3/+7 | |
2009-03-10 | Delete local player earlier and fix a rare crash | Jared Adams | 3 | -4/+2 | |
Rare crash is in KeyboardConfig, where the active keys array is accessed before it's initialized. Also remove some debug prints that made it into a previous commit. | |||||
2009-03-10 | Remove some SetupWindow weirdness | Jared Adams | 4 | -7/+10 | |
2009-03-10 | Fix some mem leaks | Jared Adams | 13 | -20/+48 | |
2009-03-10 | Allow null link handlers for browser box | Jared Adams | 1 | -0/+1 | |
2009-03-10 | Start NPC dialogs out hidden | Jared Adams | 1 | -0/+5 | |
2009-03-10 | Allow NPCList dialog to use it's old location | Jared Adams | 3 | -4/+4 | |
2009-03-10 | Make sure NPC input dialogs get focus | Jared Adams | 3 | -3/+12 | |
2009-03-10 | Don't center the NPC interraction dialogs | Jared Adams | 9 | -11/+4 | |
Use the last location the user gave instead. Also, do the same for the inventory dialog. | |||||
2009-03-10 | Extended hit type handling | sniper | 6 | -46/+79 | |
The client can now differentiate between the following hit types: - hit (normal) - critical (full attack) - multi (more than one hit at once, currently not used) - reflect (reflected damage, currently not used) - flee (dodging criticals) The Being's showCrit method is now merged into takeDamage. Being's takeDamage and handleAttack now both get the opponent, the amount of damage and the attack type as parameter. | |||||
2009-03-10 | Fix video config cancel button for "show name". | Majin Sniper | 1 | -0/+2 | |
The cancel button in Video configuration window doesn't switch back the "show name" setting to the original state. This patch fixes that. | |||||
2009-03-10 | Fix layout issue of NPC list dialog | Jared Adams | 1 | -0/+1 | |
2009-03-10 | Fix typo in item link parsing | Jared Adams | 1 | -13/+18 | |
2009-03-10 | Remove some tabs and trailing whitespace | Jared Adams | 10 | -23/+23 | |
2009-03-10 | Expand the scope where item links work | Kess Vargavind | 2 | -32/+32 | |
This patch makes item links work in any chatLog() message, not only chatSend() as before. I enabled it for the "You picked <nr> <item>" message by explicitly adding [] around the item name in the string. | |||||
2009-03-10 | Removed section about updating ChangeLog file | Bjørn Lindeijer | 1 | -17/+0 | |
We're no longer using the ChangeLog file. | |||||
2009-03-09 | Send the correct packet for the NPC close button | Jared Adams | 4 | -9/+20 | |
Both packets do the same, but we should be explicit anyways. Also, seperate out NPC client packets. | |||||
2009-03-09 | Ship the Code::Blocks project in the source release | Bjørn Lindeijer | 1 | -1/+1 | |
2009-03-08 | Forgot the actual storage window | Jared Adams | 4 | -7/+328 | |
2009-03-08 | Add an interface for eAthena's storage system | Jared Adams | 10 | -24/+94 | |
2009-03-08 | Add units files to CMake list | Jared Adams | 1 | -0/+2 | |
2009-03-08 | Fix some NPC-related bugs | Jared Adams | 1 | -15/+25 | |
NPCs are always in range, so show it. Also, don't attack NPCs (causes an infinite talk loop with most). | |||||
2009-03-06 | Add the unit classes to the Code::Blocks file | Jared Adams | 1 | -0/+2 | |
2009-03-06 | Fix layout of debug window | Jared Adams | 1 | -3/+2 | |
2009-03-06 | Merge branch 'aethyra/master' | Bjørn Lindeijer | 44 | -282/+324 | |
Conflicts: src/being.cpp src/being.h src/floor_item.cpp src/floor_item.h src/flooritemmanager.cpp src/gui/inventorywindow.cpp src/gui/inventorywindow.h src/gui/itemcontainer.cpp src/gui/popupmenu.cpp src/net/beinghandler.cpp src/npc.cpp | |||||
2009-03-05 | Made some optimizations based on some profiling done by Octalot, as well | Ira Rice | 36 | -265/+248 | |
as some other optimizations that I could see that cut down on some unneeded redraws, which in turn improved frame rates slightly. Signed-off-by: Ira Rice <irarice@gmail.com> | |||||
2009-03-05 | Removed a check I added in the previous commit which isn't necessary. | Ira Rice | 1 | -9/+0 | |
Signed-off-by: Ira Rice <irarice@gmail.com> | |||||
2009-03-05 | Got rid of Sint{8,16,32} and Uint32 for being ID | Bjørn Lindeijer | 28 | -122/+122 | |
Using unsigned rarely makes sense, especially when the server doesn't use it either. Other uses of unsigned should be reviewed. In all other cases, int is the fastest integer type on any architecture. Using 8 or 16 bits can basically only be a memory optimization. |