Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-10-27 | add effect handler (by Chuck Miller) | Roderic Morris | 9 | -1/+115 | |
2008-10-27 | Revised code so that dead sprites are de-targeted. | Ira Rice | 3 | -8/+16 | |
2008-10-27 | Changed mouse attack behavior so that if you click on a being that's too | Ira Rice | 1 | -1/+1 | |
far away and are holding down the attack key, you will attack that being. | |||||
2008-10-27 | Fixed mouse attacks and targeting. | Ira Rice | 2 | -5/+7 | |
2008-10-27 | Added the ability to turn off a target by targeting it again after being | Ira Rice | 1 | -2/+9 | |
targeted. | |||||
2008-10-27 | Made targets draw on the fringe layer, as well as added t for talking to | Ira Rice | 9 | -16/+53 | |
an NPC, n for targeting an NPC, and changed basic targeting code so that it'll time out after being on a target for longer than a minute. | |||||
2008-10-27 | Add an effects manager (patch by Kage Jittai) | Jared Adams | 7 | -2/+159 | |
2008-10-27 | Merged the Tametomo branch back into trunk. Targeting has been removed | Ira Rice | 6 | -124/+133 | |
from the viewport, and is now located on the beings themselves. Eventually, this will be changed further so that the targets draw below the being, instead of maintaining the same logic, but baby steps first. | |||||
2008-10-26 | fix for last commit | Roderic Morris | 1 | -2/+2 | |
2008-10-26 | fixes for movement | Roderic Morris | 3 | -1/+25 | |
2008-10-26 | Merged revisions 4302,4338,4360-4362,4526,4528,4534,4547 via svnmerge from | Bjørn Lindeijer | 7 | -22/+132 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r4302 | crush_tmw | 2008-05-28 18:51:26 +0200 (Wed, 28 May 2008) | 1 line Changed the way particle emitter skip is handled to make linear and circular emitters work with particleEmitterSkip enabled. ........ r4338 | crush_tmw | 2008-06-05 20:41:39 +0200 (Thu, 05 Jun 2008) | 1 line Lowered default particle detail level. ........ r4360 | crush_tmw | 2008-06-23 16:44:20 +0200 (Mon, 23 Jun 2008) | 1 line Implemented "alpha" particle property. ........ r4361 | crush_tmw | 2008-06-23 22:20:05 +0200 (Mon, 23 Jun 2008) | 1 line Forgot changelog with last commit. ........ r4362 | crush_tmw | 2008-06-24 14:29:33 +0200 (Tue, 24 Jun 2008) | 1 line Added particle property "follow-parent" which makes the particle move when its parent particle is moved. ........ r4526 | crush_tmw | 2008-08-24 20:52:00 +0200 (Sun, 24 Aug 2008) | 1 line Added new particle emitter property "output-pause" which allows to define a fixed (or random) interval between two outputs. ........ r4528 | crush_tmw | 2008-08-24 20:58:39 +0200 (Sun, 24 Aug 2008) | 1 line fix for an error in the last commit ........ r4534 | b_lindeijer | 2008-08-27 20:48:13 +0200 (Wed, 27 Aug 2008) | 3 lines Renamed "randomnes" to "randomness", so that it won't show up as part of Fate's patch. ........ r4547 | crush_tmw | 2008-08-29 00:44:43 +0200 (Fri, 29 Aug 2008) | 1 line Added output-pause to copy constructor of particle emitters. ........ | |||||
2008-10-26 | Since we somehow did end up depending on a hacked eAthena instead of supporting | Bjørn Lindeijer | 2 | -8/+10 | |
existing features decently, assign the shoes and gloves IDs. | |||||
2008-10-26 | Added Crush's recent Particle engine modifications from TMW. | Ira Rice | 8 | -112/+194 | |
2008-10-26 | Implemented particle emitters with properties which change over time ↵ | Philipp Sehmisch | 9 | -117/+225 | |
according to wave functions. | |||||
2008-10-26 | Fixed some compile errors that occured from restructuring. | Ira Rice | 1 | -3/+4 | |
2008-10-26 | get rid of /admin commands | Roderic Morris | 2 | -23/+7 | |
2008-10-26 | Pixel-accurate and fluently animated keyboard movement by Kage Jittai - ↵ | Philipp Sehmisch | 4 | -6/+66 | |
albeit not flawless it is still a big improvement. | |||||
2008-10-25 | Fixed NPC's so that clothes would draw again. However, if in the future | Ira Rice | 2 | -0/+7 | |
this isn't sufficient for attacking, movement, or other code, this will be changed to mimic the style used by the base class player. | |||||
2008-10-25 | Changed NPC's to inherit from the player class. This should be helpful | Ira Rice | 2 | -3/+9 | |
later, since they essentially are a beefed up player. | |||||
2008-10-25 | Imported --data parameter from TMW. | Ira Rice | 1 | -29/+37 | |
2008-10-25 | Added in TMW's patch to display how long a ban is in effect. | Ira Rice | 1 | -1/+1 | |
2008-10-25 | Made the ok dialogue use code that's similar to the speech bubble, so | Ira Rice | 3 | -15/+52 | |
that it can take advantage of the text box's wrapping code. | |||||
2008-10-25 | Changed NPC name logic so that it filters out all content past the # | Ira Rice | 1 | -2/+4 | |
delimiter. This behavior is specified as being a Safray client feature, and not being a server feature, and we haven't implemented it before because of not having a good reason to at the time. | |||||
2008-10-25 | attack range fixes, highlight monsters in range (by Chuck Miller) | Roderic Morris | 6 | -34/+78 | |
2008-10-24 | Made it so the player will auto face its target | Jared Adams | 3 | -2/+41 | |
Fixed it so the correct direction will be Patch by Chuck Miller | |||||
2008-10-24 | fixes for targetting (by Chuck Miller) | Roderic Morris | 4 | -15/+23 | |
2008-10-23 | Added missing header and print newline at end of usage instructions | Bjørn Lindeijer | 2 | -1/+2 | |
2008-10-23 | Added missing header file | Bjørn Lindeijer | 1 | -0/+1 | |
2008-10-23 | Fixed a crash that I caused earlier when I was fixing compiler warnings. Caused | Ira Rice | 2 | -12/+1 | |
by adding a new destructor. | |||||
2008-10-23 | Added a patch by peavey over on TMW to disallow adding items to trade if | Ira Rice | 2 | -4/+10 | |
the trade partner doesn't have room for them. | |||||
2008-10-23 | Add support for new athena trade-add failure condition; no free slot. | Dennis Friis | 2 | -1/+12 | |
2008-10-23 | A few more compiler warnings fixed. | Ira Rice | 4 | -7/+7 | |
2008-10-23 | Removed a few compiler warnings. | Ira Rice | 3 | -4/+20 | |
2008-10-23 | Cleaned up ColorDB code so that it loads with all other databases, as | Ira Rice | 5 | -8/+9 | |
well as fixed color cycling. | |||||
2008-10-23 | Fixed building with configure | Bjørn Lindeijer | 2 | -0/+6 | |
2008-10-22 | Merged revisions 4145 via svnmerge from | Bjørn Lindeijer | 2 | -3/+16 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk With help from Kess (vargavind) ........ r4145 | b_lindeijer | 2008-04-20 19:29:11 +0200 (Sun, 20 Apr 2008) | 3 lines Added --data parameter to be used to specify where to get the data from when using --skipupdate. ........ | |||||
2008-10-22 | Now displays ban time, if banned | David Athay | 3 | -17/+24 | |
2008-10-21 | fix cmake build | Roderic Morris | 2 | -5/+11 | |
2008-10-21 | Fixed up some of the postal system stuff for testing it. | David Athay | 7 | -1/+141 | |
2008-10-20 | Added dyecmd commandline tool to client tools. See: ↵ | Andreas Habel | 8 | -0/+652 | |
http://mantis.themanaworld.org/view.php?id=423 | |||||
2008-10-19 | Fixed a small error that I didn't notice before with de-hardcoding the | Ira Rice | 5 | -5/+6 | |
colors. Thanks goes to paks for noticing this. | |||||
2008-10-16 | Fixed a width that I accidently messed up earlier, as well as made text | Ira Rice | 2 | -11/+21 | |
and speech bubble transitions smoother. | |||||
2008-10-15 | Added new Windows build. | Ira Rice | 1 | -308/+333 | |
2008-10-15 | Added patch so that players can turn on or off speech bubbles. | Ira Rice | 6 | -20/+62 | |
2008-10-15 | src/localplayer.cpp | David Athay | 9 | -1/+67 | |
src/net/beinghandler.cpp src/net/protocol.h src/net/gameserver/player.h src/net/gameserver/player.cpp src/net/beinghandler.h ChangeLog tmw.cbp | |||||
2008-10-15 | De-hardcoded colors in trunk. Now, all colors are loaded from | Ira Rice | 9 | -29/+188 | |
colors.xml. | |||||
2008-10-14 | Accidently left in a copied line. Must be slightly tired to not notice | Ira Rice | 1 | -1/+0 | |
this while testing. Oh well. | |||||
2008-10-14 | Early addition of a particle effect disabling option. Would like to | Ira Rice | 7 | -31/+64 | |
change this in the future to update instantaneously. | |||||
2008-10-13 | Minor fix for a situation thatwe shouldn't ever need to encounter, but | Ira Rice | 1 | -0/+4 | |
is nice to have anyways. | |||||
2008-10-13 | Changed minimap code so that it allows us to have larger minimaps, while | Ira Rice | 3 | -5/+22 | |
putting back in backwards compatibility with TMW style minimaps. While this might seem like a big deal, it also allows us to make minimaps as big as we'd like, which is a huge perk for really large maps or really small ones. |