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2008-11-02Fixed right-clicking on NPCs.Bjørn Lindeijer2-1/+5
2008-11-02Fixed a potential crash.Ira Rice1-0/+5
2008-11-02Since TMW de-hardcoded their hair colors, I have since removed the hard ↵Ira Rice1-27/+17
coded fail colors from the color db.
2008-11-02Fixed a few windows compiler errors, as well as rolled out a new Windows build.Ira Rice2-4/+1
2008-11-02This correctly fixes the attack problem. Apparently, I didn't realize a bit ↵Ira Rice2-2/+6
ago that the item type was being used to determine which attack animation to use, since a comment lied about it not being used.
2008-11-02Fixed a hair color problem that Soft reported that I apparently broke when I ↵Ira Rice2-1/+2
de-hardcoded the hair colors.
2008-11-02Fixed weapon attacks, which apparently has been broken since the mapping ↵Ira Rice1-3/+0
code was imported, due to me changing the actions to enumerations.
2008-11-02Merged another fix from TMW for the new skill dialogue, which makes it so ↵Ira Rice1-4/+20
that if a skill is unknown, it doesn't crash the client (it doesn't print garbage, like fate claims).
2008-11-02Reverted a TMW change that had a repercussion that I didn't think of. While ↵Ira Rice1-2/+2
TMW may think that it's unnecessary to use these view packets, what they fail to realize is that this is done so that you can see these viewed on OTHER players than yourself, otherwise there would never be a reason to use any of the clothing packets at all. So, my reccommendation, if any TMW person is reading these SVN logs at all, is to either add it back, or remove all clothing ID's in the SMSG_PLAYER_MOVE packet. This is yet again another reason why all TMW commits should not be treated as being good and should be tested first before committing to our own SVN.
2008-11-02Ported a patch from TMW by fate which de-hardcodes skills, as well as ↵Ira Rice9-64/+184
removes the server sending out view id's for gloves and boots (which weren't needed.) Here's the full log: * Updated GUI table and model to better handle NULL widgets during initialisation * On SMSG_MOVE et al., ignore boots and glove information-- that information is incorrect and we're guaranteed to already have the correct information anyway. * Properly decode `is dead' information for PCs, so that dead players, when encountered, will be lying on the ground, dead, rather than standing. * Use `skills.xml' file from client data to determine skill names * Report client version number (hereby bumped to 1) in unused charserver slot (ignored by vanilla eAthena)
2008-11-01* Report unmapped skill names as `Mystery Skill' (rather than random characters)Fate2-4/+25
2008-11-01* Use hair.xml to determine hair colours (#514)Fate5-27/+110
* Auto-detect number of hair styles available (#514)
2008-11-01* Updated GUI table and model to better handle NULL widgets during ↵Fate10-67/+202
initialisation * On SMSG_MOVE et al., ignore boots and glove information-- that information is incorrect and we're guaranteed to already have the correct information anyway. * Properly decode `is dead' information for PCs, so that dead players, when encountered, will be lying on the ground, dead, rather than standing. * Use `skills.xml' file from client data to determine skill names * Report client version number (hereby bumped to 1) in unused charserver slot (ignored by vanilla eAthena)
2008-11-01Blocked revisions ↵Bjørn Lindeijer0-0/+0
4063,4171,4186,4189-4190,4194-4198,4203-4204,4243,4260-4261,4321,4330,4434,4440 via svnmerge ........ r4063 | crush_tmw | 2008-04-10 16:58:41 +0200 (Thu, 10 Apr 2008) | 1 line ........ r4171 | b_lindeijer | 2008-04-22 20:42:21 +0200 (Tue, 22 Apr 2008) | 2 lines Fixed a bug, thanks GCC 4.3! ........ r4186 | peaveydk | 2008-04-26 01:55:51 +0200 (Sat, 26 Apr 2008) | 1 line Avoid stacking equipment other than arrows. Based on similar fix in inventoryhandler. ........ r4189 | peaveydk | 2008-04-26 19:33:02 +0200 (Sat, 26 Apr 2008) | 1 line Text fix: zeny to GP. ........ r4190 | peaveydk | 2008-04-26 19:37:03 +0200 (Sat, 26 Apr 2008) | 1 line When picking up GP from trade or quest, tell the user in the chat window like with items. ........ r4194 | peaveydk | 2008-04-27 19:14:35 +0200 (Sun, 27 Apr 2008) | 1 line Fix ItemContainer not being resized properly when resizing inventory window. ........ r4195 | peaveydk | 2008-04-28 00:40:27 +0200 (Mon, 28 Apr 2008) | 1 line Add methods to get width and height adjusted for any visible scrollbars. ........ r4196 | peaveydk | 2008-04-28 00:45:03 +0200 (Mon, 28 Apr 2008) | 1 line Fix buildup of whitespace by using correct gridHeight and adding just 4px space to bottom. ........ r4197 | peaveydk | 2008-04-28 00:51:58 +0200 (Mon, 28 Apr 2008) | 1 line Switch to use our extended ScrollArea and use adjusted width to proper calculate the grid for itemcontainer. ........ r4198 | peaveydk | 2008-04-28 18:31:32 +0200 (Mon, 28 Apr 2008) | 1 line Tweak keyboard input handling a bit. This fixes using emoticons triggering shortcut items to be used. ........ r4203 | peaveydk | 2008-04-28 20:23:47 +0200 (Mon, 28 Apr 2008) | 1 line Remove check for KMOD_NONE since this is not working uniformly across systems. ........ r4204 | b_lindeijer | 2008-04-28 20:29:04 +0200 (Mon, 28 Apr 2008) | 3 lines Properly fix problems with ItemContainer in InventoryWindow not resizing properly since upgrade to Guichan 0.8.0. ........ r4243 | the_enemy | 2008-05-16 17:48:52 +0200 (Fri, 16 May 2008) | 1 line Applied QOAL's patch to fix popup bug. ........ r4260 | b_lindeijer | 2008-05-22 17:56:52 +0200 (Thu, 22 May 2008) | 2 lines Fixed linker error caused by missing module. ........ r4261 | b_lindeijer | 2008-05-22 18:00:37 +0200 (Thu, 22 May 2008) | 2 lines Did the same for CMake. ........ r4321 | b_lindeijer | 2008-06-02 13:42:26 +0200 (Mon, 02 Jun 2008) | 3 lines Merged handling for eAthena packets 0x00c3 and 0x01d7 and added support for displaying a shield sprite (patch by Sanga). ........ r4330 | b_lindeijer | 2008-06-04 10:53:01 +0200 (Wed, 04 Jun 2008) | 2 lines Display shield sprite also in character select window (patch by Sanga). ........ r4434 | the_enemy | 2008-07-21 18:49:22 +0200 (Mon, 21 Jul 2008) | 1 line Commit of Alt-Gr fix for Rotonen ........ r4440 | the_enemy | 2008-07-22 16:50:19 +0200 (Tue, 22 Jul 2008) | 1 line Reverted the Alt-Gr fix as it did not work. ........
2008-11-01Some files I forgot to add with the last commit.Philipp Sehmisch6-0/+182
2008-11-01Merged revisions 4300-4301 via svnmerge from Bjørn Lindeijer3-2/+19
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r4300 | the_enemy | 2008-05-27 17:53:21 +0200 (Tue, 27 May 2008) | 1 line Changed location of tmw directory on OSX ........ r4301 | peaveydk | 2008-05-28 18:06:48 +0200 (Wed, 28 May 2008) | 1 line Change order of direction to up/down/right/left in Being::getSpriteDirection to fix inconsistancy of facing direction when walking diagonally. ........
2008-11-01Magic implementation phase 1 and 2 (added netcode and a very crude gui for ↵Philipp Sehmisch9-11/+49
using special actions like magic)
2008-11-01Merged revisions 4207-4209,4221-4222 via svnmerge from Bjørn Lindeijer14-46/+69
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r4207 | b_lindeijer | 2008-04-29 11:10:43 +0200 (Tue, 29 Apr 2008) | 6 lines * Fixed issue with determining whether chat input is focused (method no longer virtual). * Fixed sometimes rendering with the wrong font. * Fixed warnings about hiding virtual method, Window now always deletes its children (the option not to do so was never used anyway). ........ r4208 | b_lindeijer | 2008-04-29 13:25:26 +0200 (Tue, 29 Apr 2008) | 3 lines Removed unused option from GCContainer to not delete a child, fixing warnings about hiding virtual method gcn::Container::add. ........ r4209 | b_lindeijer | 2008-04-29 14:58:21 +0200 (Tue, 29 Apr 2008) | 3 lines When compiling with GCC, use the printf format attribute for the log method so that the compiler checks the type of its parameters. ........ r4221 | peaveydk | 2008-05-06 21:23:49 +0200 (Tue, 06 May 2008) | 1 line Dont allow dragging of empty placeholders. ........ r4222 | peaveydk | 2008-05-08 00:49:38 +0200 (Thu, 08 May 2008) | 1 line Make F8 toggle shortcut window as suggested by And1 an fate. ........
2008-11-01Merged revisions 4180-4181 via svnmerge from Bjørn Lindeijer6-33/+43
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r4180 | peaveydk | 2008-04-24 22:49:30 +0200 (Thu, 24 Apr 2008) | 1 line Make shortcut container ID based instead of slot based. Fixes items shifting around often causing equipment to be lost. ........ r4181 | peaveydk | 2008-04-25 02:25:59 +0200 (Fri, 25 Apr 2008) | 1 line Document anti-trade function. ........
2008-11-01Merged revisions 4110-4111,4116 via svnmerge from Bjørn Lindeijer3-3/+16
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r4110 | peaveydk | 2008-04-17 00:57:49 +0200 (Thu, 17 Apr 2008) | 1 line Fix shop list not to scroll to top when selling. Redo of revision 3801 due to changes in guichan 0.8.0. ........ r4111 | peaveydk | 2008-04-17 02:08:28 +0200 (Thu, 17 Apr 2008) | 1 line fixes for r4110, have to account for index value and add 1 to get the right scroll position. ........ r4116 | peaveydk | 2008-04-17 14:48:43 +0200 (Thu, 17 Apr 2008) | 1 line Draw NPCs in yellow on minimap and skip drawing of warps. Based on idea by leeor_net. ........
2008-11-01Made an option around the syncing, but no way to change it for now.Bjørn Lindeijer3-3/+24
2008-11-01Merged revisions 4130 via svnmerge from Bjørn Lindeijer3-5/+8
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r4130 | the_enemy | 2008-04-18 22:39:29 +0200 (Fri, 18 Apr 2008) | 3 lines Mac now uses Apple key for emoticons, so alt can be used for alternate characters. Disable vsync on mac. ........
2008-11-01Added a close button to the minimap so that it matches the other windows Ira Rice1-0/+1
better.
2008-11-01Made the status window a static size, since its contents don't lend Ira Rice1-1/+0
themselves to being easily resizeable without revamping. This should keep people from assuming that they can resize this window and expect the same sorts of results as other windows that are designed for resizing.
2008-11-01Made NPC dialogues resizeable.Ira Rice5-15/+98
2008-11-01Modified inventory window code to take advantage of the text wrapping Ira Rice2-38/+86
code.
2008-10-31Merged revisions 4071,4093,4100,4363 via svnmerge from Bjørn Lindeijer8-20/+98
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r4071 | the_enemy | 2008-04-11 16:12:30 +0200 (Fri, 11 Apr 2008) | 3 lines Players now need to click on the monster sprites rather than the tile. Players will now move to the target before attacking it. ........ r4093 | the_enemy | 2008-04-15 18:10:32 +0200 (Tue, 15 Apr 2008) | 1 line Fixed clicking near player. ........ r4100 | peaveydk | 2008-04-16 13:59:36 +0200 (Wed, 16 Apr 2008) | 1 line Cancel walking to a clicked monster if the target is lost while getting to it (killed or otherwise removed). ........ r4363 | crush_tmw | 2008-06-24 14:42:04 +0200 (Tue, 24 Jun 2008) | 1 line corrected date in changelog ........
2008-10-31Last commit was a bit premature (was trying to cancel the commit). Ira Rice1-0/+6
Anyways, this patch improves keyboard support for NPCs by allowing the user to hit enter to proceed through the dialogs. What it doesn't do at the moment is give users a way to scroll through the dialog choices... yet. But once one is selected, you can hit enter to continue.
2008-10-31Improved keyboard support by putting the NPC ok button in focus, and Ira Rice1-0/+4
making it so that hitting enter on opening the dialog will close it.
2008-10-31Added a text patch done on TMW to increase the number of characters Ira Rice2-3/+3
supported (done by vargavind), as well as changing the effect used for critical updates (change of opinion on what looks better).
2008-10-31Applied patch by vargavind which adds more special characters to the font.Bjørn Lindeijer2-3/+9
Somehow they were already part of the font image, but not used.
2008-10-31Added critical notifications to the client. While I had originally Ira Rice7-7/+31
planned to do this (I still did it my way), TMW beat me to implementing, so I'll credit them with their commit reminding me to do it. This is not done the exact same way, as I prefer to see an actual "crit!" show above the being, instead of an ambiguous particle.
2008-10-30Added particle effect on critical hits.Philipp Sehmisch2-4/+13
2008-10-30Minor fixes to movement and hit effects. Patch by Kage_Jittai.Dennis Friis2-9/+8
2008-10-30Fixed a small targeting issue that arose from having uninitialized data Ira Rice1-10/+9
at the start.
2008-10-30Do not set shoe sprite on player move packet unless supported by eAthena.Dennis Friis2-3/+7
2008-10-28Removed a redundant line that wasn't doing anything. Should have taken a Ira Rice1-1/+0
minute more to check it over thouroughly first.
2008-10-28Made it so that the trade window doesn't stay visible when it was open Ira Rice1-0/+1
before the client was closed. Patch by Trelos on TMW.
2008-10-28Added support for no dialogue NPC's. Patch by Peavey from TMW.Ira Rice1-2/+8
2008-10-28Handle NPC script close. Fixes client input freeze on no-dialog NPCs.Dennis Friis2-2/+13
2008-10-28Fixed a fast walking bug that was caused by a state conflict Ira Rice2-9/+9
where the keys would tell the client to attack and stop attacking all at the same time. Thanks to SoftLace for reporting it.
2008-10-28Fixed trade window being visible on client startup when it was visible onBjørn Lindeijer2-0/+6
shutdown. Thanks to Trelos for looking into this problem.
2008-10-28Fixed up confirm dialogues so that they also can utilize the text Ira Rice3-16/+50
wrapping code, like the ok dialogues.
2008-10-28Fixed OK dialogue so that it draws correctly for multiple lines Ira Rice1-1/+1
(forgot to do button padding before).
2008-10-28Changed the name of the old target key to stop attack, as well as making Ira Rice2-2/+8
it do exactly that in the local player. Since it already was doing this behavior anyways, I just extended it out to stop attack at any point in the attack.
2008-10-28Fixed attacking so that it will actually continue to attack in Ira Rice4-31/+47
succession like it's intended to if it's given a true keep flag, or just do one attack if that flag isn't set. Since most people seem to prefer to continue to attack when attacking, shift will be used for when someone only wants to hit the target once.
2008-10-27Removed an unnecessary check.Ira Rice1-3/+0
2008-10-27De-hardcoded the number of hair styles.Ira Rice5-7/+25
2008-10-27Forgot the ChangeLogDavid Athay1-0/+5
2008-10-27Removed /check command.David Athay1-4/+0