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2009-02-23Allow to sell non-stackable items like stackablesMajin Sniper5-33/+260
2009-02-23Hide the buy/sell dialogs when there is no NPCJared Adams6-0/+36
2009-02-23End NPC interraction when canceling list inpuJared Adams1-0/+1
2009-02-23Fix Job EXP bar codeJared Adams1-1/+1
2009-02-23Clear text from NpcTextDialog when character diesJared Adams2-1/+13
2009-02-22Highlight unbuyable items in redJared Adams1-8/+7
2009-02-22Make progressbars more readableJared Adams1-2/+2
2009-02-22Allow percentage for exp displaysJared Adams2-9/+25
2009-02-22Fixed another Particle/Paricle mismatch in a commentPhilipp Sehmisch1-1/+1
2009-02-22Renamed InfoParicleFont to InfoParticleFont (typo?)Philipp Sehmisch2-3/+3
2009-02-21Fix bug when maximum level is reachedJared Adams3-62/+77
2009-02-20Fix debug window to show correct mouse coordinatesJared Adams1-2/+2
2009-02-20Restore old attack behaviorJared Adams1-2/+1
2009-02-20Restore old middle click behaviorJared Adams1-1/+2
2009-02-19Added a pickup notification as particle effect. Also make a ui option to enab...Majin Sniper13-21/+118
2009-02-19Prevent target toggling when the button is heldJared Adams2-27/+27
2009-02-18Move check to a more appropriate placeJared Adams1-2/+2
2009-02-18Merge commit 'aethyra/master'Bjørn Lindeijer2-25/+21
2009-02-18Introduced a toLower method and grouped string utilsBjørn Lindeijer48-136/+147
2009-02-18Centralize current_npc cleanupJared Adams9-21/+38
2009-02-17Fix small bug in character select dialogJared Adams1-1/+1
2009-02-17Fix segfault when canceling new character dialogJared Adams1-1/+1
2009-02-17Fixed an error reported by m0t1k4 which caused a segmentation fault onIra Rice2-25/+21
2009-02-17Fixed closing for NPC dialogs.Ira Rice1-1/+2
2009-02-17Show money for initial character in char selectJared Adams1-0/+1
2009-02-17Fix small bug in character select dialogJared Adams1-1/+1
2009-02-17Fix segfault when canceling new character dialogJared Adams1-1/+1
2009-02-17Reduce NpcTextDialog to one actionJared Adams2-14/+29
2009-02-17Got rid of const where it does not make much senseBjørn Lindeijer10-22/+22
2009-02-17Merge branch 'aethyra/master'Bjørn Lindeijer7-27/+37
2009-02-16Moved location of trim checking, since it really should be done afterIra Rice1-6/+3
2009-02-16Trim whitespace from the beginning and end of whispers, as well asIra Rice1-0/+21
2009-02-16Moved target unsetting on NPCs and monsters to the being class. This isIra Rice3-9/+5
2009-02-16Don't arbitrarily unset player target on NPC deletionBjørn Lindeijer3-16/+16
2009-02-16Fixed a nasty crash that was only visible from the @help command. If theIra Rice1-1/+3
2009-02-16Fixed up NPC dialogs to behave more like eAthena expects.Jared Adams7-18/+21
2009-02-16Fixed GUI opacity in SDL modeBjørn Lindeijer32-15/+10
2009-02-16Allow setting default values for NPC dialogsJared Adams5-1/+16
2009-02-16Allow default value for IntTextField to be changedJared Adams2-3/+28
2009-02-16Don't arbitrarily unset player target on NPC deletionBjørn Lindeijer3-16/+16
2009-02-16Fix some compilation issuesJared Adams2-2/+2
2009-02-16Add next/close buttons for NPCsJared Adams7-14/+62
2009-02-16Fixed most of the GUI opacity in software modeBjørn Lindeijer7-0/+0
2009-02-16Don't mention a release date yet for 0.0.29Bjørn Lindeijer2-2/+2
2009-02-15Allow pressing enter with focus in port fieldBjørn Lindeijer3-4/+5
2009-02-15Fixed compiler warningsBjørn Lindeijer1-1/+1
2009-02-15Merge branch 'aethyra/master'Bjørn Lindeijer9-69/+0
2009-02-15Don't make window name translatableBjørn Lindeijer11-11/+11
2009-02-15Removed unnecessary parenthesis at constructorsBjørn Lindeijer39-88/+88
2009-02-15Fixes some variable names to conform to naming conventionBjørn Lindeijer17-59/+48