diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/beingmanager.cpp | 12 | ||||
-rw-r--r-- | src/beingmanager.h | 6 |
2 files changed, 11 insertions, 7 deletions
diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index 26672de0..656b297e 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -213,8 +213,8 @@ void BeingManager::clear() } Being *BeingManager::findNearestLivingBeing(int x, int y, - int maxTileDist, - Being::Type type) const + int maxTileDist, Being::Type type, + Being *excluded) const { Being *closestBeing = 0; int dist = 0; @@ -231,8 +231,9 @@ Being *BeingManager::findNearestLivingBeing(int x, int y, int d = abs(((int) pos.x) - x) + abs(((int) pos.y) - y); if ((being->getType() == type || type == Being::UNKNOWN) - && (d < dist || !closestBeing) // it is closer - && being->isAlive()) // no dead beings + && (d < dist || !closestBeing) // it is closer + && being->isAlive() // no dead beings + && being != excluded) { dist = d; closestBeing = being; @@ -246,7 +247,8 @@ Being *BeingManager::findNearestLivingBeing(Being *aroundBeing, int maxDist, Being::Type type) const { const Vector &pos = aroundBeing->getPosition(); - return findNearestLivingBeing((int)pos.x, (int)pos.y, maxDist, type); + return findNearestLivingBeing((int)pos.x, (int)pos.y, maxDist, type, + aroundBeing); } bool BeingManager::hasBeing(Being *being) const diff --git a/src/beingmanager.h b/src/beingmanager.h index d81db668..7fd63afe 100644 --- a/src/beingmanager.h +++ b/src/beingmanager.h @@ -75,9 +75,11 @@ class BeingManager * @param maxTileDist Maximal distance in tiles. If minimal distance is * larger, no being is returned. * @param type The type of being to look for. + * @param excluded The being to exclude from the search. */ Being *findNearestLivingBeing(int x, int y, int maxTileDist, - Being::Type type = Being::UNKNOWN) const; + Being::Type type = Being::UNKNOWN, + Being *excluded = 0) const; /** * Returns a being nearest to another being. @@ -88,7 +90,7 @@ class BeingManager * @param type The type of being to look for. */ Being *findNearestLivingBeing(Being *aroundBeing, int maxTileDist, - Being::Type type = Being::UNKNOWN) const; + Being::Type type = Being::UNKNOWN) const; /** * Finds a being by name and (optionally) by type. |