diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/being.cpp | 2 | ||||
-rw-r--r-- | src/being.h | 12 | ||||
-rw-r--r-- | src/beingmanager.cpp | 16 | ||||
-rw-r--r-- | src/beingmanager.h | 14 | ||||
-rw-r--r-- | src/floor_item.cpp | 10 | ||||
-rw-r--r-- | src/floor_item.h | 20 | ||||
-rw-r--r-- | src/flooritemmanager.cpp | 9 | ||||
-rw-r--r-- | src/flooritemmanager.h | 7 | ||||
-rw-r--r-- | src/gui/popupmenu.h | 4 | ||||
-rw-r--r-- | src/localplayer.cpp | 2 | ||||
-rw-r--r-- | src/localplayer.h | 4 | ||||
-rw-r--r-- | src/monster.cpp | 2 | ||||
-rw-r--r-- | src/monster.h | 2 | ||||
-rw-r--r-- | src/net/beinghandler.cpp | 6 | ||||
-rw-r--r-- | src/net/buysellhandler.cpp | 8 | ||||
-rw-r--r-- | src/net/chathandler.cpp | 2 | ||||
-rw-r--r-- | src/net/equipmenthandler.cpp | 6 | ||||
-rw-r--r-- | src/net/inventoryhandler.cpp | 6 | ||||
-rw-r--r-- | src/net/itemhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/npchandler.cpp | 2 | ||||
-rw-r--r-- | src/net/playerhandler.cpp | 22 | ||||
-rw-r--r-- | src/net/skillhandler.cpp | 8 | ||||
-rw-r--r-- | src/net/tradehandler.cpp | 6 | ||||
-rw-r--r-- | src/npc.cpp | 2 | ||||
-rw-r--r-- | src/npc.h | 2 |
25 files changed, 86 insertions, 90 deletions
diff --git a/src/being.cpp b/src/being.cpp index 902bd4e1..45019bf2 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -185,7 +185,7 @@ void Being::setSprite(int slot, int id, std::string color) mSpriteColors[slot] = color; } -void Being::setSpeech(const std::string &text, Uint32 time) +void Being::setSpeech(const std::string &text, int time) { mSpeech = text; diff --git a/src/being.h b/src/being.h index ef830e3a..8b2a1e7e 100644 --- a/src/being.h +++ b/src/being.h @@ -166,7 +166,7 @@ class Being : public Sprite * @param text The text that should appear. * @param time The amount of time the text should stay in milliseconds. */ - void setSpeech(const std::string &text, Uint32 time = 500); + void setSpeech(const std::string &text, int time = 500); /** * Puts a damage bubble above this being. @@ -285,12 +285,12 @@ class Being : public Sprite /** * Gets the sprite id. */ - Uint32 getId() const { return mId; } + int getId() const { return mId; } /** * Sets the sprite id. */ - void setId(Uint32 id) { mId = id; } + void setId(int id) { mId = id; } /** * Sets the map the being is on @@ -477,7 +477,7 @@ class Being : public Sprite */ virtual void handleStatusEffect(StatusEffect *effect, int effectId); - Uint32 mId; /**< Unique sprite id */ + int mId; /**< Unique sprite id */ Uint16 mWalkSpeed; /**< Walking speed */ Uint8 mDirection; /**< Facing direction */ Map *mMap; /**< Map on which this being resides */ @@ -496,8 +496,8 @@ class Being : public Sprite Text *mText; Uint16 mHairStyle, mHairColor; Gender mGender; - Uint32 mSpeechTime; - Sint32 mPx, mPy; /**< Pixel coordinates */ + int mSpeechTime; + int mPx, mPy; /**< Pixel coordinates */ Uint16 mStunMode; /**< Stun mode; zero if not stunned */ std::set<int> mStatusEffects; /**< set of active status effects */ diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index 15f683af..83e16f4c 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -67,7 +67,7 @@ void BeingManager::setPlayer(LocalPlayer *player) mBeings.push_back(player); } -Being* BeingManager::createBeing(Uint32 id, Uint16 job) +Being *BeingManager::createBeing(int id, Uint16 job) { Being *being; @@ -99,7 +99,7 @@ void BeingManager::destroyBeing(Being *being) delete being; } -Being* BeingManager::findBeing(Uint32 id) +Being *BeingManager::findBeing(int id) { for (BeingIterator i = mBeings.begin(); i != mBeings.end(); i++) { @@ -111,7 +111,7 @@ Being* BeingManager::findBeing(Uint32 id) return NULL; } -Being* BeingManager::findBeing(Uint16 x, Uint16 y, Being::Type type) +Being *BeingManager::findBeing(int x, int y, Being::Type type) { beingFinder.x = x; beingFinder.y = y; @@ -122,7 +122,7 @@ Being* BeingManager::findBeing(Uint16 x, Uint16 y, Being::Type type) return (i == mBeings.end()) ? NULL : *i; } -Being* BeingManager::findBeingByPixel(Uint16 x, Uint16 y) +Being *BeingManager::findBeingByPixel(int x, int y) { BeingIterator itr = mBeings.begin(); BeingIterator itr_end = mBeings.end(); @@ -148,7 +148,7 @@ Being* BeingManager::findBeingByPixel(Uint16 x, Uint16 y) return NULL; } -Being* BeingManager::findBeingByName(std::string name, Being::Type type) +Being *BeingManager::findBeingByName(std::string name, Being::Type type) { for (BeingIterator i = mBeings.begin(); i != mBeings.end(); i++) { @@ -161,7 +161,7 @@ Being* BeingManager::findBeingByName(std::string name, Being::Type type) return NULL; } -Beings& BeingManager::getAll() +Beings &BeingManager::getAll() { return mBeings; } @@ -202,7 +202,7 @@ void BeingManager::clear() } } -Being* BeingManager::findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist, +Being *BeingManager::findNearestLivingBeing(int x, int y, int maxdist, Being::Type type) { Being *closestBeing = NULL; @@ -229,7 +229,7 @@ Being* BeingManager::findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist, return (maxdist >= dist) ? closestBeing : NULL; } -Being* BeingManager::findNearestLivingBeing(Being *aroundBeing, int maxdist, +Being *BeingManager::findNearestLivingBeing(Being *aroundBeing, int maxdist, Being::Type type) { Being *closestBeing = NULL; diff --git a/src/beingmanager.h b/src/beingmanager.h index 02c83725..6c0e0fda 100644 --- a/src/beingmanager.h +++ b/src/beingmanager.h @@ -49,7 +49,7 @@ class BeingManager /** * Create a being and add it to the list of beings. */ - Being *createBeing(Uint32 id, Uint16 job); + Being *createBeing(int id, Uint16 job); /** * Remove a Being. @@ -59,13 +59,13 @@ class BeingManager /** * Return a specific id Being. */ - Being* findBeing(Uint32 id); - Being* findBeingByPixel(Uint16 x, Uint16 y); + Being *findBeing(int id); + Being *findBeingByPixel(int x, int y); /** * Returns a being at specific coordinates. */ - Being* findBeing(Uint16 x, Uint16 y, Being::Type type = Being::UNKNOWN); + Being *findBeing(int x, int y, Being::Type type = Being::UNKNOWN); /** * Returns a being nearest to specific coordinates. @@ -76,13 +76,13 @@ class BeingManager * no being is returned. * @param type The type of being to look for. */ - Being* findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist, + Being *findNearestLivingBeing(int x, int y, int maxdist, Being::Type type = Being::UNKNOWN); /** * Finds a being by name and (optionally) by type. */ - Being* findBeingByName(std::string name, Being::Type type = Being::UNKNOWN); + Being *findBeingByName(std::string name, Being::Type type = Being::UNKNOWN); /** * Returns a being nearest to another being. @@ -90,7 +90,7 @@ class BeingManager * \param maxdist maximal distance. If minimal distance is larger, * no being is returned */ - Being* findNearestLivingBeing(Being *aroundBeing, int maxdist, + Being *findNearestLivingBeing(Being *aroundBeing, int maxdist, Being::Type type = Being::UNKNOWN); /** diff --git a/src/floor_item.cpp b/src/floor_item.cpp index fbe606b4..000835ad 100644 --- a/src/floor_item.cpp +++ b/src/floor_item.cpp @@ -26,10 +26,10 @@ #include "resources/image.h" -FloorItem::FloorItem(unsigned int id, - unsigned int itemId, - unsigned short x, - unsigned short y, +FloorItem::FloorItem(int id, + int itemId, + int x, + int y, Map *map): mId(id), mX(x), @@ -51,7 +51,7 @@ FloorItem::~FloorItem() delete mItem; } -unsigned int FloorItem::getItemId() const +int FloorItem::getItemId() const { return mItem->getId(); } diff --git a/src/floor_item.h b/src/floor_item.h index 444c756a..7ca0f5a3 100644 --- a/src/floor_item.h +++ b/src/floor_item.h @@ -42,10 +42,10 @@ class FloorItem : public Sprite /** * Constructor. */ - FloorItem(unsigned int id, - unsigned int itemId, - unsigned short x, - unsigned short y, + FloorItem(int id, + int itemId, + int x, + int y, Map *map); /** @@ -56,22 +56,22 @@ class FloorItem : public Sprite /** * Returns instance id of this item. */ - unsigned int getId() const { return mId; } + int getId() const { return mId; } /** * Returns the item id. */ - unsigned int getItemId() const; + int getItemId() const; /** * Returns the x coordinate. */ - unsigned short getX() const { return mX; } + int getX() const { return mX; } /** * Returns the y coordinate. */ - unsigned short getY() const { return mY; } + int getY() const { return mY; } /** * Returns the pixel y coordinate. @@ -88,8 +88,8 @@ class FloorItem : public Sprite void draw(Graphics *graphics, int offsetX, int offsetY) const; private: - unsigned int mId; - unsigned short mX, mY; + int mId; + int mX, mY; Item *mItem; Sprites::iterator mSpriteIterator; Map *mMap; diff --git a/src/flooritemmanager.cpp b/src/flooritemmanager.cpp index 65556abb..65fb2146 100644 --- a/src/flooritemmanager.cpp +++ b/src/flooritemmanager.cpp @@ -29,8 +29,8 @@ FloorItemManager::~FloorItemManager() clear(); } -FloorItem* FloorItemManager::create(unsigned int id, unsigned int itemId, - unsigned short x, unsigned short y, Map *map) +FloorItem* FloorItemManager::create(int id, int itemId, + int x, int y, Map *map) { FloorItem *floorItem = new FloorItem(id, itemId, x, y, map); mFloorItems.push_back(floorItem); @@ -49,7 +49,7 @@ void FloorItemManager::clear() mFloorItems.clear(); } -FloorItem* FloorItemManager::findById(unsigned int id) +FloorItem *FloorItemManager::findById(int id) { FloorItemIterator i; for (i = mFloorItems.begin(); i != mFloorItems.end(); i++) @@ -63,8 +63,7 @@ FloorItem* FloorItemManager::findById(unsigned int id) return NULL; } -FloorItem* FloorItemManager::findByCoordinates(unsigned short x, - unsigned short y) +FloorItem *FloorItemManager::findByCoordinates(int x, int y) { FloorItemIterator i; for (i = mFloorItems.begin(); i != mFloorItems.end(); i++) diff --git a/src/flooritemmanager.h b/src/flooritemmanager.h index 3f96b587..704b39fd 100644 --- a/src/flooritemmanager.h +++ b/src/flooritemmanager.h @@ -32,15 +32,14 @@ class FloorItemManager public: ~FloorItemManager(); - FloorItem* create(unsigned int id, unsigned int itemId, - unsigned short x, unsigned short y, Map *map); + FloorItem* create(int id, int itemId, int x, int y, Map *map); void destroy(FloorItem *item); void clear(); - FloorItem* findById(unsigned int id); - FloorItem* findByCoordinates(unsigned short x, unsigned short y); + FloorItem* findById(int id); + FloorItem* findByCoordinates(int x, int y); private: typedef std::list<FloorItem*> FloorItems; diff --git a/src/gui/popupmenu.h b/src/gui/popupmenu.h index 2694abd8..0a6877d9 100644 --- a/src/gui/popupmenu.h +++ b/src/gui/popupmenu.h @@ -22,8 +22,6 @@ #ifndef POPUP_MENU_H #define POPUP_MENU_H -#include <SDL.h> // for Uint32 - #include "linkhandler.h" #include "window.h" @@ -68,7 +66,7 @@ class PopupMenu : public Window, public LinkHandler private: BrowserBox* mBrowserBox; - Uint32 mBeingId; + int mBeingId; FloorItem* mFloorItem; Item *mItem; diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 5b1500ff..18f25257 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -295,7 +295,7 @@ void LocalPlayer::walk(unsigned char dir) return; } - Sint16 dx = 0, dy = 0; + int dx = 0, dy = 0; if (dir & UP) dy--; if (dir & DOWN) diff --git a/src/localplayer.h b/src/localplayer.h index 2226671b..ba6e7670 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -228,8 +228,8 @@ class LocalPlayer : public Player Uint8 mAttr[6]; Uint8 mAttrUp[6]; - Sint16 ATK, MATK, DEF, MDEF, HIT, FLEE; - Sint16 ATK_BONUS, MATK_BONUS, DEF_BONUS, MDEF_BONUS, FLEE_BONUS; + int ATK, MATK, DEF, MDEF, HIT, FLEE; + int ATK_BONUS, MATK_BONUS, DEF_BONUS, MDEF_BONUS, FLEE_BONUS; Uint16 mStatPoint, mSkillPoint; Uint16 mStatsPointsToAttribute; diff --git a/src/monster.cpp b/src/monster.cpp index 610da492..2979e9fd 100644 --- a/src/monster.cpp +++ b/src/monster.cpp @@ -33,7 +33,7 @@ static const int NAME_X_OFFSET = 16; static const int NAME_Y_OFFSET = 16; -Monster::Monster(Uint32 id, Uint16 job, Map *map): +Monster::Monster(int id, Uint16 job, Map *map): Being(id, job, map), mText(0) { diff --git a/src/monster.h b/src/monster.h index 8d7f8ae7..ab6f85df 100644 --- a/src/monster.h +++ b/src/monster.h @@ -30,7 +30,7 @@ class Text; class Monster : public Being { public: - Monster(Uint32 id, Uint16 job, Map *map); + Monster(int id, Uint16 job, Map *map); ~Monster(); diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index b706b088..356d9509 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -69,16 +69,16 @@ BeingHandler::BeingHandler(bool enableSync): void BeingHandler::handleMessage(MessageIn *msg) { - Uint32 id; + int id; Uint16 job, speed; Uint16 headTop, headMid, headBottom; Uint16 shoes, gloves; Uint16 weapon, shield; Uint16 gmstatus; - Sint16 param1; + int param1; int stunMode; Uint32 statusEffects; - Sint8 type; + int type; Uint16 status; Being *srcBeing, *dstBeing; int hairStyle, hairColor, flag; diff --git a/src/net/buysellhandler.cpp b/src/net/buysellhandler.cpp index 65f8498a..520a1fe6 100644 --- a/src/net/buysellhandler.cpp +++ b/src/net/buysellhandler.cpp @@ -77,10 +77,10 @@ void BuySellHandler::handleMessage(MessageIn *msg) for (int k = 0; k < n_items; k++) { - Sint32 value = msg->readInt32(); + int value = msg->readInt32(); msg->readInt32(); // DCvalue msg->readInt8(); // type - Sint16 itemId = msg->readInt16(); + int itemId = msg->readInt16(); buyDialog->addItem(itemId, value); } break; @@ -96,8 +96,8 @@ void BuySellHandler::handleMessage(MessageIn *msg) for (int k = 0; k < n_items; k++) { - Sint16 index = msg->readInt16(); - Sint32 value = msg->readInt32(); + int index = msg->readInt16(); + int value = msg->readInt32(); msg->readInt32(); // OCvalue Item *item = player_node->getInventory()->getItem(index); diff --git a/src/net/chathandler.cpp b/src/net/chathandler.cpp index a3ccc4fb..8e108142 100644 --- a/src/net/chathandler.cpp +++ b/src/net/chathandler.cpp @@ -60,7 +60,7 @@ void ChatHandler::handleMessage(MessageIn *msg) Being *being; std::string chatMsg; std::string nick; - Sint16 chatMsgLength; + int chatMsgLength; switch (msg->getId()) { diff --git a/src/net/equipmenthandler.cpp b/src/net/equipmenthandler.cpp index 9a3c396a..a31da38e 100644 --- a/src/net/equipmenthandler.cpp +++ b/src/net/equipmenthandler.cpp @@ -48,9 +48,9 @@ EquipmentHandler::EquipmentHandler() void EquipmentHandler::handleMessage(MessageIn *msg) { - Sint32 itemCount; - Sint16 index, equipPoint, itemId; - Sint8 type; + int itemCount; + int index, equipPoint, itemId; + int type; int mask, position; Item *item; Inventory *inventory = player_node->getInventory(); diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp index a227701e..d78a7a45 100644 --- a/src/net/inventoryhandler.cpp +++ b/src/net/inventoryhandler.cpp @@ -61,9 +61,9 @@ InventoryHandler::InventoryHandler() void InventoryHandler::handleMessage(MessageIn *msg) { - Sint32 number; - Sint16 index, amount, itemId, equipType, arrow; - Sint16 identified, cards[4], itemType; + int number; + int index, amount, itemId, equipType, arrow; + int identified, cards[4], itemType; Inventory *inventory = player_node->getInventory(); Inventory *storage = player_node->getStorage(); diff --git a/src/net/itemhandler.cpp b/src/net/itemhandler.cpp index 8c4af4e4..b7ac23a8 100644 --- a/src/net/itemhandler.cpp +++ b/src/net/itemhandler.cpp @@ -41,7 +41,7 @@ void ItemHandler::handleMessage(MessageIn *msg) { Uint32 id; Uint16 x, y; - Sint16 itemId; + int itemId; switch (msg->getId()) { diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp index 2ecd4726..487b358f 100644 --- a/src/net/npchandler.cpp +++ b/src/net/npchandler.cpp @@ -50,7 +50,7 @@ NPCHandler::NPCHandler() void NPCHandler::handleMessage(MessageIn *msg) { - Uint32 id; + int id; switch (msg->getId()) { diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp index 7790cdd0..d99a97a5 100644 --- a/src/net/playerhandler.cpp +++ b/src/net/playerhandler.cpp @@ -164,8 +164,8 @@ void PlayerHandler::handleMessage(MessageIn *msg) player_node->mY = y; logger->log("Adjust scrolling by %d:%d", - (int)scrollOffsetX, - (int)scrollOffsetY); + (int) scrollOffsetX, + (int) scrollOffsetY); viewport->scrollBy(scrollOffsetX, scrollOffsetY); } @@ -173,7 +173,7 @@ void PlayerHandler::handleMessage(MessageIn *msg) case SMSG_PLAYER_STAT_UPDATE_1: { - Sint16 type = msg->readInt16(); + int type = msg->readInt16(); Uint32 value = msg->readInt32(); switch (type) @@ -301,10 +301,10 @@ void PlayerHandler::handleMessage(MessageIn *msg) case SMSG_PLAYER_STAT_UPDATE_3: { - Sint32 type = msg->readInt32(); - Sint32 base = msg->readInt32(); - Sint32 bonus = msg->readInt32(); - Sint32 total = base + bonus; + int type = msg->readInt32(); + int base = msg->readInt32(); + int bonus = msg->readInt32(); + int total = base + bonus; switch (type) { case 0x000d: player_node->mAttr[LocalPlayer::STR] = total; @@ -325,9 +325,9 @@ void PlayerHandler::handleMessage(MessageIn *msg) case SMSG_PLAYER_STAT_UPDATE_4: { - Sint16 type = msg->readInt16(); - Sint8 fail = msg->readInt8(); - Sint8 value = msg->readInt8(); + int type = msg->readInt16(); + int fail = msg->readInt8(); + int value = msg->readInt8(); if (fail != 1) break; @@ -404,7 +404,7 @@ void PlayerHandler::handleMessage(MessageIn *msg) case SMSG_PLAYER_ARROW_MESSAGE: { - Sint16 type = msg->readInt16(); + int type = msg->readInt16(); switch (type) { case 0: diff --git a/src/net/skillhandler.cpp b/src/net/skillhandler.cpp index e2185524..526698f4 100644 --- a/src/net/skillhandler.cpp +++ b/src/net/skillhandler.cpp @@ -51,14 +51,14 @@ void SkillHandler::handleMessage(MessageIn *msg) for (int k = 0; k < skillCount; k++) { - Sint16 skillId = msg->readInt16(); + int skillId = msg->readInt16(); msg->readInt16(); // target type msg->readInt16(); // unknown - Sint16 level = msg->readInt16(); - Sint16 sp = msg->readInt16(); + int level = msg->readInt16(); + int sp = msg->readInt16(); msg->readInt16(); // range std::string skillName = msg->readString(24); - Sint8 up = msg->readInt8(); + int up = msg->readInt8(); if (level != 0 || up != 0) { diff --git a/src/net/tradehandler.cpp b/src/net/tradehandler.cpp index c5465835..ab2eba31 100644 --- a/src/net/tradehandler.cpp +++ b/src/net/tradehandler.cpp @@ -140,8 +140,8 @@ void TradeHandler::handleMessage(MessageIn *msg) case SMSG_TRADE_ITEM_ADD: { - Sint32 amount = msg->readInt32(); - Sint16 type = msg->readInt16(); + int amount = msg->readInt32(); + int type = msg->readInt16(); msg->readInt8(); // identified flag msg->readInt8(); // attribute msg->readInt8(); // refine @@ -166,7 +166,7 @@ void TradeHandler::handleMessage(MessageIn *msg) tradeWindow->receivedOk(true); return; } - Sint16 quantity = msg->readInt16(); + int quantity = msg->readInt16(); switch (msg->readInt8()) { diff --git a/src/npc.cpp b/src/npc.cpp index 7ba25c08..5a4f9507 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -38,7 +38,7 @@ int current_npc = 0; static const int NAME_X_OFFSET = 15; static const int NAME_Y_OFFSET = 30; -NPC::NPC(Uint32 id, Uint16 job, Map *map, Network *network): +NPC::NPC(int id, Uint16 job, Map *map, Network *network): Player(id, job, map), mNetwork(network) { NPCInfo info = NPCDB::get(job); @@ -33,7 +33,7 @@ class Text; class NPC : public Player { public: - NPC(Uint32 id, Uint16 job, Map *map, Network *network); + NPC(int id, Uint16 job, Map *map, Network *network); ~NPC(); |