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-rw-r--r--src/gui/updatewindow.cpp8
-rw-r--r--src/playerinfo.h4
2 files changed, 5 insertions, 7 deletions
diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp
index b0e2a2b8..e0c098f0 100644
--- a/src/gui/updatewindow.cpp
+++ b/src/gui/updatewindow.cpp
@@ -69,7 +69,7 @@ UpdaterWindow::UpdaterWindow():
mPlayButton->setEnabled(false);
mPlayButton->addActionListener(this);
mProgressBar = new ProgressBar(0.0, 5, mCancelButton->getY() - 20 - 5,
- w - 10, 20, 37, 70, 23);
+ w - 10, 20, 37, 70, 200);
mLabel = new gcn::Label("Connecting...");
mLabel->setPosition(5, mProgressBar->getY() - mLabel->getHeight() - 5);
mScrollArea = new ScrollArea(mBrowserBox);
@@ -194,10 +194,8 @@ int UpdaterWindow::updateProgress(void *ptr,
float progress = dn / dt;
UpdaterWindow *uw = reinterpret_cast<UpdaterWindow *>(ptr);
- if (progress < 0)
- {
- progress = 0.0f;
- }
+ if (progress < 0) progress = 0.0f;
+ if (progress > 1) progress = 1.0f;
std::stringstream progressString;
progressString << uw->mCurrentFile
diff --git a/src/playerinfo.h b/src/playerinfo.h
index b351b083..f0509e51 100644
--- a/src/playerinfo.h
+++ b/src/playerinfo.h
@@ -37,8 +37,8 @@ struct PLAYER_INFO
short statPoint, skillPoint, hairColor, hairStyle;
char STR, AGI, VIT, INT, DEX, LUK;
char STRUp, AGIUp, VITUp, INTUp, DEXUp, LUKUp;
- char ATK, ATKBonus, MATK, MATKBonus, DEF, DEFBonus, MDEF;
- char MDEFBonus, HIT, FLEE, FLEEBonus;
+ int ATK, ATKBonus, MATK, MATKBonus, DEF, DEFBonus, MDEF;
+ int MDEFBonus, HIT, FLEE, FLEEBonus;
char characterNumber;
int totalWeight, maxWeight;
short weapon;