diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/openglgraphics.cpp | 16 | ||||
-rw-r--r-- | src/openglgraphics.h | 8 |
2 files changed, 20 insertions, 4 deletions
diff --git a/src/openglgraphics.cpp b/src/openglgraphics.cpp index d8d7a807..48b10a1f 100644 --- a/src/openglgraphics.cpp +++ b/src/openglgraphics.cpp @@ -45,7 +45,8 @@ #include "resources/image.h" OpenGLGraphics::OpenGLGraphics(): - mAlpha(false), mTexture(false), mColorAlpha(false) + mAlpha(false), mTexture(false), mColorAlpha(false), + mSync(false) { } @@ -53,6 +54,11 @@ OpenGLGraphics::~OpenGLGraphics() { } +void OpenGLGraphics::setSync(bool sync) +{ + mSync = sync; +} + bool OpenGLGraphics::setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel) { logger->log("Setting video mode %dx%d %s", @@ -74,8 +80,10 @@ bool OpenGLGraphics::setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel) } #ifdef __APPLE__ -// long VBL = 1; -// CGLSetParameter(CGLGetCurrentContext(), kCGLCPSwapInterval, &VBL); + if (mSync) { + const GLint VBL = 1; + CGLSetParameter(CGLGetCurrentContext(), kCGLCPSwapInterval, &VBL); + } #endif // Setup OpenGL @@ -352,7 +360,7 @@ void OpenGLGraphics::setTexturingAndBlending(bool enable) void OpenGLGraphics::drawRectangle(const gcn::Rectangle& rect, bool filled) { - float offset = filled ? 0 : 0.5f; + const float offset = filled ? 0 : 0.5f; setTexturingAndBlending(false); diff --git a/src/openglgraphics.h b/src/openglgraphics.h index 7d39e306..ea30e019 100644 --- a/src/openglgraphics.h +++ b/src/openglgraphics.h @@ -31,6 +31,13 @@ class OpenGLGraphics : public Graphics ~OpenGLGraphics(); + /** + * Sets whether vertical refresh syncing is enabled. Takes effect after + * the next call to setVideoMode(). Only implemented on MacOS for now. + */ + void setSync(bool sync); + bool getSync() const { return mSync; } + bool setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel); bool drawImage(Image *image, @@ -72,6 +79,7 @@ class OpenGLGraphics : public Graphics private: bool mAlpha, mTexture; bool mColorAlpha; + bool mSync; }; #endif |