diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/monster.cpp | 4 | ||||
-rw-r--r-- | src/resources/resourcemanager.cpp | 4 | ||||
-rw-r--r-- | src/resources/soundeffect.cpp | 19 | ||||
-rw-r--r-- | src/sound.cpp | 6 | ||||
-rw-r--r-- | src/sound.h | 4 |
5 files changed, 23 insertions, 14 deletions
diff --git a/src/monster.cpp b/src/monster.cpp index f624ff07..68e9d6ba 100644 --- a/src/monster.cpp +++ b/src/monster.cpp @@ -73,11 +73,11 @@ Monster::setAction(Uint8 action) break; case DEAD: currentAction = ACTION_DEAD; - sound.playSfx(MonsterDB::get(mJob-1002).getSound(EVENT_DIE).c_str()); + sound.playSfx(MonsterDB::get(mJob - 1002).getSound(EVENT_DIE)); break; case ATTACK: currentAction = ACTION_ATTACK; - sound.playSfx(MonsterDB::get(mJob-1002).getSound(EVENT_HIT).c_str()); + sound.playSfx(MonsterDB::get(mJob - 1002).getSound(EVENT_HIT)); mSprites[BASE_SPRITE]->reset(); break; case STAND: diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp index 9ad18db3..4ed316cf 100644 --- a/src/resources/resourcemanager.cpp +++ b/src/resources/resourcemanager.cpp @@ -174,9 +174,9 @@ ResourceManager::get(const E_RESOURCE_TYPE &type, const std::string &idPath) free(buffer); - if (resource) { + if (resource) + { resource->incRef(); - mResources[idPath] = resource; } diff --git a/src/resources/soundeffect.cpp b/src/resources/soundeffect.cpp index 3340e5ea..bb35218e 100644 --- a/src/resources/soundeffect.cpp +++ b/src/resources/soundeffect.cpp @@ -23,6 +23,8 @@ #include "soundeffect.h" +#include "../log.h" + SoundEffect::SoundEffect(const std::string &idPath, Mix_Chunk *soundEffect): Resource(idPath), mChunk(soundEffect) @@ -41,13 +43,18 @@ SoundEffect::load(void *buffer, unsigned int bufferSize, // Load the raw file data from the buffer in an RWops structure SDL_RWops *rw = SDL_RWFromMem(buffer, bufferSize); - // Use Mix_LoadWAV_RW to load the raw music data - Mix_Chunk *tmpSoundEffect = Mix_LoadWAV_RW(rw, 0); - - // Now free the SDL_RWops data - SDL_FreeRW(rw); + // Load the music data and free the RWops structure + Mix_Chunk *tmpSoundEffect = Mix_LoadWAV_RW(rw, 1); - return new SoundEffect(idPath, tmpSoundEffect); + if (tmpSoundEffect) + { + return new SoundEffect(idPath, tmpSoundEffect); + } + else + { + logger->log("Error while loading sound effect (%s)", idPath.c_str()); + return NULL; + } } bool diff --git a/src/sound.cpp b/src/sound.cpp index 8b012176..1ef4c23d 100644 --- a/src/sound.cpp +++ b/src/sound.cpp @@ -191,15 +191,15 @@ void Sound::fadeOutMusic(int ms) } } -void Sound::playSfx(const char *path) +void Sound::playSfx(const std::string &path) { - if (!mInstalled) return; + if (!mInstalled || path.length() == 0) return; ResourceManager *resman = ResourceManager::getInstance(); SoundEffect *sample = resman->getSoundEffect(path); if (sample) { + logger->log("Sound::playSfx() Playing: %s", path.c_str()); sample->play(0, 120); - logger->log("Sound::playSfx() Playing: %s", path); } } diff --git a/src/sound.h b/src/sound.h index 39901121..07db0587 100644 --- a/src/sound.h +++ b/src/sound.h @@ -26,6 +26,8 @@ #include <SDL_mixer.h> +#include <string> + /** Sound engine * * \ingroup CORE @@ -105,7 +107,7 @@ class Sound { * * \param path Full path to file */ - void playSfx(const char *path); + void playSfx(const std::string &path); private: bool mInstalled; |