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-rw-r--r--src/game.cpp5
-rw-r--r--src/gui/npcdialog.cpp16
-rw-r--r--src/gui/npcdialog.h2
3 files changed, 23 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp
index c07d6520..d60a4225 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -582,6 +582,11 @@ void Game::handleInput()
if (chatWindow->requestChatFocus())
used = true;
}
+ if (npcDialog->isVisible())
+ if (keyboard.isKeyActive(keyboard.KEY_MOVE_UP))
+ npcDialog->move(1);
+ else if (keyboard.isKeyActive(keyboard.KEY_MOVE_DOWN))
+ npcDialog->move(-1);
}
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp
index eeb76b88..3fa86b28 100644
--- a/src/gui/npcdialog.cpp
+++ b/src/gui/npcdialog.cpp
@@ -281,6 +281,22 @@ void NpcDialog::integerRequest(int defaultValue, int min, int max)
buildLayout();
}
+void NpcDialog::move(int amount)
+{
+ if (mActionState != NPC_ACTION_INPUT)
+ return;
+
+ switch (mInputState)
+ {
+ case NPC_INPUT_INTEGER:
+ mIntField->setValue(mIntField->getValue() + amount);
+ break;
+ case NPC_INPUT_LIST:
+ mItemList->setSelected(mItemList->getSelected() - amount);
+ break;
+ }
+}
+
void NpcDialog::widgetResized(const gcn::Event &event)
{
Window::widgetResized(event);
diff --git a/src/gui/npcdialog.h b/src/gui/npcdialog.h
index bd738e81..ecce0c62 100644
--- a/src/gui/npcdialog.h
+++ b/src/gui/npcdialog.h
@@ -141,6 +141,8 @@ class NpcDialog : public Window, public gcn::ActionListener,
*/
void integerRequest(int defaultValue = 0, int min = 0, int max = 2000);
+ void move(int amount);
+
/**
* Called when resizing the window.
*