diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game.cpp | 11 | ||||
-rw-r--r-- | src/net/tradehandler.cpp | 15 | ||||
-rw-r--r-- | src/net/tradehandler.h | 18 |
3 files changed, 42 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index 1ad99268..9455e47a 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -613,6 +613,17 @@ void Game::handleInput() viewport->toggleDebugPath(); used = true; break; + + case SDLK_t: + // Toggle accepting of incoming trade requests + { + TradeHandler *th = static_cast<TradeHandler*>( + mTradeHandler.get()); + th->setAcceptTradeRequests( + !th->acceptTradeRequests()); + } + used = true; + break; } // Emotions diff --git a/src/net/tradehandler.cpp b/src/net/tradehandler.cpp index b659f8a4..d75350bc 100644 --- a/src/net/tradehandler.cpp +++ b/src/net/tradehandler.cpp @@ -55,7 +55,8 @@ namespace { } listener; } -TradeHandler::TradeHandler() +TradeHandler::TradeHandler(): + mAcceptTradeRequests(true) { static const Uint16 _messages[] = { GPMSG_TRADE_REQUEST, @@ -70,6 +71,16 @@ TradeHandler::TradeHandler() handledMessages = _messages; } +void TradeHandler::setAcceptTradeRequests(bool acceptTradeRequests) +{ + mAcceptTradeRequests = acceptTradeRequests; + if (mAcceptTradeRequests) { + chatWindow->chatLog("Accepting incoming trade requests", BY_SERVER); + } else { + chatWindow->chatLog("Ignoring incoming trade requests", BY_SERVER); + } +} + void TradeHandler::handleMessage(MessageIn &msg) { switch (msg.getId()) @@ -77,7 +88,7 @@ void TradeHandler::handleMessage(MessageIn &msg) case GPMSG_TRADE_REQUEST: { Being *being = beingManager->findBeing(msg.readInt16()); - if (!being) + if (!being || !mAcceptTradeRequests) { Net::GameServer::Player::acceptTrade(false); break; diff --git a/src/net/tradehandler.h b/src/net/tradehandler.h index 1ab3c2e4..33dddf05 100644 --- a/src/net/tradehandler.h +++ b/src/net/tradehandler.h @@ -32,6 +32,24 @@ class TradeHandler : public MessageHandler TradeHandler(); void handleMessage(MessageIn &msg); + + /** + * Returns whether trade requests are accepted. + * + * @see setAcceptTradeRequests + */ + bool acceptTradeRequests() const + { return mAcceptTradeRequests; } + + /** + * Sets whether trade requests are accepted. When set to false, trade + * requests are automatically denied. When true, a popup will ask the + * player whether he wants to trade. + */ + void setAcceptTradeRequests(bool acceptTradeRequests); + + private: + bool mAcceptTradeRequests; }; #endif |