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-rw-r--r--src/gui/buy.cpp18
-rw-r--r--src/gui/buy.h2
-rw-r--r--src/gui/sell.cpp23
-rw-r--r--src/gui/sell.h2
-rw-r--r--src/gui/shoplistbox.cpp27
-rw-r--r--src/gui/shoplistbox.h5
6 files changed, 38 insertions, 39 deletions
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp
index a2398472..c6ae56ff 100644
--- a/src/gui/buy.cpp
+++ b/src/gui/buy.cpp
@@ -26,7 +26,6 @@
#include "gui/widgets/layout.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/slider.h"
-
#include "gui/setup.h"
#include "gui/shop.h"
#include "gui/shoplistbox.h"
@@ -76,8 +75,6 @@ BuyDialog::BuyDialog():
mBuyButton = new Button(_("Buy"), "buy", this);
mQuitButton = new Button(_("Quit"), "quit", this);
mAddMaxButton = new Button(_("Max"), "max", this);
- mItemDescLabel = new Label(strprintf(_("Description: %s"), ""));
- mItemEffectLabel = new Label(strprintf(_("Effect: %s"), ""));
mDecreaseButton->adjustSize();
mDecreaseButton->setWidth(mIncreaseButton->getWidth());
@@ -101,10 +98,8 @@ BuyDialog::BuyDialog():
place(5, 5, mQuantityLabel, 2);
place(7, 5, mAddMaxButton);
place(0, 6, mMoneyLabel, 8);
- place(0, 7, mItemEffectLabel, 8);
- place(0, 8, mItemDescLabel, 8);
- place(6, 9, mBuyButton);
- place(7, 9, mQuitButton);
+ place(6, 7, mBuyButton);
+ place(7, 7, mQuitButton);
Layout &layout = getLayout();
layout.setRowHeight(0, Layout::AUTO_SET);
@@ -223,13 +218,6 @@ void BuyDialog::updateButtonsAndLabels()
if (selectedItem > -1)
{
- const ItemInfo &info = mShopItems->at(selectedItem)->getInfo();
-
- mItemDescLabel->setCaption
- (strprintf(_("Description: %s"), info.getDescription().c_str()));
- mItemEffectLabel->setCaption
- (strprintf(_("Effect: %s"), info.getEffect().c_str()));
-
int itemPrice = mShopItems->at(selectedItem)->getPrice();
// Calculate how many the player can afford
@@ -244,8 +232,6 @@ void BuyDialog::updateButtonsAndLabels()
}
else
{
- mItemDescLabel->setCaption(strprintf(_("Description: %s"), ""));
- mItemEffectLabel->setCaption(strprintf(_("Effect: %s"), ""));
mMaxItems = 0;
mAmountItems = 0;
}
diff --git a/src/gui/buy.h b/src/gui/buy.h
index 52d02d7b..7fddaf6c 100644
--- a/src/gui/buy.h
+++ b/src/gui/buy.h
@@ -117,8 +117,6 @@ class BuyDialog : public Window, public gcn::ActionListener,
gcn::Button *mDecreaseButton;
ShopListBox *mShopItemList;
gcn::ScrollArea *mScrollArea;
- gcn::Label *mItemDescLabel;
- gcn::Label *mItemEffectLabel;
gcn::Label *mMoneyLabel;
gcn::Label *mQuantityLabel;
gcn::Slider *mSlider;
diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp
index 92ad1dbd..305eab97 100644
--- a/src/gui/sell.cpp
+++ b/src/gui/sell.cpp
@@ -21,15 +21,14 @@
#include "gui/sell.h"
-#include "gui/setup.h"
-#include "gui/shop.h"
-#include "gui/shoplistbox.h"
-
#include "gui/widgets/button.h"
#include "gui/widgets/label.h"
#include "gui/widgets/layout.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/slider.h"
+#include "gui/setup.h"
+#include "gui/shop.h"
+#include "gui/shoplistbox.h"
#include "npc.h"
#include "shopitem.h"
@@ -74,8 +73,6 @@ SellDialog::SellDialog():
mSellButton = new Button(_("Sell"), "sell", this);
mQuitButton = new Button(_("Quit"), "quit", this);
mAddMaxButton = new Button(_("Max"), "max", this);
- mItemDescLabel = new Label(strprintf(_("Description: %s"), ""));
- mItemEffectLabel = new Label(strprintf(_("Effect: %s"), ""));
mDecreaseButton->adjustSize();
mDecreaseButton->setWidth(mIncreaseButton->getWidth());
@@ -100,10 +97,8 @@ SellDialog::SellDialog():
place(5, 5, mQuantityLabel, 2);
place(7, 5, mAddMaxButton);
place(0, 6, mMoneyLabel, 8);
- place(0, 7, mItemEffectLabel, 8);
- place(0, 8, mItemDescLabel, 8);
- place(6, 9, mSellButton);
- place(7, 9, mQuitButton);
+ place(6, 7, mSellButton);
+ place(7, 7, mQuitButton);
Layout &layout = getLayout();
layout.setRowHeight(0, Layout::AUTO_SET);
@@ -248,12 +243,6 @@ void SellDialog::updateButtonsAndLabels()
if (selectedItem > -1)
{
- const ItemInfo &info = mShopItems->at(selectedItem)->getInfo();
- mItemDescLabel->setCaption
- (strprintf(_("Description: %s"), info.getDescription().c_str()));
- mItemEffectLabel->setCaption
- (strprintf(_("Effect: %s"), info.getEffect().c_str()));
-
mMaxItems = mShopItems->at(selectedItem)->getQuantity();
if (mAmountItems > mMaxItems)
{
@@ -264,8 +253,6 @@ void SellDialog::updateButtonsAndLabels()
}
else
{
- mItemDescLabel->setCaption(strprintf(_("Description: %s"), ""));
- mItemEffectLabel->setCaption(strprintf(_("Effect: %s"), ""));
mMaxItems = 0;
mAmountItems = 0;
}
diff --git a/src/gui/sell.h b/src/gui/sell.h
index 547e297b..c8b5092f 100644
--- a/src/gui/sell.h
+++ b/src/gui/sell.h
@@ -108,8 +108,6 @@ class SellDialog : public Window, gcn::ActionListener, gcn::SelectionListener
ShopListBox *mShopItemList;
gcn::ScrollArea *mScrollArea;
gcn::Label *mMoneyLabel;
- gcn::Label *mItemDescLabel;
- gcn::Label *mItemEffectLabel;
gcn::Label *mQuantityLabel;
gcn::Slider *mSlider;
diff --git a/src/gui/shoplistbox.cpp b/src/gui/shoplistbox.cpp
index 6581a82d..fbdc22ce 100644
--- a/src/gui/shoplistbox.cpp
+++ b/src/gui/shoplistbox.cpp
@@ -19,9 +19,12 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+#include "gui/widgets/shoplistbox.h"
+
+#include "gui/itempopup.h"
#include "gui/palette.h"
#include "gui/shop.h"
-#include "gui/shoplistbox.h"
+#include "gui/viewport.h"
#include "configuration.h"
#include "graphics.h"
@@ -41,6 +44,8 @@ ShopListBox::ShopListBox(gcn::ListModel *listModel):
{
mRowHeight = getFont()->getHeight();
mPriceCheck = true;
+
+ mItemPopup = new ItemPopup;
}
ShopListBox::ShopListBox(gcn::ListModel *listModel, ShopItems *shopListModel):
@@ -50,6 +55,8 @@ ShopListBox::ShopListBox(gcn::ListModel *listModel, ShopItems *shopListModel):
{
mRowHeight = std::max(getFont()->getHeight(), ITEM_ICON_SIZE);
mPriceCheck = true;
+
+ mItemPopup = new ItemPopup;
}
void ShopListBox::setPlayersMoney(int money)
@@ -128,3 +135,21 @@ void ShopListBox::setPriceCheck(bool check)
{
mPriceCheck = check;
}
+
+void ShopListBox::mouseMoved(gcn::MouseEvent &event)
+{
+ if (!mShopItems)
+ return;
+
+ Item *item = mShopItems->at(event.getY() / mRowHeight);
+
+ if (item)
+ {
+ mItemPopup->setItem(item->getInfo());
+ mItemPopup->view(viewport->getMouseX(), viewport->getMouseY());
+ }
+ else
+ {
+ mItemPopup->setVisible(false);
+ }
+}
diff --git a/src/gui/shoplistbox.h b/src/gui/shoplistbox.h
index 7b232ccb..99d3b9bd 100644
--- a/src/gui/shoplistbox.h
+++ b/src/gui/shoplistbox.h
@@ -25,6 +25,7 @@
#include "gui/widgets/listbox.h"
class ShopItems;
+class ItemPopup;
/**
* A list box, meant to be used inside a scroll area. Same as the Guichan list
@@ -71,6 +72,8 @@ class ShopListBox : public ListBox
* (Good for selling mode.)
*/
void setPriceCheck(bool check);
+
+ void mouseMoved(gcn::MouseEvent &event);
private:
int mPlayerMoney;
@@ -81,6 +84,8 @@ class ShopListBox : public ListBox
*/
ShopItems *mShopItems;
+ ItemPopup *mItemPopup;
+
unsigned int mRowHeight; /**< Row Height */
static float mAlpha;