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-rw-r--r--src/gui/inventorywindow.cpp104
-rw-r--r--src/gui/inventorywindow.h20
2 files changed, 86 insertions, 38 deletions
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index 0f7b6792..5add1d4f 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -27,8 +27,6 @@
#include <guichan/mouseinput.hpp>
-#include <guichan/widgets/label.hpp>
-
#include "button.h"
#include "gui.h"
#include "item_amount.h"
@@ -63,13 +61,21 @@ InventoryWindow::InventoryWindow():
mInvenScroll = new ScrollArea(mItems);
mInvenScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
- mItemNameLabel = new gcn::Label("Name:");
- mItemDescriptionLabel = new gcn::Label("Description:");
- mItemEffectLabel = new gcn::Label("Effect:");
- mWeightLabel = new gcn::Label("Total Weight: - Maximum Weight: ");
+ mTotalWeight = toString(player_node->mTotalWeight);
+ mMaxWeight = toString(player_node->mMaxWeight);
+
+ mItemName = "Name:";
+ mItemNameLabel = new TextBox();
+ mItemDescription = "Description:";
+ mItemDescriptionLabel = new TextBox();
+ mItemEffect = "Effect:";
+ mItemEffectLabel = new TextBox();
+ mWeight = "Total Weight: " + mTotalWeight + " g - " +
+ "Maximum Weight: " + mMaxWeight + " g";
+ mWeightLabel = new TextBox();
mWeightLabel->setPosition(8, 8);
- mInvenScroll->setPosition(8,
- mWeightLabel->getY() + mWeightLabel->getHeight() + 5);
+
+ draw();
add(mUseButton);
add(mDropButton);
@@ -92,10 +98,18 @@ void InventoryWindow::logic()
// redesign of InventoryWindow and ItemContainer probably.
updateButtons();
- // Update weight information
- mWeightLabel->setCaption(
- "Total Weight: " + toString(player_node->mTotalWeight) + " g - " +
- "Maximum Weight: " + toString(player_node->mMaxWeight) + " g");
+ if ((mMaxWeight != toString(player_node->mMaxWeight)) ||
+ mTotalWeight != toString(player_node->mTotalWeight))
+ {
+ mTotalWeight = toString(player_node->mTotalWeight);
+ mMaxWeight = toString(player_node->mMaxWeight);
+
+ // Adjust widgets
+ mWeight = "Total Weight: " + mTotalWeight + " g - " +
+ "Maximum Weight: " + mMaxWeight + " g";
+
+ draw();
+ }
}
void InventoryWindow::action(const gcn::ActionEvent &event)
@@ -137,21 +151,25 @@ void InventoryWindow::valueChanged(const gcn::SelectionEvent &event)
// Update name, effect and description
if (!item)
{
- mItemNameLabel->setCaption("Name:");
- mItemEffectLabel->setCaption("Effect:");
- mItemDescriptionLabel->setCaption("Description:");
+ mItemName = "Name:";
+ mItemNameLabel->setTextWrapped(mItemName);
+ mItemEffect = "Effect:";
+ mItemEffectLabel->setTextWrapped(mItemEffect);
+ mItemDescription = "Description:";
+ mItemDescriptionLabel->setTextWrapped(mItemDescription);
}
else
{
const ItemInfo& itemInfo = item->getInfo();
- std::string SomeText;
- SomeText = "Name: " + itemInfo.getName();
- mItemNameLabel->setCaption(SomeText);
- SomeText = "Effect: " + itemInfo.getEffect();
- mItemEffectLabel->setCaption(SomeText);
- SomeText = "Description: " + itemInfo.getDescription();
- mItemDescriptionLabel->setCaption(SomeText);
+ mItemName = "Name: " + itemInfo.getName();
+ mItemNameLabel->setTextWrapped(mItemName);
+ mItemEffect = "Effect: " + itemInfo.getEffect();
+ mItemEffectLabel->setTextWrapped(mItemEffect);
+ mItemDescription = "Description: " + itemInfo.getDescription();
+ mItemDescriptionLabel->setTextWrapped(mItemDescription);
}
+
+ draw();
}
void InventoryWindow::mouseClicked(gcn::MouseEvent &event)
@@ -173,36 +191,54 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event)
}
}
-void InventoryWindow::widgetResized(const gcn::Event &event)
+void InventoryWindow::draw()
{
- Window::widgetResized(event);
-
const gcn::Rectangle &area = getChildrenArea();
const int width = area.width;
const int height = area.height;
- // Adjust widgets
+ // Update weight information
+ mWeightLabel->setTextWrapped(mWeight);
+ mWeightLabel->setMinWidth(width - 16);
+ mWeightLabel->setWidth(width - 16);
+
mUseButton->setPosition(8, height - 8 - mUseButton->getHeight());
mDropButton->setPosition(8 + mUseButton->getWidth() + 5,
mUseButton->getY());
+ mItemNameLabel->setMinWidth(width - 16);
+ mItemNameLabel->setTextWrapped(mItemName);
mItemNameLabel->setDimension(gcn::Rectangle(8,
- mUseButton->getY() - 5 - mItemNameLabel->getHeight(),
+ mUseButton->getY() - 5 - (mItemNameLabel->getNumberOfRows()*15),
width - 16,
- mItemNameLabel->getHeight()));
+ (mItemNameLabel->getNumberOfRows()*15)));
+ mItemEffectLabel->setMinWidth(width - 16);
+ mItemEffectLabel->setTextWrapped(mItemEffect);
mItemEffectLabel->setDimension(gcn::Rectangle(8,
- mItemNameLabel->getY() - 5 - mItemEffectLabel->getHeight(),
+ mItemNameLabel->getY() - 5 - (mItemEffectLabel->getNumberOfRows()*15),
width - 16,
- mItemEffectLabel->getHeight()));
+ (mItemEffectLabel->getNumberOfRows()*15)));
+ mItemDescriptionLabel->setMinWidth(width - 16);
+ mItemDescriptionLabel->setTextWrapped(mItemDescription);
mItemDescriptionLabel->setDimension(gcn::Rectangle(8,
- mItemEffectLabel->getY() - 5 - mItemDescriptionLabel->getHeight(),
+ mItemEffectLabel->getY() - 5 - (mItemDescriptionLabel->getNumberOfRows()*15),
width - 16,
- mItemDescriptionLabel->getHeight()));
+ (mItemDescriptionLabel->getNumberOfRows()*15)));
mInvenScroll->setSize(width - 16,
- mItemDescriptionLabel->getY() - mWeightLabel->getHeight() - 18);
+ mItemDescriptionLabel->getY() - (mWeightLabel->getNumberOfRows()*15) - 18);
+ mInvenScroll->setPosition(8, (mWeightLabel->getNumberOfRows()*15) + 10);
- mWeightLabel->setWidth(width - 16);
+ setMinHeight(130 + (mWeightLabel->getNumberOfRows()*15) +
+ (mItemDescriptionLabel->getNumberOfRows()*15) +
+ (mItemEffectLabel->getNumberOfRows()*15) +
+ (mItemNameLabel->getNumberOfRows()*15));
+}
+
+void InventoryWindow::widgetResized(const gcn::Event &event)
+{
+ Window::widgetResized(event);
+ draw();
}
void InventoryWindow::updateButtons()
diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h
index 4793069c..e6170dac 100644
--- a/src/gui/inventorywindow.h
+++ b/src/gui/inventorywindow.h
@@ -27,6 +27,7 @@
#include <guichan/actionlistener.hpp>
#include <guichan/selectionlistener.hpp>
+#include "textbox.h"
#include "window.h"
#include "../guichanfwd.h"
@@ -71,6 +72,11 @@ class InventoryWindow : public Window, gcn::ActionListener,
void mouseClicked(gcn::MouseEvent &event);
/**
+ * Updates window drawing.
+ */
+ void draw();
+
+ /**
* Called whenever the widget changes size.
*/
void widgetResized(const gcn::Event &event);
@@ -80,12 +86,18 @@ class InventoryWindow : public Window, gcn::ActionListener,
ItemContainer *mItems;
+ std::string mItemName;
+ std::string mItemDescription;
+ std::string mItemEffect;
+ std::string mWeight;
+ std::string mTotalWeight;
+ std::string mMaxWeight;
gcn::Button *mUseButton, *mDropButton;
gcn::ScrollArea *mInvenScroll;
- gcn::Label *mItemNameLabel;
- gcn::Label *mItemDescriptionLabel;
- gcn::Label *mItemEffectLabel;
- gcn::Label *mWeightLabel;
+ TextBox *mItemNameLabel;
+ TextBox *mItemDescriptionLabel;
+ TextBox *mItemEffectLabel;
+ TextBox *mWeightLabel;
};
extern InventoryWindow *inventoryWindow;