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Diffstat (limited to 'src/variabledata.h')
-rw-r--r-- | src/variabledata.h | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/src/variabledata.h b/src/variabledata.h new file mode 100644 index 00000000..19e09795 --- /dev/null +++ b/src/variabledata.h @@ -0,0 +1,131 @@ +/* + * The Mana Client + * Copyright (C) 2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef VARIABLEDATA_H +#define VARIABLEDATA_H + +#include <string> + +class ActorSprite; +class Item; + +namespace Mana +{ + +class VariableData +{ + public: + enum DataType + { + DATA_NONE, + DATA_INT, + DATA_STRING, + DATA_FLOAT, + DATA_BOOL, + DATA_ITEM, + DATA_ACTOR + }; + + virtual ~VariableData() {}; + + virtual int getType() const = 0; +}; + +class IntData : public VariableData +{ +public: + IntData(int value) { mData = value; } + + int getData() const { return mData; } + + int getType() const { return DATA_INT; } + +private: + int mData; +}; + +class StringData : public VariableData +{ +public: + StringData(const std::string &value) { mData = value; } + + const std::string &getData() const { return mData; } + + int getType() const { return DATA_STRING; } + +private: + std::string mData; +}; + +class FloatData : public VariableData +{ +public: + FloatData(double value) { mData = value; } + + double getData() const { return mData; } + + int getType() const { return DATA_FLOAT; } + +private: + double mData; +}; + +class BoolData : public VariableData +{ +public: + BoolData(bool value) { mData = value; } + + bool getData() const { return mData; } + + int getType() const { return DATA_BOOL; } + +private: + bool mData; +}; + +class ItemData : public VariableData +{ +public: + ItemData(Item *value) { mData = value; } + + Item *getData() const { return mData; } + + int getType() const { return DATA_ITEM; } + +private: + Item *mData; +}; + +class ActorData : public VariableData +{ +public: + ActorData(ActorSprite *value) { mData = value; } + + ActorSprite *getData() const { return mData; } + + int getType() const { return DATA_ACTOR; } + +private: + ActorSprite *mData; +}; + +} // namespace Mana + +#endif |