summaryrefslogtreecommitdiff
path: root/src/sprite.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/sprite.h')
-rw-r--r--src/sprite.h76
1 files changed, 76 insertions, 0 deletions
diff --git a/src/sprite.h b/src/sprite.h
new file mode 100644
index 00000000..97851138
--- /dev/null
+++ b/src/sprite.h
@@ -0,0 +1,76 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_SPRITE_H_
+#define _TMW_SPRITE_H_
+
+#include "graphics.h"
+
+/**
+ * A sprite is some visible object on a map.
+ */
+class Sprite
+{
+ public:
+ /**
+ * Constructor.
+ */
+ Sprite(int x = 0, int y = 0, Image *image = NULL):
+ mX(x),
+ mY(y),
+ mImage(image)
+ {
+ }
+
+ /**
+ * Draws the sprite to the given graphics context.
+ *
+ * Note: this function could be simplified if the graphics context
+ * would support setting a translation offset. It already does this
+ * partly with the clipping rectangle support.
+ */
+ void
+ draw(Graphics *graphics, int offsetX, int offsetY)
+ {
+ graphics->drawImage(mImage, mX + offsetX, mY + offsetY);
+ }
+
+ /**
+ * Returns the X coordinate of the sprite.
+ */
+ int
+ getY() const { return mY; }
+
+ /**
+ * Returns the Y coordinate of the sprite.
+ */
+ int
+ getX() const { return mX; }
+
+ private:
+ int mX; /**< X coordinate in pixels. */
+ int mY; /**< Y coordinate in pixels. */
+ Image *mImage; /**< The image currently representing this sprite. */
+};
+
+#endif