diff options
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/itemdb.cpp | 155 | ||||
-rw-r--r-- | src/resources/itemdb.h | 90 | ||||
-rw-r--r-- | src/resources/iteminfo.cpp | 2 | ||||
-rw-r--r-- | src/resources/iteminfo.h | 72 |
4 files changed, 197 insertions, 122 deletions
diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index a8eed123..8a703bc7 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -23,6 +23,8 @@ #include "log.h" +#include "net/net.h" + #include "resources/iteminfo.h" #include "resources/resourcemanager.h" @@ -36,19 +38,7 @@ #include <cassert> -namespace -{ - ItemDB::ItemInfos mItemInfos; - ItemDB::NamedItemInfos mNamedItemInfos; - ItemInfo *mUnknown; - bool mLoaded = false; -} - // Forward declarations -static void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node); -static void loadSoundRef(ItemInfo *itemInfo, xmlNodePtr node); -static void loadFloorSprite(SpriteDisplay *display, xmlNodePtr node); - static char const *const fields[][2] = { { "attack", N_("Attack %+d") }, @@ -59,7 +49,7 @@ static char const *const fields[][2] = static std::list<ItemDB::Stat> extraStats; -void ItemDB::setStatsList(const std::list<ItemDB::Stat> &stats) +void ItemDB::setStatsList(const std::list<Stat> &stats) { extraStats = stats; } @@ -99,8 +89,8 @@ void ItemDB::load() logger->log("Initializing item database..."); mUnknown = new ItemInfo; - mUnknown->setName(_("Unknown item")); - mUnknown->setDisplay(SpriteDisplay()); + mUnknown->mName = _("Unknown item"); + mUnknown->mDisplay = SpriteDisplay(); std::string errFile = paths.getStringValue("spriteErrorFile"); mUnknown->setSprite(errFile, GENDER_MALE); mUnknown->setSprite(errFile, GENDER_FEMALE); @@ -109,9 +99,7 @@ void ItemDB::load() xmlNodePtr rootNode = doc.rootNode(); if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "items")) - { logger->error("ItemDB: Error while loading items.xml!"); - } for_each_xml_child_node(node, rootNode) { @@ -120,15 +108,13 @@ void ItemDB::load() int id = XML::getProperty(node, "id", 0); - if (id == 0) + if (!id) { logger->log("ItemDB: Invalid or missing item ID in items.xml!"); continue; } else if (mItemInfos.find(id) != mItemInfos.end()) - { logger->log("ItemDB: Redefinition of item ID %d", id); - } std::string typeStr = XML::getProperty(node, "type", "other"); int weight = XML::getProperty(node, "weight", 0); @@ -145,37 +131,37 @@ void ItemDB::load() display.image = image; ItemInfo *itemInfo = new ItemInfo; - itemInfo->setId(id); - itemInfo->setName(name.empty() ? _("unnamed") : name); - itemInfo->setDescription(description); - itemInfo->setType(itemTypeFromString(typeStr)); - itemInfo->setView(view); - itemInfo->setWeight(weight); + itemInfo->mId = id; + itemInfo->mName = name.empty() ? _("unnamed") : name; + itemInfo->mDescription = description; + itemInfo->mType = itemTypeFromString(typeStr); + itemInfo->mActivatable = itemInfo->mType == ITEM_USABLE; + // Everything not unusable or usable is equippable by the old type system. + itemInfo->mEquippable = itemInfo->mType != ITEM_UNUSABLE + && itemInfo->mType != ITEM_USABLE; + itemInfo->mView = view; + itemInfo->mWeight = weight; itemInfo->setAttackAction(attackAction); - itemInfo->setAttackRange(attackRange); + itemInfo->mAttackRange = attackRange; itemInfo->setMissileParticle(missileParticle); - std::string effect; + std::vector<std::string> effect; for (int i = 0; i < int(sizeof(fields) / sizeof(fields[0])); ++i) { int value = XML::getProperty(node, fields[i][0], 0); if (!value) continue; - if (!effect.empty()) effect += " / "; - effect += strprintf(gettext(fields[i][1]), value); + effect.push_back(strprintf(gettext(fields[i][1]), value)); } for (std::list<Stat>::iterator it = extraStats.begin(); it != extraStats.end(); it++) { int value = XML::getProperty(node, it->tag.c_str(), 0); if (!value) continue; - if (!effect.empty()) effect += " / "; - effect += strprintf(it->format.c_str(), value); + effect.push_back(strprintf(it->format.c_str(), value)); } std::string temp = XML::getProperty(node, "effect", ""); - if (!effect.empty() && !temp.empty()) - effect += " / "; - effect += temp; - itemInfo->setEffect(effect); + if (!temp.empty()) + effect.push_back(temp); for_each_xml_child_node(itemChild, node) { @@ -183,7 +169,7 @@ void ItemDB::load() { std::string attackParticle = XML::getProperty( itemChild, "particle-effect", ""); - itemInfo->setParticleEffect(attackParticle); + itemInfo->mParticle = attackParticle; loadSpriteRef(itemInfo, itemChild); } @@ -195,9 +181,96 @@ void ItemDB::load() { loadFloorSprite(&display, itemChild); } + /* + * Begin new item definition code. Previous code is left in to + * maintain backwards compatibility. + * Exit here if tmwAthena. + */ + else if (Net::getNetworkType() == ServerInfo::TMWATHENA); + else if (xmlStrEqual(itemChild->name, BAD_CAST "equip")) + { + // The fact that there is a way to equip is enough. + // Discard any details, but mark the item as equippable. + itemInfo->mEquippable = true; + } + else if (xmlStrEqual(itemChild->name, BAD_CAST "effect")) + { + std::string trigger = XML::getProperty( + itemChild, "trigger", ""); + if (trigger.empty()) { + logger->log("Found empty trigger effect label, skipping."); + continue; + } + + if (trigger == "activation") + itemInfo->mActivatable = true; + + static std::map<std::string, const char* > triggerTable; + if (triggerTable.empty()) + { + // FIXME: This should ideally be softcoded via XML or similar. + triggerTable["existence"] = " when it is in the inventory"; + triggerTable["activation"] = " upon activation"; + triggerTable["equip"] = " upon successful equip"; + triggerTable["leave-inventory"] = " when it leaves the inventory"; + triggerTable["unequip"] = " when it is unequipped"; + triggerTable["equip-change"] = " when it changes the way it is equipped"; + } + std::map<std::string, const char* >::const_iterator triggerLabel = + triggerTable.find(trigger); + if (triggerLabel == triggerTable.end()) + { + logger->log("Warning: unknown trigger %s in item %d!", trigger.c_str(), id); + continue; + } + + for_each_xml_child_node(effectChild, itemChild) + { + if (xmlStrEqual(effectChild->name, BAD_CAST "modifier")) + { + std::string attribute = XML::getProperty( + effectChild, "attribute", ""); + double value = XML::getFloatProperty( + effectChild, "value", 0.0); + int duration = XML::getProperty( + effectChild, "duration", 0); + if (attribute.empty() || !value) + { + logger->log("Warning: incomplete modifier definition, skipping."); + continue; + } + std::list<Stat>::const_iterator + it = extraStats.begin(), + it_end = extraStats.end(); + while (it != it_end && !(*it == attribute)) + ++it; + if (it == extraStats.end()) + { + logger->log("Warning: unknown modifier tag %s, skipping.", attribute.c_str()); + continue; + } + effect.push_back( + strprintf(strprintf( + duration ? + strprintf("%%s%%s. This effect lasts %d ticks.", duration).c_str() + : "%s%s.", it->format.c_str(), triggerLabel->second).c_str(), value)); + } + else if (xmlStrEqual(effectChild->name, BAD_CAST "modifier")) + effect.push_back(strprintf("Provides an autoattack%s.", + triggerLabel->second)); + else if (xmlStrEqual(effectChild->name, BAD_CAST "consumes")) + effect.push_back(strprintf("This will be consumed%s.", + triggerLabel->second)); + else if (xmlStrEqual(effectChild->name, BAD_CAST "label")) + effect.push_back( + (const char*)effectChild->xmlChildrenNode->content); + } + } } - itemInfo->setDisplay(display); + itemInfo->mEffect = effect; + + itemInfo->mDisplay = display; mItemInfos[id] = itemInfo; if (!name.empty()) @@ -295,7 +368,7 @@ const ItemInfo &ItemDB::get(const std::string &name) return *(i->second); } -void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node) +void ItemDB::loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node) { std::string gender = XML::getProperty(node, "gender", "unisex"); std::string filename = (const char*) node->xmlChildrenNode->content; @@ -310,7 +383,7 @@ void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node) } } -void loadSoundRef(ItemInfo *itemInfo, xmlNodePtr node) +void ItemDB::loadSoundRef(ItemInfo *itemInfo, xmlNodePtr node) { std::string event = XML::getProperty(node, "event", ""); std::string filename = (const char*) node->xmlChildrenNode->content; @@ -330,7 +403,7 @@ void loadSoundRef(ItemInfo *itemInfo, xmlNodePtr node) } } -void loadFloorSprite(SpriteDisplay *display, xmlNodePtr floorNode) +void ItemDB::loadFloorSprite(SpriteDisplay *display, xmlNodePtr floorNode) { for_each_xml_child_node(spriteNode, floorNode) { diff --git a/src/resources/itemdb.h b/src/resources/itemdb.h index be023073..e4146131 100644 --- a/src/resources/itemdb.h +++ b/src/resources/itemdb.h @@ -26,45 +26,67 @@ #include <map> #include <string> +#include "utils/xml.h" + class ItemInfo; +class SpriteDisplay; /** * Item information database. */ -namespace ItemDB +class ItemDB { - /** - * Loads the item data from <code>items.xml</code>. - */ - void load(); - - /** - * Frees item data. - */ - void unload(); - - bool exists(int id); - - const ItemInfo &get(int id); - const ItemInfo &get(const std::string &name); - - struct Stat - { - Stat(const std::string &tag, - const std::string &format): - tag(tag), - format(format) - {} - - std::string tag; - std::string format; - }; - - void setStatsList(const std::list<Stat> &stats); - - // Items database - typedef std::map<int, ItemInfo*> ItemInfos; - typedef std::map<std::string, ItemInfo*> NamedItemInfos; -} + public: + ItemDB() : mLoaded(false) { load(); } + + ~ItemDB() { unload(); } + /** + * Loads the item data from <code>items.xml</code>. + */ + void load(); + + /** + * Frees item data. + */ + void unload(); + + bool exists(int id); + + const ItemInfo &get(int id); + const ItemInfo &get(const std::string &name); + + class Stat + { + public: + Stat(const std::string &tag, + const std::string &format): + tag(tag), format(format) {} + + bool operator ==(std::string &name) const { return tag == name; } + + private: + std::string tag; + std::string format; + friend class ItemDB; + }; + + void setStatsList(const std::list<Stat> &stats); + + private: + void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node); + void loadSoundRef(ItemInfo *itemInfo, xmlNodePtr node); + void loadFloorSprite(SpriteDisplay *display, xmlNodePtr node); + + // Items database + typedef std::map<int, ItemInfo*> ItemInfos; + typedef std::map<std::string, ItemInfo*> NamedItemInfos; + + ItemInfos mItemInfos; + NamedItemInfos mNamedItemInfos; + ItemInfo *mUnknown; + bool mLoaded; +}; + +extern ItemDB *itemDb; #endif diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index 1cd3c546..32331e35 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -29,7 +29,7 @@ const std::string &ItemInfo::getSprite(Gender gender) const if (mView) { // Forward the request to the item defining how to view this item - return ItemDB::get(mView).getSprite(gender); + return itemDb->get(mView).getSprite(gender); } else { diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index ac747e33..48a14667 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -108,58 +108,25 @@ class ItemInfo { } - void setId(int id) - { mId = id; } - int getId() const { return mId; } - void setName(const std::string &name) - { mName = name; } - const std::string &getName() const { return mName; } - void setParticleEffect(const std::string &particleEffect) - { mParticle = particleEffect; } - std::string getParticleEffect() const { return mParticle; } - void setDisplay(SpriteDisplay display) - { mDisplay = display; } - const SpriteDisplay &getDisplay() const { return mDisplay; } - void setDescription(const std::string &description) - { mDescription = description; } - const std::string &getDescription() const { return mDescription; } - void setEffect(const std::string &effect) - { mEffect = effect; } - - const std::string &getEffect() const { return mEffect; } - - void setType(ItemType type) - { mType = type; } - - ItemType getType() const - { return mType; } - - void setWeight(int weight) - { mWeight = weight; } + const std::vector<std::string> &getEffect() const { return mEffect; } int getWeight() const { return mWeight; } - void setView(int view) - { mView = view; } - - void setSprite(const std::string &animationFile, Gender gender) - { mAnimationFiles[gender] = animationFile; } - const std::string &getSprite(Gender gender) const; void setAttackAction(std::string attackAction); @@ -175,23 +142,33 @@ class ItemInfo int getAttackRange() const { return mAttackRange; } - void setAttackRange(int r) - { mAttackRange = r; } + const std::string &getSound(EquipmentSoundEvent event) const; + + bool getEquippable() const { return mEquippable; } + + bool getActivatable() const { return mActivatable; } + + private: + + void setSprite(const std::string &animationFile, Gender gender) + { mAnimationFiles[gender] = animationFile; } void addSound(EquipmentSoundEvent event, const std::string &filename); - const std::string &getSound(EquipmentSoundEvent event) const; + void setWeaponType(int); - protected: - SpriteDisplay mDisplay; /**< Display info (like icon) */ + SpriteDisplay mDisplay; /**< Display info (like icon) */ std::string mName; - std::string mDescription; /**< Short description. */ - std::string mEffect; /**< Description of effects. */ - ItemType mType; /**< Item type. */ - std::string mParticle; /**< Particle effect used with this item */ - int mWeight; /**< Weight in grams. */ - int mView; /**< Item ID of how this item looks. */ - int mId; /**< Item ID */ + std::string mDescription; /**< Short description. */ + std::vector<std::string> mEffect; /**< Description of effects. */ + ItemType mType; /**< Item type. */ + std::string mParticle; /**< Particle effect used with this item */ + int mWeight; /**< Weight in grams. */ + int mView; /**< Item ID of how this item looks. */ + int mId; /**< Item ID */ + + bool mEquippable; /**< Whether this item can be equipped. */ + bool mActivatable; /**< Whether this item can be activated. */ // Equipment related members. /** Attack type, in case of weapon. @@ -209,6 +186,9 @@ class ItemInfo /** Stores the names of sounds to be played at certain event. */ std::map< EquipmentSoundEvent, std::vector<std::string> > mSounds; + + friend class ItemDB; + friend void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node); }; #endif |