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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_RESOURCE_MANAGER_H
+#define _TMW_RESOURCE_MANAGER_H
+
+#include <map>
+#include <string>
+#include "resource.h"
+
+/**
+ * A resource entry descriptor.
+ */
+struct ResourceEntry
+{
+ ResourceEntry();
+
+ Resource* resource;
+ std::string filePath;
+};
+
+/**
+ * A class for loading and managing resources.
+ */
+class ResourceManager
+{
+ public:
+ /**
+ * An enumeration of resource types.
+ */
+ enum E_RESOURCE_TYPE
+ {
+ MAP,
+ MUSIC,
+ IMAGE,
+ SCRIPT,
+ TILESET,
+ SOUND_EFFECT
+ };
+
+ /**
+ * Constructor.
+ */
+ ResourceManager();
+
+ /**
+ * Destructor.
+ */
+ ~ResourceManager();
+
+ /**
+ * Creates a resource and adds it to the resource map. The idPath is
+ * converted into the appropriate path for the current operating system
+ * and the resource is loaded.
+ *
+ * @param type The type of resource to load.
+ * @param idPath The resource identifier path.
+ * @return A valid resource or <code>NULL</code> if the resource could
+ * not be loaded.
+ */
+ Resource *create(
+ const E_RESOURCE_TYPE &type,
+ const std::string &idPath);
+
+ /**
+ * Convenience wrapper around ResourceManager::create.
+ */
+ Image *createImage(const std::string &idPath);
+
+ /**
+ * Returns an instance of the class, creating one if it does not
+ * already exist.
+ */
+ static ResourceManager *getInstance();
+
+ /**
+ * Deletes the class instance if it exists.
+ */
+ static void deleteInstance();
+
+ private:
+ static ResourceManager *instance;
+ std::map<std::string, ResourceEntry> resources;
+};
+
+#endif