diff options
Diffstat (limited to 'src/playerinfo.h')
-rw-r--r-- | src/playerinfo.h | 46 |
1 files changed, 37 insertions, 9 deletions
diff --git a/src/playerinfo.h b/src/playerinfo.h index 3214e64e..fabce6ea 100644 --- a/src/playerinfo.h +++ b/src/playerinfo.h @@ -66,6 +66,14 @@ class Equipment; class Inventory; class Item; +enum BuySellState +{ + BUYSELL_NONE, + BUYSELL_CHOOSING, + BUYSELL_BUYING, + BUYSELL_SELLING +}; + /** * Special information storage structure. */ @@ -168,6 +176,31 @@ namespace PlayerInfo */ Item *getEquipment(unsigned int slot); +// -- Buy/Sell/Trade ---------------------------------------------------------- + + /** + * Returns true if the player is involved in a buy, sell, or related + * interaction, false otherwise. + */ + BuySellState getBuySellState(); + + /** + * Sets whether the player is currently involved in a buy, sell, or related + * interaction. + */ + void setBuySellState(BuySellState buySellState); + + /** + * Returns true if the player is involved in a trade at the moment, false + * otherwise. + */ + bool isTrading(); + + /** + * Sets whether the player is currently involved in trade or not. + */ + void setTrading(bool trading); + // --- Specials --------------------------------------------------------------- /** @@ -188,20 +221,15 @@ namespace PlayerInfo void setBackend(const PlayerInfoBackend &backend); /** - * Does necessary updates every tick. - */ - void logic(); - - /** - * Returns true if the player is involved in a trade at the moment, false + * Returns true if the player is involved in a NPC interaction, false * otherwise. */ - bool isTrading(); + bool isTalking(); /** - * Sets whether the player is currently involved in trade or not. + * Does necessary updates every tick. */ - void setTrading(bool trading); + void logic(); /** * Initializes some internals. |