diff options
Diffstat (limited to 'src/player_relations.cpp')
-rw-r--r-- | src/player_relations.cpp | 31 |
1 files changed, 19 insertions, 12 deletions
diff --git a/src/player_relations.cpp b/src/player_relations.cpp index 1c1ba669..eec4153c 100644 --- a/src/player_relations.cpp +++ b/src/player_relations.cpp @@ -29,6 +29,8 @@ #include "player.h" #include "player_relations.h" +#include "utils/dtor.h" + #define PLAYER_IGNORE_STRATEGY_NOP "nop" #define PLAYER_IGNORE_STRATEGY_EMOTE0 "emote0" #define DEFAULT_IGNORE_STRATEGY PLAYER_IGNORE_STRATEGY_EMOTE0 @@ -38,7 +40,6 @@ #define IGNORE_EMOTE_TIME 100 - // (De)serialisation class class PlayerConfSerialiser : public ConfigurationListManager<std::pair<std::string, PlayerRelation *>, std::map<std::string, PlayerRelation *> *> @@ -93,6 +94,11 @@ PlayerRelationsManager::PlayerRelationsManager() : { } +PlayerRelationsManager::~PlayerRelationsManager() +{ + delete_all(mIgnoreStrategies); +} + void PlayerRelationsManager::clear() { std::vector<std::string> *names = getPlayers(); @@ -351,19 +357,20 @@ static std::vector<PlayerIgnoreStrategy *> player_ignore_strategies; std::vector<PlayerIgnoreStrategy *> * PlayerRelationsManager::getPlayerIgnoreStrategies() { - if (player_ignore_strategies.size() == 0) { + if (mIgnoreStrategies.size() == 0) + { // not initialised yet? - player_ignore_strategies.push_back(new PIS_emote(FIRST_IGNORE_EMOTE, - "floating '...' bubble", - PLAYER_IGNORE_STRATEGY_EMOTE0)); - player_ignore_strategies.push_back(new PIS_emote(FIRST_IGNORE_EMOTE + 1, - "floating bubble", - "emote1")); - player_ignore_strategies.push_back(new PIS_nothing()); - player_ignore_strategies.push_back(new PIS_dotdotdot()); - player_ignore_strategies.push_back(new PIS_blinkname()); + mIgnoreStrategies.push_back(new PIS_emote(FIRST_IGNORE_EMOTE, + "floating '...' bubble", + PLAYER_IGNORE_STRATEGY_EMOTE0)); + mIgnoreStrategies.push_back(new PIS_emote(FIRST_IGNORE_EMOTE + 1, + "floating bubble", + "emote1")); + mIgnoreStrategies.push_back(new PIS_nothing()); + mIgnoreStrategies.push_back(new PIS_dotdotdot()); + mIgnoreStrategies.push_back(new PIS_blinkname()); } - return &player_ignore_strategies; + return &mIgnoreStrategies; } |