diff options
Diffstat (limited to 'src/player.h')
-rw-r--r-- | src/player.h | 66 |
1 files changed, 42 insertions, 24 deletions
diff --git a/src/player.h b/src/player.h index 6880ca20..1904c6d9 100644 --- a/src/player.h +++ b/src/player.h @@ -1,32 +1,35 @@ /* * The Mana World - * Copyright 2004 The Mana World Development Team + * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * - * The Mana World is free software; you can redistribute it and/or modify + * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * - * The Mana World is distributed in the hope that it will be useful, + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software + * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#ifndef _TMW_PLAYER_H -#define _TMW_PLAYER_H +#ifndef PLAYER_H +#define PLAYER_H #include "being.h" +class FlashText; class Graphics; class Map; +#ifdef TMWSERV_SUPPORT class Guild; +#endif /** * A player being. Players have their name drawn beneath them. This class also @@ -41,31 +44,45 @@ class Player : public Being */ Player(int id, int job, Map *map); - virtual ~Player(); - - virtual Type - getType() const; - - virtual void - drawName(Graphics *graphics, int offsetX, int offsetY); + ~Player(); /** - * Sets the gender for this player. + * Set up mName to be the character's name */ - void setGender(Gender); + virtual void setName(const std::string &name); + +#ifdef EATHENA_SUPPORT + virtual void logic(); +#endif + + virtual Type getType() const; + + virtual void setGender(Gender gender); /** * Sets the hair style and color for this player. + * + * Only for convenience in 0.0 client. When porting + * this to the trunk remove this function and + * call setSprite directly instead. The server should + * provide the hair ID and coloring in the same way + * it does for other equipment pieces. + * */ void setHairStyle(int style, int color); /** * Sets visible equipments for this player. */ - virtual void - setSprite(int slot, int id, const std::string &color = ""); + virtual void setSprite(int slot, int id, const std::string &color = ""); /** + * Flash the player's name + */ + void flash(int time); + +#ifdef TMWSERV_SUPPORT + /** * Adds a guild to the player. */ Guild* addGuild(short guildId, short rights); @@ -99,6 +116,7 @@ class Player : public Being * Returns whether player is in the party */ bool getInParty() const { return mInParty; } +#endif /** * Gets the way the character is blocked by other objects. @@ -113,19 +131,19 @@ class Player : public Being virtual Map::BlockType getBlockType() const { return Map::BLOCKTYPE_CHARACTER; } + virtual void updateCoords(); + +#ifdef TMWSERV_SUPPORT // Character guild information std::map<int, Guild*> mGuilds; +#endif - /** - * Triggers a visual/audio effect, such as `level up' - * - * \param effect_id ID of the effect to trigger - */ - virtual void - triggerEffect(int effectId) { internalTriggerEffect(effectId, true, true); } + FlashText *mName; +#ifdef TMWSERV_SUPPORT private: bool mInParty; +#endif }; #endif |