diff options
Diffstat (limited to 'src/player.cpp')
-rw-r--r-- | src/player.cpp | 360 |
1 files changed, 0 insertions, 360 deletions
diff --git a/src/player.cpp b/src/player.cpp deleted file mode 100644 index e6102b6a..00000000 --- a/src/player.cpp +++ /dev/null @@ -1,360 +0,0 @@ -/* - * The Mana Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * - * This file is part of The Mana Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "player.h" - -#include "animatedsprite.h" -#include "client.h" -#include "configuration.h" -#include "guild.h" -#include "localplayer.h" -#include "particle.h" -#include "party.h" -#include "text.h" - -#include "gui/socialwindow.h" -#include "gui/theme.h" -#include "gui/userpalette.h" - -#include "net/charhandler.h" -#include "net/net.h" - -#include "resources/colordb.h" -#include "resources/itemdb.h" -#include "resources/iteminfo.h" - -#include "utils/stringutils.h" - -Player::Player(int id, int subtype, Map *map, bool isNPC): - Being(id, subtype, map), - mGender(GENDER_UNSPECIFIED), - mParty(NULL), - mIsGM(false) -{ - if (!isNPC) - { - for (int i = 0; i < Net::getCharHandler()->maxSprite(); i++) - { - mSprites.push_back(NULL); - mSpriteIDs.push_back(0); - mSpriteColors.push_back(""); - } - - setSubtype(subtype); - } - mShowName = config.getValue("visiblenames", 1); - config.addListener("visiblenames", this); - - updateColors(); -} - -Player::~Player() -{ - config.removeListener("visiblenames", this); -} - -void Player::logic() -{ - if (Net::getNetworkType() == ServerInfo::TMWATHENA) - { - switch (mAction) - { - case STAND: - case SIT: - case DEAD: - case HURT: - break; - - case WALK: - mFrame = (int) ((get_elapsed_time(mWalkTime) * 6) - / getWalkSpeed().x); - if (mFrame >= 6) - nextTile(); - break; - - case ATTACK: - int rotation = 0; - std::string particleEffect = ""; - int frames = 4; - - if (mEquippedWeapon && - mEquippedWeapon->getAttackType() == ACTION_ATTACK_BOW) - { - frames = 5; - } - - mFrame = (get_elapsed_time(mWalkTime) * frames) / mAttackSpeed; - - //attack particle effect - if (mEquippedWeapon) - particleEffect = mEquippedWeapon->getParticleEffect(); - - if (!particleEffect.empty() && Particle::enabled && mFrame == 1) - { - switch (mDirection) - { - case DOWN: rotation = 0; break; - case LEFT: rotation = 90; break; - case UP: rotation = 180; break; - case RIGHT: rotation = 270; break; - default: break; - } - Particle *p; - p = particleEngine->addEffect( - paths.getValue("particles", - "graphics/particles/") - + particleEffect, 0, 0, rotation); - controlParticle(p); - } - - if (mFrame >= frames) - nextTile(); - - break; - } - } - - Being::logic(); -} - -void Player::setSubtype(Uint16 subtype) -{ - Being::setSubtype(subtype); - - int id = -100 - subtype; - if (ItemDB::exists(id)) // Prevent showing errors when sprite doesn't exist - setSprite(Net::getCharHandler()->baseSprite(), id); - else - setSprite(Net::getCharHandler()->baseSprite(), -100); -} - -void Player::setGender(Gender gender) -{ - if (gender != mGender) - { - mGender = gender; - - // Reload all subsprites - for (unsigned int i = 0; i < mSprites.size(); i++) - { - if (mSpriteIDs.at(i) != 0) - setSprite(i, mSpriteIDs.at(i), mSpriteColors.at(i)); - } - } -} - -void Player::setGM(bool gm) -{ - mIsGM = gm; - - updateColors(); -} - -void Player::setSprite(int slot, int id, const std::string &color, - bool isWeapon) -{ - if (getType() == NPC) - return; - - assert(slot < Net::getCharHandler()->maxSprite()); - - // id = 0 means unequip - if (id == 0) - { - delete mSprites[slot]; - mSprites[slot] = NULL; - - if (isWeapon) - mEquippedWeapon = NULL; - } - else - { - std::string filename = ItemDB::get(id).getSprite(mGender); - AnimatedSprite *equipmentSprite = NULL; - - if (!filename.empty()) - { - if (!color.empty()) - filename += "|" + color; - - equipmentSprite = AnimatedSprite::load( - paths.getValue("sprites", "graphics/sprites/") + filename); - } - - if (equipmentSprite) - equipmentSprite->setDirection(getSpriteDirection()); - - if (mSprites[slot]) - delete mSprites[slot]; - - mSprites[slot] = equipmentSprite; - - if (isWeapon) - mEquippedWeapon = &ItemDB::get(id); - - setAction(mAction); - } - - mSpriteIDs[slot] = id; - mSpriteColors[slot] = color; -} - -void Player::setSpriteID(unsigned int slot, int id) -{ - setSprite(slot, id, mSpriteColors[slot]); -} - -void Player::setSpriteColor(unsigned int slot, const std::string &color) -{ - setSprite(slot, mSpriteIDs[slot], color); -} - -void Player::addGuild(Guild *guild) -{ - mGuilds[guild->getId()] = guild; - guild->addMember(mId, mName); - - if (this == player_node && socialWindow) - { - socialWindow->addTab(guild); - } -} - -void Player::removeGuild(int id) -{ - if (this == player_node && socialWindow) - { - socialWindow->removeTab(mGuilds[id]); - } - - mGuilds[id]->removeMember(mId); - mGuilds.erase(id); -} - -Guild *Player::getGuild(const std::string &guildName) const -{ - std::map<int, Guild*>::const_iterator itr, itr_end = mGuilds.end(); - for (itr = mGuilds.begin(); itr != itr_end; ++itr) - { - Guild *guild = itr->second; - if (guild->getName() == guildName) - { - return guild; - } - } - - return NULL; -} - -Guild *Player::getGuild(int id) const -{ - std::map<int, Guild*>::const_iterator itr; - itr = mGuilds.find(id); - if (itr != mGuilds.end()) - { - return itr->second; - } - - return NULL; -} - -const std::map<int, Guild*> &Player::getGuilds() const -{ - return mGuilds; -} - -void Player::clearGuilds() -{ - std::map<int, Guild*>::const_iterator itr, itr_end = mGuilds.end(); - for (itr = mGuilds.begin(); itr != itr_end; ++itr) - { - Guild *guild = itr->second; - - if (this == player_node && socialWindow) - socialWindow->removeTab(guild); - - guild->removeMember(mId); - } - - mGuilds.clear(); -} - -void Player::setParty(Party *party) -{ - if (party == mParty) - return; - - Party *old = mParty; - mParty = party; - - if (old) - { - old->removeMember(mId); - } - - if (party) - { - party->addMember(mId, mName); - } - - updateColors(); - - if (this == player_node && socialWindow) - { - if (old) - socialWindow->removeTab(old); - - if (party) - socialWindow->addTab(party); - } -} - -void Player::optionChanged(const std::string &value) -{ - if (value == "visiblenames") - { - setShowName(config.getValue("visiblenames", 1)); - } -} - -void Player::updateColors() -{ - mTextColor = &userPalette->getColor(Theme::PLAYER); - - if (mIsGM) - { - mTextColor = &userPalette->getColor(Theme::GM); - mNameColor = &userPalette->getColor(UserPalette::GM); - } - else if (mParty && mParty == player_node->getParty()) - { - mNameColor = &userPalette->getColor(UserPalette::PARTY); - } - else - { - mNameColor = &userPalette->getColor(UserPalette::PC); - } - - if (mDispName) - { - mDispName->setColor(mNameColor); - } -} |