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-rw-r--r--src/particle.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/particle.h b/src/particle.h
index 1baf11f8..008c343b 100644
--- a/src/particle.h
+++ b/src/particle.h
@@ -113,6 +113,7 @@ class Particle : public Sprite
* Creates a standalone text particle.
*/
Particle *addTextRiseFadeOutEffect(const std::string &text,
+ int colorR, int colorG, int colorB,
gcn::Font *font,
int x, int y);
@@ -284,7 +285,7 @@ class Particle : public Sprite
// follow-point particles
Particle *mTarget; /**< The particle that attracts this particle*/
- float mAcceleration; /**< Acceleration towards the target particle in pixels per game-tickĀ²*/
+ float mAcceleration; /**< Acceleration towards the target particle in pixels per game-tick²*/
float mInvDieDistance; /**< Distance in pixels from the target particle that causes the destruction of the particle*/
float mMomentum; /**< How much speed the particle retains after each game tick*/
};