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-rw-r--r--src/npc.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/npc.h b/src/npc.h
index 46e48184..3032365f 100644
--- a/src/npc.h
+++ b/src/npc.h
@@ -53,6 +53,10 @@ class NPC : public Player
static bool isTalking;
+ /** We consider NPCs (at least for now) to be one layer-sprites */
+ virtual int getNumberOfLayers() const
+ { return 1; }
+
protected:
/**
* Gets the way a monster blocks pathfinding for other objects