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-rw-r--r--src/npc.cpp76
1 files changed, 0 insertions, 76 deletions
diff --git a/src/npc.cpp b/src/npc.cpp
deleted file mode 100644
index bdbcfb76..00000000
--- a/src/npc.cpp
+++ /dev/null
@@ -1,76 +0,0 @@
-/*
- * The Mana Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- *
- * This file is part of The Mana Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "animatedsprite.h"
-#include "beingmanager.h"
-#include "npc.h"
-#include "particle.h"
-#include "text.h"
-
-#include "gui/buy.h"
-#include "gui/buysell.h"
-#include "gui/npcdialog.h"
-#include "gui/npcpostdialog.h"
-#include "gui/userpalette.h"
-#include "gui/sell.h"
-
-#include "net/net.h"
-#include "net/npchandler.h"
-
-#include "resources/npcdb.h"
-
-NPC::NPC(int id, int subtype, Map *map):
- Being(id, subtype, map)
-{
- setSubtype(subtype);
-
- setShowName(true);
-}
-
-void NPC::setName(const std::string &name)
-{
- const std::string displayName = name.substr(0, name.find('#', 0));
-
- Being::setName(displayName);
-
- mNameColor = &userPalette->getColor(UserPalette::NPC);
-
- mDispName->setColor(mNameColor);
-}
-
-void NPC::setSubtype(Uint16 subtype)
-{
- Being::setSubtype(subtype);
-
- setupSpriteDisplay(NPCDB::get(subtype), false);
-}
-
-void NPC::talk()
-{
- Net::getNpcHandler()->talk(mId);
-}
-
-bool NPC::isTalking()
-{
- return NpcDialog::isActive() || BuyDialog::isActive() ||
- SellDialog::isActive() || BuySellDialog::isActive() ||
- NpcPostDialog::isActive();
-}