diff options
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index e9c9f91c..c1f04661 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -324,9 +324,6 @@ void InventoryHandler::unequipItem(const Item *item) MessageOut outMsg(CMSG_PLAYER_UNEQUIP); outMsg.writeInt16(item->getInvIndex() + INVENTORY_OFFSET); - - // Tidy equipment directly to avoid weapon still shown bug, for instance - player_node->mEquipment->removeEquipment(item->getInvIndex()); } void InventoryHandler::useItem(const Item *item) |