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-rw-r--r--src/net/charhandler.h6
-rw-r--r--src/net/guildhandler.h5
-rw-r--r--src/net/logindata.h2
-rw-r--r--src/net/manaserv/beinghandler.cpp23
-rw-r--r--src/net/manaserv/buysellhandler.cpp3
-rw-r--r--src/net/manaserv/charhandler.cpp6
-rw-r--r--src/net/manaserv/charhandler.h6
-rw-r--r--src/net/manaserv/guildhandler.cpp4
-rw-r--r--src/net/manaserv/guildhandler.h2
-rw-r--r--src/net/manaserv/npchandler.cpp3
-rw-r--r--src/net/manaserv/partyhandler.cpp6
-rw-r--r--src/net/manaserv/partyhandler.h4
-rw-r--r--src/net/manaserv/playerhandler.cpp1
-rw-r--r--src/net/partyhandler.h6
-rw-r--r--src/net/tmwa/beinghandler.cpp112
-rw-r--r--src/net/tmwa/buysellhandler.cpp1
-rw-r--r--src/net/tmwa/charserverhandler.cpp6
-rw-r--r--src/net/tmwa/charserverhandler.h6
-rw-r--r--src/net/tmwa/guildhandler.cpp4
-rw-r--r--src/net/tmwa/guildhandler.h2
-rw-r--r--src/net/tmwa/npchandler.cpp1
-rw-r--r--src/net/tmwa/partyhandler.cpp18
-rw-r--r--src/net/tmwa/partyhandler.h4
-rw-r--r--src/net/tmwa/playerhandler.cpp1
-rw-r--r--src/net/tmwa/token.h2
25 files changed, 104 insertions, 130 deletions
diff --git a/src/net/charhandler.h b/src/net/charhandler.h
index 4a813e21..e3c8cfd6 100644
--- a/src/net/charhandler.h
+++ b/src/net/charhandler.h
@@ -75,11 +75,11 @@ class CharHandler
virtual void switchCharacter() = 0;
- virtual int baseSprite() const = 0;
+ virtual unsigned int baseSprite() const = 0;
- virtual int hairSprite() const = 0;
+ virtual unsigned int hairSprite() const = 0;
- virtual int maxSprite() const = 0;
+ virtual unsigned int maxSprite() const = 0;
virtual ~CharHandler() {}
diff --git a/src/net/guildhandler.h b/src/net/guildhandler.h
index 1696b2d5..e4513cbb 100644
--- a/src/net/guildhandler.h
+++ b/src/net/guildhandler.h
@@ -23,10 +23,11 @@
#define GUILDHANDLER_H
#include "guild.h"
-#include "player.h"
#include <iosfwd>
+class Being;
+
namespace Net {
class GuildHandler
@@ -40,7 +41,7 @@ class GuildHandler
virtual void invite(int guildId, const std::string &name) = 0;
- virtual void invite(int guildId, Player *player) = 0;
+ virtual void invite(int guildId, Being *being) = 0;
virtual void inviteResponse(int guildId, bool response) = 0;
diff --git a/src/net/logindata.h b/src/net/logindata.h
index 9bbeed4f..021a57f3 100644
--- a/src/net/logindata.h
+++ b/src/net/logindata.h
@@ -22,7 +22,7 @@
#ifndef LOGINDATA_H
#define LOGINDATA_H
-#include "player.h"
+#include "being.h"
#include "net/serverinfo.h"
diff --git a/src/net/manaserv/beinghandler.cpp b/src/net/manaserv/beinghandler.cpp
index bab5471b..8d3ed21b 100644
--- a/src/net/manaserv/beinghandler.cpp
+++ b/src/net/manaserv/beinghandler.cpp
@@ -27,7 +27,6 @@
#include "game.h"
#include "localplayer.h"
#include "log.h"
-#include "npc.h"
#include "particle.h"
#include "gui/okdialog.h"
@@ -121,7 +120,7 @@ Vector BeingHandler::giveSpeedInPixelsPerTicks(float speedInTilesPerSeconds)
return speedInTicks;
}
-static void handleLooks(Player *being, Net::MessageIn &msg)
+static void handleLooks(Being *being, Net::MessageIn &msg)
{
// Order of sent slots. Has to be in sync with the server code.
static int const nb_slots = 4;
@@ -170,15 +169,14 @@ void BeingHandler::handleBeingEnterMessage(Net::MessageIn &msg)
}
else
{
- being = beingManager->createBeing(id, Being::PLAYER, 0);
+ being = beingManager->createBeing(id, ActorSprite::PLAYER, 0);
being->setName(name);
}
- Player *p = static_cast< Player * >(being);
int hs = msg.readInt8(), hc = msg.readInt8();
- p->setSprite(SPRITE_HAIR, hs * -1, ColorDB::get(hc));
- p->setGender(msg.readInt8() == GENDER_MALE ?
- GENDER_MALE : GENDER_FEMALE);
- handleLooks(p, msg);
+ being->setSprite(SPRITE_HAIR, hs * -1, ColorDB::get(hc));
+ being->setGender(msg.readInt8() == GENDER_MALE ?
+ GENDER_MALE : GENDER_FEMALE);
+ handleLooks(being, msg);
} break;
case OBJECT_MONSTER:
@@ -186,7 +184,7 @@ void BeingHandler::handleBeingEnterMessage(Net::MessageIn &msg)
{
int subtype = msg.readInt16();
being = beingManager->createBeing(id, type == OBJECT_MONSTER ?
- Being::MONSTER : Being::NPC, subtype);
+ ActorSprite::MONSTER : ActorSprite::NPC, subtype);
std::string name = msg.readString();
if (name.length() > 0) being->setName(name);
} break;
@@ -330,15 +328,14 @@ void BeingHandler::handleBeingActionChangeMessage(Net::MessageIn &msg)
void BeingHandler::handleBeingLooksChangeMessage(Net::MessageIn &msg)
{
Being *being = beingManager->findBeing(msg.readInt16());
- if (!being || being->getType() != Being::PLAYER)
+ if (!being || being->getType() != ActorSprite::PLAYER)
return;
- Player *player = static_cast<Player *>(being);
- handleLooks(player, msg);
+ handleLooks(being, msg);
if (msg.getUnreadLength())
{
int style = msg.readInt16();
int color = msg.readInt16();
- player->setSprite(SPRITE_HAIR, style * -1, ColorDB::get(color));
+ being->setSprite(SPRITE_HAIR, style * -1, ColorDB::get(color));
}
}
diff --git a/src/net/manaserv/buysellhandler.cpp b/src/net/manaserv/buysellhandler.cpp
index a4ce6aa0..0a578a56 100644
--- a/src/net/manaserv/buysellhandler.cpp
+++ b/src/net/manaserv/buysellhandler.cpp
@@ -24,7 +24,6 @@
#include "beingmanager.h"
#include "item.h"
#include "localplayer.h"
-#include "npc.h"
#include "gui/buy.h"
#include "gui/chat.h"
@@ -50,7 +49,7 @@ BuySellHandler::BuySellHandler()
void BuySellHandler::handleMessage(Net::MessageIn &msg)
{
Being *being = beingManager->findBeing(msg.readInt16());
- if (!being || being->getType() != Being::NPC)
+ if (!being || being->getType() != ActorSprite::NPC)
{
return;
}
diff --git a/src/net/manaserv/charhandler.cpp b/src/net/manaserv/charhandler.cpp
index c070ab23..f8a1ac89 100644
--- a/src/net/manaserv/charhandler.cpp
+++ b/src/net/manaserv/charhandler.cpp
@@ -328,17 +328,17 @@ void CharHandler::switchCharacter()
gameHandler->quit(true);
}
-int CharHandler::baseSprite() const
+unsigned int CharHandler::baseSprite() const
{
return SPRITE_BASE;
}
-int CharHandler::hairSprite() const
+unsigned int CharHandler::hairSprite() const
{
return SPRITE_HAIR;
}
-int CharHandler::maxSprite() const
+unsigned int CharHandler::maxSprite() const
{
return SPRITE_VECTOREND;
}
diff --git a/src/net/manaserv/charhandler.h b/src/net/manaserv/charhandler.h
index 26a7bf4e..dac4a29e 100644
--- a/src/net/manaserv/charhandler.h
+++ b/src/net/manaserv/charhandler.h
@@ -65,11 +65,11 @@ class CharHandler : public MessageHandler, public Net::CharHandler
void switchCharacter();
- int baseSprite() const;
+ unsigned int baseSprite() const;
- int hairSprite() const;
+ unsigned int hairSprite() const;
- int maxSprite() const;
+ unsigned int maxSprite() const;
void clear();
diff --git a/src/net/manaserv/guildhandler.cpp b/src/net/manaserv/guildhandler.cpp
index 253efb01..1fbfdf21 100644
--- a/src/net/manaserv/guildhandler.cpp
+++ b/src/net/manaserv/guildhandler.cpp
@@ -275,9 +275,9 @@ void GuildHandler::invite(int guildId, const std::string &name)
chatServerConnection->send(msg);
}
-void GuildHandler::invite(int guildId, Player *player)
+void GuildHandler::invite(int guildId, Being *being)
{
- invite(guildId, player->getName());
+ invite(guildId, being->getName());
}
void GuildHandler::inviteResponse(int guildId, bool response)
diff --git a/src/net/manaserv/guildhandler.h b/src/net/manaserv/guildhandler.h
index 9929d135..bde677fb 100644
--- a/src/net/manaserv/guildhandler.h
+++ b/src/net/manaserv/guildhandler.h
@@ -41,7 +41,7 @@ public:
void invite(int guildId, const std::string &name);
- void invite(int guidId, Player *player);
+ void invite(int guidId, Being *being);
void inviteResponse(int guidId, bool response);
diff --git a/src/net/manaserv/npchandler.cpp b/src/net/manaserv/npchandler.cpp
index 258c72c0..cb8aef4c 100644
--- a/src/net/manaserv/npchandler.cpp
+++ b/src/net/manaserv/npchandler.cpp
@@ -22,7 +22,6 @@
#include "net/manaserv/npchandler.h"
#include "beingmanager.h"
-#include "npc.h"
#include "gui/npcdialog.h"
#include "gui/npcpostdialog.h"
@@ -57,7 +56,7 @@ NpcHandler::NpcHandler()
void NpcHandler::handleMessage(Net::MessageIn &msg)
{
Being *being = beingManager->findBeing(msg.readInt16());
- if (!being || being->getType() != Being::NPC)
+ if (!being || being->getType() != ActorSprite::NPC)
{
return;
}
diff --git a/src/net/manaserv/partyhandler.cpp b/src/net/manaserv/partyhandler.cpp
index ec153fa8..2fd48f57 100644
--- a/src/net/manaserv/partyhandler.cpp
+++ b/src/net/manaserv/partyhandler.cpp
@@ -136,9 +136,9 @@ void PartyHandler::join(int partyId)
// TODO
}
-void PartyHandler::invite(Player *player)
+void PartyHandler::invite(Being *being)
{
- invite(player->getName());
+ invite(being->getName());
}
void PartyHandler::invite(const std::string &name)
@@ -167,7 +167,7 @@ void PartyHandler::leave()
chatServerConnection->send(msg);
}
-void PartyHandler::kick(Player *player)
+void PartyHandler::kick(Being *being)
{
// TODO
}
diff --git a/src/net/manaserv/partyhandler.h b/src/net/manaserv/partyhandler.h
index 0777b49e..29dc280d 100644
--- a/src/net/manaserv/partyhandler.h
+++ b/src/net/manaserv/partyhandler.h
@@ -43,7 +43,7 @@ public:
void join(int partyId);
- void invite(Player *player);
+ void invite(Being *being);
void invite(const std::string &name);
@@ -51,7 +51,7 @@ public:
void leave();
- void kick(Player *player);
+ void kick(Being *being);
void kick(const std::string &name);
diff --git a/src/net/manaserv/playerhandler.cpp b/src/net/manaserv/playerhandler.cpp
index 3a5d68a2..4514366a 100644
--- a/src/net/manaserv/playerhandler.cpp
+++ b/src/net/manaserv/playerhandler.cpp
@@ -28,7 +28,6 @@
#include "localplayer.h"
#include "log.h"
#include "particle.h"
-#include "npc.h"
#include "gui/chat.h"
#include "gui/gui.h"
diff --git a/src/net/partyhandler.h b/src/net/partyhandler.h
index dd1103fc..ba2ed458 100644
--- a/src/net/partyhandler.h
+++ b/src/net/partyhandler.h
@@ -24,7 +24,7 @@
#include <string>
-class Player;
+class Being;
enum PartyShare {
PARTY_SHARE_UNKNOWN = -1,
@@ -42,7 +42,7 @@ class PartyHandler
virtual void join(int partyId) = 0;
- virtual void invite(Player *player) = 0;
+ virtual void invite(Being *player) = 0;
virtual void invite(const std::string &name) = 0;
@@ -50,7 +50,7 @@ class PartyHandler
virtual void leave() = 0;
- virtual void kick(Player *player) = 0;
+ virtual void kick(Being *player) = 0;
virtual void kick(const std::string &name) = 0;
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 04690c50..9eaca74c 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -28,7 +28,6 @@
#include "guild.h"
#include "localplayer.h"
#include "log.h"
-#include "npc.h"
#include "party.h"
#include "playerrelations.h"
@@ -74,19 +73,19 @@ BeingHandler::BeingHandler(bool enableSync):
Being *createBeing(int id, short job)
{
- Being::Type type = Being::UNKNOWN;
+ ActorSprite::Type type = ActorSprite::UNKNOWN;
if (job <= 25 || (job >= 4001 && job <= 4049))
- type = Being::PLAYER;
+ type = ActorSprite::PLAYER;
else if (job >= 46 && job <= 1000)
- type = Being::NPC;
+ type = ActorSprite::NPC;
else if (job > 1000 && job <= 2000)
- type = Being::MONSTER;
+ type = ActorSprite::MONSTER;
else if (job == 45)
return NULL; // Skip portals
Being *being = beingManager->createBeing(id, type, job);
- if (type == Being::PLAYER || type == Being::NPC)
+ if (type == ActorSprite::PLAYER || type == ActorSprite::NPC)
{
MessageOut outMsg(0x0094);
outMsg.writeInt32(id);//readLong(2));
@@ -112,7 +111,6 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
int type, guild;
Uint16 status;
Being *srcBeing, *dstBeing;
- Player *player = 0;
int hairStyle, hairColor, flag;
std::string player_followed;
@@ -145,9 +143,6 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
break;
}
- if (dstBeing->getType() == Being::PLAYER)
- player = static_cast<Player*>(dstBeing);
-
if (msg.getId() == 0x0078)
{
dstBeing->clearPath();
@@ -178,16 +173,13 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
shoes = msg.readInt16(); // clothes color - "abused" as shoes
gloves = msg.readInt16(); // head dir - "abused" as gloves
guild = msg.readInt32(); // guild
- if (player)
+ if (guild == 0)
{
- if (guild == 0)
- {
- player->clearGuilds();
- }
- else
- {
- player->addGuild(Guild::getGuild(guild));
- }
+ dstBeing->clearGuilds();
+ }
+ else
+ {
+ dstBeing->addGuild(Guild::getGuild(guild));
}
msg.readInt16(); // guild emblem
msg.readInt16(); // manner
@@ -195,19 +187,19 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
msg.readInt8(); // karma
gender = msg.readInt8();
- if (player)
+ if (dstBeing->getType() == ActorSprite::PLAYER)
{
- player->setGender((gender == 0)
- ? GENDER_FEMALE : GENDER_MALE);
+ dstBeing->setGender((gender == 0)
+ ? GENDER_FEMALE : GENDER_MALE);
// Set these after the gender, as the sprites may be gender-specific
- player->setSprite(SPRITE_HAIR, hairStyle * -1, ColorDB::get(hairColor));
- player->setSprite(SPRITE_BOTTOMCLOTHES, headBottom);
- player->setSprite(SPRITE_TOPCLOTHES, headMid);
- player->setSprite(SPRITE_HAT, headTop);
- player->setSprite(SPRITE_SHOE, shoes);
- player->setSprite(SPRITE_GLOVES, gloves);
- player->setSprite(SPRITE_WEAPON, weapon, "", true);
- player->setSprite(SPRITE_SHIELD, shield);
+ dstBeing->setSprite(SPRITE_HAIR, hairStyle * -1, ColorDB::get(hairColor));
+ dstBeing->setSprite(SPRITE_BOTTOMCLOTHES, headBottom);
+ dstBeing->setSprite(SPRITE_TOPCLOTHES, headMid);
+ dstBeing->setSprite(SPRITE_HAT, headTop);
+ dstBeing->setSprite(SPRITE_SHOE, shoes);
+ dstBeing->setSprite(SPRITE_GLOVES, gloves);
+ dstBeing->setSprite(SPRITE_WEAPON, weapon, "", true);
+ dstBeing->setSprite(SPRITE_SHIELD, shield);
}
if (msg.getId() == SMSG_BEING_MOVE)
@@ -420,9 +412,6 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
break;
}
- if (dstBeing->getType() == Being::PLAYER)
- player = static_cast<Player*>(dstBeing);
-
int type = msg.readInt8();
int id = 0;
int id2 = 0;
@@ -440,41 +429,41 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
switch (type)
{
case 1: // eAthena LOOK_HAIR
- player->setSpriteID(SPRITE_HAIR, id *-1);
+ dstBeing->setSpriteID(SPRITE_HAIR, id *-1);
break;
case 2: // Weapon ID in id, Shield ID in id2
- player->setSprite(SPRITE_WEAPON, id, "", true);
- player->setSprite(SPRITE_SHIELD, id2);
+ dstBeing->setSprite(SPRITE_WEAPON, id, "", true);
+ dstBeing->setSprite(SPRITE_SHIELD, id2);
break;
case 3: // Change lower headgear for eAthena, pants for us
- player->setSprite(SPRITE_BOTTOMCLOTHES, id);
+ dstBeing->setSprite(SPRITE_BOTTOMCLOTHES, id);
break;
case 4: // Change upper headgear for eAthena, hat for us
- player->setSprite(SPRITE_HAT, id);
+ dstBeing->setSprite(SPRITE_HAT, id);
break;
case 5: // Change middle headgear for eathena, armor for us
- player->setSprite(SPRITE_TOPCLOTHES, id);
+ dstBeing->setSprite(SPRITE_TOPCLOTHES, id);
break;
case 6: // eAthena LOOK_HAIR_COLOR
- player->setSpriteColor(SPRITE_HAIR, ColorDB::get(id));
+ dstBeing->setSpriteColor(SPRITE_HAIR, ColorDB::get(id));
break;
case 8: // eAthena LOOK_SHIELD
- player->setSprite(SPRITE_SHIELD, id);
+ dstBeing->setSprite(SPRITE_SHIELD, id);
break;
case 9: // eAthena LOOK_SHOES
- player->setSprite(SPRITE_SHOE, id);
+ dstBeing->setSprite(SPRITE_SHOE, id);
break;
case 10: // LOOK_GLOVES
- player->setSprite(SPRITE_GLOVES, id);
+ dstBeing->setSprite(SPRITE_GLOVES, id);
break;
case 11: // LOOK_CAPE
- player->setSprite(SPRITE_CAPE, id);
+ dstBeing->setSprite(SPRITE_CAPE, id);
break;
case 12:
- player->setSprite(SPRITE_MISC1, id);
+ dstBeing->setSprite(SPRITE_MISC1, id);
break;
case 13:
- player->setSprite(SPRITE_MISC2, id);
+ dstBeing->setSprite(SPRITE_MISC2, id);
break;
default:
logger->log("SMSG_BEING_CHANGE_LOOKS: unsupported type: "
@@ -533,13 +522,10 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
break;
}
- if (dstBeing->getType() == Being::PLAYER)
- player = static_cast<Player*>(dstBeing);
-
if (Party *party = player_node->getParty()){
if (party->isMember(id))
{
- player->setParty(party);
+ dstBeing->setParty(party);
}
}
@@ -565,21 +551,21 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
msg.readInt16(); // manner
dstBeing->setStatusEffectBlock(32, msg.readInt16()); // opt3
msg.readInt8(); // karma
- player->setGender((msg.readInt8() == 0)
+ dstBeing->setGender((msg.readInt8() == 0)
? GENDER_FEMALE : GENDER_MALE);
// Set these after the gender, as the sprites may be gender-specific
- player->setSprite(SPRITE_WEAPON, weapon, "", true);
- player->setSprite(SPRITE_SHIELD, shield);
- //player->setSprite(SPRITE_SHOE, shoes);
- player->setSprite(SPRITE_BOTTOMCLOTHES, headBottom);
- player->setSprite(SPRITE_TOPCLOTHES, headMid);
- player->setSprite(SPRITE_HAT, headTop);
- //player->setSprite(SPRITE_GLOVES, gloves);
- //player->setSprite(SPRITE_CAPE, cape);
- //player->setSprite(SPRITE_MISC1, misc1);
- //player->setSprite(SPRITE_MISC2, misc2);
- player->setSprite(SPRITE_HAIR, hairStyle * -1, ColorDB::get(hairColor));
+ dstBeing->setSprite(SPRITE_WEAPON, weapon, "", true);
+ dstBeing->setSprite(SPRITE_SHIELD, shield);
+ //dstBeing->setSprite(SPRITE_SHOE, shoes);
+ dstBeing->setSprite(SPRITE_BOTTOMCLOTHES, headBottom);
+ dstBeing->setSprite(SPRITE_TOPCLOTHES, headMid);
+ dstBeing->setSprite(SPRITE_HAT, headTop);
+ //dstBeing->setSprite(SPRITE_GLOVES, gloves);
+ //dstBeing->setSprite(SPRITE_CAPE, cape);
+ //dstBeing->setSprite(SPRITE_MISC1, misc1);
+ //dstBeing->setSprite(SPRITE_MISC2, misc2);
+ dstBeing->setSprite(SPRITE_HAIR, hairStyle * -1, ColorDB::get(hairColor));
if (msg.getId() == SMSG_PLAYER_MOVE)
{
@@ -609,7 +595,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
gmstatus = msg.readInt16();
if (gmstatus & 0x80)
- player->setGM(true);
+ dstBeing->setGM(true);
if (msg.getId() == SMSG_PLAYER_UPDATE_1)
{
diff --git a/src/net/tmwa/buysellhandler.cpp b/src/net/tmwa/buysellhandler.cpp
index 209f034d..e231c54c 100644
--- a/src/net/tmwa/buysellhandler.cpp
+++ b/src/net/tmwa/buysellhandler.cpp
@@ -25,7 +25,6 @@
#include "inventory.h"
#include "item.h"
#include "localplayer.h"
-#include "npc.h"
#include "gui/buy.h"
#include "gui/buysell.h"
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index f91dfc77..843e5c9f 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -314,17 +314,17 @@ void CharServerHandler::switchCharacter()
outMsg.writeInt8(1);
}
-int CharServerHandler::baseSprite() const
+unsigned int CharServerHandler::baseSprite() const
{
return SPRITE_BASE;
}
-int CharServerHandler::hairSprite() const
+unsigned int CharServerHandler::hairSprite() const
{
return SPRITE_HAIR;
}
-int CharServerHandler::maxSprite() const
+unsigned int CharServerHandler::maxSprite() const
{
return SPRITE_VECTOREND;
}
diff --git a/src/net/tmwa/charserverhandler.h b/src/net/tmwa/charserverhandler.h
index e80d22c4..52bac811 100644
--- a/src/net/tmwa/charserverhandler.h
+++ b/src/net/tmwa/charserverhandler.h
@@ -63,11 +63,11 @@ class CharServerHandler : public MessageHandler, public Net::CharHandler
void switchCharacter();
- int baseSprite() const;
+ unsigned int baseSprite() const;
- int hairSprite() const;
+ unsigned int hairSprite() const;
- int maxSprite() const;
+ unsigned int maxSprite() const;
void connect();
diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp
index 8a106841..3d3b0ab2 100644
--- a/src/net/tmwa/guildhandler.cpp
+++ b/src/net/tmwa/guildhandler.cpp
@@ -401,10 +401,10 @@ void GuildHandler::invite(int guildId, const std::string &name)
// TODO?
}
-void GuildHandler::invite(int guildId, Player *player)
+void GuildHandler::invite(int guildId, Being *being)
{
MessageOut msg(CMSG_GUILD_INVITE);
- msg.writeInt32(player->getId());
+ msg.writeInt32(being->getId());
msg.writeInt32(0); // Unused
msg.writeInt32(0); // Unused
}
diff --git a/src/net/tmwa/guildhandler.h b/src/net/tmwa/guildhandler.h
index 39dbe486..8bde222f 100644
--- a/src/net/tmwa/guildhandler.h
+++ b/src/net/tmwa/guildhandler.h
@@ -40,7 +40,7 @@ class GuildHandler : public Net::GuildHandler, public MessageHandler
void invite(int guildId, const std::string &name);
- void invite(int guildId, Player *player);
+ void invite(int guildId, Being *being);
void inviteResponse(int guildId, bool response);
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp
index e6b16f2d..9d7e72ea 100644
--- a/src/net/tmwa/npchandler.cpp
+++ b/src/net/tmwa/npchandler.cpp
@@ -23,7 +23,6 @@
#include "beingmanager.h"
#include "localplayer.h"
-#include "npc.h"
#include "gui/npcdialog.h"
diff --git a/src/net/tmwa/partyhandler.cpp b/src/net/tmwa/partyhandler.cpp
index 440b75f4..90ecc0d4 100644
--- a/src/net/tmwa/partyhandler.cpp
+++ b/src/net/tmwa/partyhandler.cpp
@@ -145,10 +145,7 @@ void PartyHandler::handleMessage(Net::MessageIn &msg)
if (!(being = beingManager->findBeing(id)))
{
- if (being->getType() == Being::PLAYER)
- {
- nick = being->getName();
- }
+ nick = being->getName();
}
socialWindow->showPartyInvite(partyName, nick);
@@ -253,8 +250,7 @@ void PartyHandler::handleMessage(Net::MessageIn &msg)
nick.c_str()), BY_SERVER);
Being *b = beingManager->findBeing(id);
- if (b->getType() == Being::PLAYER)
- static_cast<Player*>(b)->setParty(NULL);
+ b->setParty(NULL);
taParty->removeMember(id);
}
@@ -276,7 +272,7 @@ void PartyHandler::handleMessage(Net::MessageIn &msg)
// lets make sure they get the party hilight.
if (Being *b = beingManager->findBeing(id))
{
- static_cast<Player*>(b)->setParty(taParty);
+ b->setParty(taParty);
}
}
break;
@@ -319,10 +315,10 @@ void PartyHandler::join(int partyId)
// TODO?
}
-void PartyHandler::invite(Player *player)
+void PartyHandler::invite(Being *being)
{
MessageOut outMsg(CMSG_PARTY_INVITE);
- outMsg.writeInt32(player->getId());
+ outMsg.writeInt32(being->getId());
}
void PartyHandler::invite(const std::string &name)
@@ -353,10 +349,10 @@ void PartyHandler::leave()
MessageOut outMsg(CMSG_PARTY_LEAVE);
}
-void PartyHandler::kick(Player *player)
+void PartyHandler::kick(Being *being)
{
MessageOut outMsg(CMSG_PARTY_KICK);
- outMsg.writeInt32(player->getId());
+ outMsg.writeInt32(being->getId());
outMsg.writeString("", 24); //Unused
}
diff --git a/src/net/tmwa/partyhandler.h b/src/net/tmwa/partyhandler.h
index fc8d741f..5afc8e53 100644
--- a/src/net/tmwa/partyhandler.h
+++ b/src/net/tmwa/partyhandler.h
@@ -43,7 +43,7 @@ class PartyHandler : public MessageHandler, public Net::PartyHandler
void join(int partyId);
- void invite(Player *player);
+ void invite(Being *being);
void invite(const std::string &name);
@@ -51,7 +51,7 @@ class PartyHandler : public MessageHandler, public Net::PartyHandler
void leave();
- void kick(Player *player);
+ void kick(Being *being);
void kick(const std::string &name);
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index afa2c71b..62cdc168 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -24,7 +24,6 @@
#include "game.h"
#include "localplayer.h"
#include "log.h"
-#include "npc.h"
#include "units.h"
#include "gui/buy.h"
diff --git a/src/net/tmwa/token.h b/src/net/tmwa/token.h
index d2a21012..3e781cd8 100644
--- a/src/net/tmwa/token.h
+++ b/src/net/tmwa/token.h
@@ -19,7 +19,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "player.h"
+#include "being.h"
#ifndef NET_TA_TOKEN_H
#define NET_TA_TOKEN_H