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-rw-r--r--src/net/ea/inventoryhandler.cpp4
-rw-r--r--src/net/ea/inventoryhandler.h4
-rw-r--r--src/net/ea/playerhandler.cpp1
3 files changed, 3 insertions, 6 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index 60288ed3..1b191354 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -29,8 +29,6 @@
#include "localplayer.h"
#include "log.h"
-#include "gui/storagewindow.h"
-
#include "gui/widgets/chattab.h"
#include "net/messagein.h"
@@ -308,7 +306,7 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
mInventoryItems.clear();
if (!mStorageWindow)
- mStorageWindow = new StorageWindow(mStorage);
+ mStorageWindow = new InventoryWindow(mStorage);
}
break;
diff --git a/src/net/ea/inventoryhandler.h b/src/net/ea/inventoryhandler.h
index 2699e584..d08e4772 100644
--- a/src/net/ea/inventoryhandler.h
+++ b/src/net/ea/inventoryhandler.h
@@ -26,7 +26,7 @@
#include "inventory.h"
#include "localplayer.h"
-#include "gui/storagewindow.h"
+#include "gui/inventorywindow.h"
#include "net/inventoryhandler.h"
#include "net/net.h"
@@ -151,7 +151,7 @@ class InventoryHandler : public MessageHandler, public Net::InventoryHandler
EquipBackend mEquips;
InventoryItems mInventoryItems;
Inventory *mStorage;
- StorageWindow *mStorageWindow;
+ InventoryWindow *mStorageWindow;
};
} // namespace EAthena
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index 89e55f92..6aeb5168 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -34,7 +34,6 @@
#include "gui/okdialog.h"
#include "gui/sell.h"
#include "gui/statuswindow.h"
-#include "gui/storagewindow.h"
#include "gui/viewport.h"
#include "gui/widgets/chattab.h"