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+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef NET_TMWSERV_MAPHANDLER_H
+#define NET_TMWSERV_MAPHANDLER_H
+
+#include "net/gamehandler.h"
+#include "net/messagehandler.h"
+
+#include "net/serverinfo.h"
+
+namespace TmwServ {
+
+class GameHandler : public MessageHandler, public Net::GameHandler
+{
+ public:
+ GameHandler();
+
+ void handleMessage(MessageIn &msg);
+
+ void connect();
+
+ bool isConnected();
+
+ void disconnect();
+
+ void inGame();
+
+ void mapLoaded(const std::string &mapName);
+
+ void who();
+
+ void quit();
+
+ void ping(int tick);
+
+ void clear();
+};
+
+} // namespace TmwServ
+
+#endif