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Diffstat (limited to 'src/net/tmwa/npchandler.cpp')
-rw-r--r--src/net/tmwa/npchandler.cpp219
1 files changed, 104 insertions, 115 deletions
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp
index 5888c679..e1615fec 100644
--- a/src/net/tmwa/npchandler.cpp
+++ b/src/net/tmwa/npchandler.cpp
@@ -21,11 +21,9 @@
#include "net/tmwa/npchandler.h"
-#include "beingmanager.h"
+#include "actorspritemanager.h"
+#include "event.h"
#include "localplayer.h"
-#include "npc.h"
-
-#include "gui/npcdialog.h"
#include "net/messagein.h"
#include "net/messageout.h"
@@ -34,10 +32,27 @@
#include "net/tmwa/protocol.h"
+#include "utils/stringutils.h"
+
#include <SDL_types.h>
extern Net::NpcHandler *npcHandler;
+static void parseMenu(Mana::Event *event, const std::string &options)
+{
+ std::istringstream iss(options);
+
+ int count = 0;
+ std::string tmp;
+ while (getline(iss, tmp, ':'))
+ {
+ count++;
+ event->setString("choice" + toString(count), tmp);
+ }
+
+ event->setInt("choiceCount", count);
+}
+
namespace TmwAthena {
NpcHandler::NpcHandler()
@@ -53,6 +68,8 @@ NpcHandler::NpcHandler()
};
handledMessages = _messages;
npcHandler = this;
+
+ listen("NPC");
}
void NpcHandler::handleMessage(Net::MessageIn &msg)
@@ -63,126 +80,103 @@ void NpcHandler::handleMessage(Net::MessageIn &msg)
}
int npcId = msg.readInt32();
- NpcDialogs::iterator diag = mNpcDialogs.find(npcId);
- NpcDialog *dialog = 0;
-
- if (diag == mNpcDialogs.end())
- {
- // Empty dialogs don't help
- if (msg.getId() == SMSG_NPC_CLOSE)
- {
- closeDialog(npcId);
- return;
- }
- else if (msg.getId() == SMSG_NPC_NEXT)
- {
- nextDialog(npcId);
- return;
- }
- else
- {
- dialog = new NpcDialog(npcId);
- Wrapper wrap;
- wrap.dialog = dialog;
- mNpcDialogs[npcId] = wrap;
- }
- }
- else
- {
- dialog = diag->second.dialog;
- }
+ Mana::Event *event = 0;
switch (msg.getId())
{
- case SMSG_NPC_CHOICE:
- dialog->choiceRequest();
- dialog->parseListItems(msg.readString(msg.getLength() - 8));
- break;
-
- case SMSG_NPC_MESSAGE:
- dialog->addText(msg.readString(msg.getLength() - 8));
- break;
-
- case SMSG_NPC_CLOSE:
- // Show the close button
- dialog->showCloseButton();
- break;
-
- case SMSG_NPC_NEXT:
- // Show the next button
- dialog->showNextButton();
- break;
-
- case SMSG_NPC_INT_INPUT:
- // Request for an integer
- dialog->integerRequest(0);
- break;
-
- case SMSG_NPC_STR_INPUT:
- // Request for a string
- dialog->textRequest("");
- break;
+ case SMSG_NPC_CHOICE:
+ event = new Mana::Event("Menu");
+ event->setInt("id", npcId);
+ parseMenu(event, msg.readString(msg.getLength() - 8));
+ event->trigger("NPC");
+ break;
+
+ case SMSG_NPC_MESSAGE:
+ event = new Mana::Event("Message");
+ event->setInt("id", npcId);
+ event->setString("text", msg.readString(msg.getLength() - 8));
+ event->trigger("NPC");
+ break;
+
+ case SMSG_NPC_CLOSE:
+ // Show the close button
+ event = new Mana::Event("Close");
+ event->setInt("id", npcId);
+ event->trigger("NPC");
+ break;
+
+ case SMSG_NPC_NEXT:
+ // Show the next button
+ event = new Mana::Event("Next");
+ event->setInt("id", npcId);
+ event->trigger("NPC");
+ break;
+
+ case SMSG_NPC_INT_INPUT:
+ // Request for an integer
+ event = new Mana::Event("IntegerInput");
+ event->setInt("id", npcId);
+ event->trigger("NPC");
+ break;
+
+ case SMSG_NPC_STR_INPUT:
+ // Request for a string
+ event = new Mana::Event("StringInput");
+ event->setInt("id", npcId);
+ event->trigger("NPC");
+ break;
}
+ delete event;
+
if (player_node->getCurrentAction() != Being::SIT)
player_node->setAction(Being::STAND);
}
-void NpcHandler::talk(int npcId)
+void NpcHandler::event(const std::string &channel, const Mana::Event &event)
{
- MessageOut outMsg(CMSG_NPC_TALK);
- outMsg.writeInt32(npcId);
- outMsg.writeInt8(0); // Unused
-}
-
-void NpcHandler::nextDialog(int npcId)
-{
- MessageOut outMsg(CMSG_NPC_NEXT_REQUEST);
- outMsg.writeInt32(npcId);
-}
-
-void NpcHandler::closeDialog(int npcId)
-{
- MessageOut outMsg(CMSG_NPC_CLOSE);
- outMsg.writeInt32(npcId);
-
- NpcDialogs::iterator it = mNpcDialogs.find(npcId);
- if (it != mNpcDialogs.end())
+ if (channel == "NPC")
{
- (*it).second.dialog->close();
- mNpcDialogs.erase(it);
+ if (event.getName() == "doTalk")
+ {
+ MessageOut outMsg(CMSG_NPC_TALK);
+ outMsg.writeInt32(event.getInt("npcId"));
+ outMsg.writeInt8(0); // Unused
+ }
+ else if (event.getName() == "doNext")
+ {
+ MessageOut outMsg(CMSG_NPC_NEXT_REQUEST);
+ outMsg.writeInt32(event.getInt("npcId"));
+ }
+ else if (event.getName() == "doClose")
+ {
+ MessageOut outMsg(CMSG_NPC_CLOSE);
+ outMsg.writeInt32(event.getInt("npcId"));
+ }
+ else if (event.getName() == "doMenu")
+ {
+ MessageOut outMsg(CMSG_NPC_LIST_CHOICE);
+ outMsg.writeInt32(event.getInt("npcId"));
+ outMsg.writeInt8(event.getInt("choice"));
+ }
+ else if (event.getName() == "doIntegerInput")
+ {
+ MessageOut outMsg(CMSG_NPC_INT_RESPONSE);
+ outMsg.writeInt32(event.getInt("npcId"));
+ outMsg.writeInt32(event.getInt("value"));
+ }
+ else if (event.getName() == "doStringInput")
+ {
+ const std::string &value = event.getString("value");
+ MessageOut outMsg(CMSG_NPC_STR_RESPONSE);
+ outMsg.writeInt16(value.length() + 9);
+ outMsg.writeInt32(event.getInt("npcId"));
+ outMsg.writeString(value, value.length());
+ outMsg.writeInt8(0); // Prevent problems with string reading
+ }
}
}
-void NpcHandler::listInput(int npcId, int value)
-{
- MessageOut outMsg(CMSG_NPC_LIST_CHOICE);
- outMsg.writeInt32(npcId);
- outMsg.writeInt8(value);
-}
-
-void NpcHandler::integerInput(int npcId, int value)
-{
- MessageOut outMsg(CMSG_NPC_INT_RESPONSE);
- outMsg.writeInt32(npcId);
- outMsg.writeInt32(value);
-}
-
-void NpcHandler::stringInput(int npcId, const std::string &value)
-{
- MessageOut outMsg(CMSG_NPC_STR_RESPONSE);
- outMsg.writeInt16(value.length() + 9);
- outMsg.writeInt32(npcId);
- outMsg.writeString(value, value.length());
- outMsg.writeInt8(0); // Prevent problems with string reading
-}
-
-void NpcHandler::sendLetter(int npcId, const std::string &recipient,
- const std::string &text)
-{
- // TODO
-}
-
void NpcHandler::startShopping(int beingId)
{
// TODO
@@ -223,9 +217,4 @@ void NpcHandler::endShopping(int beingId)
// TODO
}
-void NpcHandler::clearDialogs()
-{
- mNpcDialogs.clear();
-}
-
} // namespace TmwAthena