diff options
Diffstat (limited to 'src/net/tmwa/npchandler.cpp')
-rw-r--r-- | src/net/tmwa/npchandler.cpp | 219 |
1 files changed, 104 insertions, 115 deletions
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp index 5888c679..e1615fec 100644 --- a/src/net/tmwa/npchandler.cpp +++ b/src/net/tmwa/npchandler.cpp @@ -21,11 +21,9 @@ #include "net/tmwa/npchandler.h" -#include "beingmanager.h" +#include "actorspritemanager.h" +#include "event.h" #include "localplayer.h" -#include "npc.h" - -#include "gui/npcdialog.h" #include "net/messagein.h" #include "net/messageout.h" @@ -34,10 +32,27 @@ #include "net/tmwa/protocol.h" +#include "utils/stringutils.h" + #include <SDL_types.h> extern Net::NpcHandler *npcHandler; +static void parseMenu(Mana::Event *event, const std::string &options) +{ + std::istringstream iss(options); + + int count = 0; + std::string tmp; + while (getline(iss, tmp, ':')) + { + count++; + event->setString("choice" + toString(count), tmp); + } + + event->setInt("choiceCount", count); +} + namespace TmwAthena { NpcHandler::NpcHandler() @@ -53,6 +68,8 @@ NpcHandler::NpcHandler() }; handledMessages = _messages; npcHandler = this; + + listen("NPC"); } void NpcHandler::handleMessage(Net::MessageIn &msg) @@ -63,126 +80,103 @@ void NpcHandler::handleMessage(Net::MessageIn &msg) } int npcId = msg.readInt32(); - NpcDialogs::iterator diag = mNpcDialogs.find(npcId); - NpcDialog *dialog = 0; - - if (diag == mNpcDialogs.end()) - { - // Empty dialogs don't help - if (msg.getId() == SMSG_NPC_CLOSE) - { - closeDialog(npcId); - return; - } - else if (msg.getId() == SMSG_NPC_NEXT) - { - nextDialog(npcId); - return; - } - else - { - dialog = new NpcDialog(npcId); - Wrapper wrap; - wrap.dialog = dialog; - mNpcDialogs[npcId] = wrap; - } - } - else - { - dialog = diag->second.dialog; - } + Mana::Event *event = 0; switch (msg.getId()) { - case SMSG_NPC_CHOICE: - dialog->choiceRequest(); - dialog->parseListItems(msg.readString(msg.getLength() - 8)); - break; - - case SMSG_NPC_MESSAGE: - dialog->addText(msg.readString(msg.getLength() - 8)); - break; - - case SMSG_NPC_CLOSE: - // Show the close button - dialog->showCloseButton(); - break; - - case SMSG_NPC_NEXT: - // Show the next button - dialog->showNextButton(); - break; - - case SMSG_NPC_INT_INPUT: - // Request for an integer - dialog->integerRequest(0); - break; - - case SMSG_NPC_STR_INPUT: - // Request for a string - dialog->textRequest(""); - break; + case SMSG_NPC_CHOICE: + event = new Mana::Event("Menu"); + event->setInt("id", npcId); + parseMenu(event, msg.readString(msg.getLength() - 8)); + event->trigger("NPC"); + break; + + case SMSG_NPC_MESSAGE: + event = new Mana::Event("Message"); + event->setInt("id", npcId); + event->setString("text", msg.readString(msg.getLength() - 8)); + event->trigger("NPC"); + break; + + case SMSG_NPC_CLOSE: + // Show the close button + event = new Mana::Event("Close"); + event->setInt("id", npcId); + event->trigger("NPC"); + break; + + case SMSG_NPC_NEXT: + // Show the next button + event = new Mana::Event("Next"); + event->setInt("id", npcId); + event->trigger("NPC"); + break; + + case SMSG_NPC_INT_INPUT: + // Request for an integer + event = new Mana::Event("IntegerInput"); + event->setInt("id", npcId); + event->trigger("NPC"); + break; + + case SMSG_NPC_STR_INPUT: + // Request for a string + event = new Mana::Event("StringInput"); + event->setInt("id", npcId); + event->trigger("NPC"); + break; } + delete event; + if (player_node->getCurrentAction() != Being::SIT) player_node->setAction(Being::STAND); } -void NpcHandler::talk(int npcId) +void NpcHandler::event(const std::string &channel, const Mana::Event &event) { - MessageOut outMsg(CMSG_NPC_TALK); - outMsg.writeInt32(npcId); - outMsg.writeInt8(0); // Unused -} - -void NpcHandler::nextDialog(int npcId) -{ - MessageOut outMsg(CMSG_NPC_NEXT_REQUEST); - outMsg.writeInt32(npcId); -} - -void NpcHandler::closeDialog(int npcId) -{ - MessageOut outMsg(CMSG_NPC_CLOSE); - outMsg.writeInt32(npcId); - - NpcDialogs::iterator it = mNpcDialogs.find(npcId); - if (it != mNpcDialogs.end()) + if (channel == "NPC") { - (*it).second.dialog->close(); - mNpcDialogs.erase(it); + if (event.getName() == "doTalk") + { + MessageOut outMsg(CMSG_NPC_TALK); + outMsg.writeInt32(event.getInt("npcId")); + outMsg.writeInt8(0); // Unused + } + else if (event.getName() == "doNext") + { + MessageOut outMsg(CMSG_NPC_NEXT_REQUEST); + outMsg.writeInt32(event.getInt("npcId")); + } + else if (event.getName() == "doClose") + { + MessageOut outMsg(CMSG_NPC_CLOSE); + outMsg.writeInt32(event.getInt("npcId")); + } + else if (event.getName() == "doMenu") + { + MessageOut outMsg(CMSG_NPC_LIST_CHOICE); + outMsg.writeInt32(event.getInt("npcId")); + outMsg.writeInt8(event.getInt("choice")); + } + else if (event.getName() == "doIntegerInput") + { + MessageOut outMsg(CMSG_NPC_INT_RESPONSE); + outMsg.writeInt32(event.getInt("npcId")); + outMsg.writeInt32(event.getInt("value")); + } + else if (event.getName() == "doStringInput") + { + const std::string &value = event.getString("value"); + MessageOut outMsg(CMSG_NPC_STR_RESPONSE); + outMsg.writeInt16(value.length() + 9); + outMsg.writeInt32(event.getInt("npcId")); + outMsg.writeString(value, value.length()); + outMsg.writeInt8(0); // Prevent problems with string reading + } } } -void NpcHandler::listInput(int npcId, int value) -{ - MessageOut outMsg(CMSG_NPC_LIST_CHOICE); - outMsg.writeInt32(npcId); - outMsg.writeInt8(value); -} - -void NpcHandler::integerInput(int npcId, int value) -{ - MessageOut outMsg(CMSG_NPC_INT_RESPONSE); - outMsg.writeInt32(npcId); - outMsg.writeInt32(value); -} - -void NpcHandler::stringInput(int npcId, const std::string &value) -{ - MessageOut outMsg(CMSG_NPC_STR_RESPONSE); - outMsg.writeInt16(value.length() + 9); - outMsg.writeInt32(npcId); - outMsg.writeString(value, value.length()); - outMsg.writeInt8(0); // Prevent problems with string reading -} - -void NpcHandler::sendLetter(int npcId, const std::string &recipient, - const std::string &text) -{ - // TODO -} - void NpcHandler::startShopping(int beingId) { // TODO @@ -223,9 +217,4 @@ void NpcHandler::endShopping(int beingId) // TODO } -void NpcHandler::clearDialogs() -{ - mNpcDialogs.clear(); -} - } // namespace TmwAthena |