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-rw-r--r--src/net/playerhandler.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h
index 8d697e46..0d638ac1 100644
--- a/src/net/playerhandler.h
+++ b/src/net/playerhandler.h
@@ -74,7 +74,7 @@ class PlayerHandler
* Convert the original server-dependant speed for internal use.
*/
virtual Vector getPixelsPerTickMoveSpeed(const Vector &speed,
- Map *map = 0) = 0;
+ Map *map = nullptr) = 0;
/**
* Tells whether the client has to use pixel paths.