diff options
Diffstat (limited to 'src/net/network.h')
-rw-r--r-- | src/net/network.h | 143 |
1 files changed, 52 insertions, 91 deletions
diff --git a/src/net/network.h b/src/net/network.h index 02fe7538..13576e79 100644 --- a/src/net/network.h +++ b/src/net/network.h @@ -1,118 +1,79 @@ /* * The Mana World - * Copyright (C) 2004 The Mana World Development Team + * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * - * This program is free software; you can redistribute it and/or modify + * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * - * This program is distributed in the hope that it will be useful, + * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software + * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#ifndef NETWORK_ -#define NETWORK_ +#ifndef _TMW_NET_NETWORK_H +#define _TMW_NET_NETWORK_H -#include <map> -#include <SDL_net.h> -#include <SDL_thread.h> -#include <string> +#include <iosfwd> /** - * Protocol version, reported to the eAthena char and mapserver who can adjust - * the protocol accordingly. + * \defgroup Network Core network layer */ -#define CLIENT_PROTOCOL_VERSION 1 class MessageHandler; -class MessageIn; +class MessageOut; -class Network; - -class Network +/** + * \ingroup Network + */ +namespace Net { - public: - friend int networkThread(void *data); - friend class MessageOut; - - Network(); - - ~Network(); - - bool connect(const std::string &address, short port); - - void disconnect(); - - void registerHandler(MessageHandler *handler); - - void unregisterHandler(MessageHandler *handler); - - void clearHandlers(); - - int getState() const { return mState; } - - const std::string& getError() const { return mError; } - - bool isConnected() const { return mState == CONNECTED; } - - int getInSize() const { return mInSize; } - - void skip(int len); - - bool messageReady(); - - MessageIn getNextMessage(); - - void dispatchMessages(); - - void flush(); - - // ERROR replaced by NET_ERROR because already defined in Windows - enum { - IDLE, - CONNECTED, - CONNECTING, - DATA, - NET_ERROR - }; - - protected: - void setError(const std::string& error); - - Uint16 readWord(int pos); - - bool realConnect(); - - void receive(); - - TCPsocket mSocket; - - std::string mAddress; - short mPort; - - char *mInBuffer, *mOutBuffer; - unsigned int mInSize, mOutSize; - - unsigned int mToSkip; - - int mState; - std::string mError; - - SDL_Thread *mWorkerThread; - SDL_mutex *mMutex; - - typedef std::map<Uint16, MessageHandler*> MessageHandlers; - typedef MessageHandlers::iterator MessageHandlerIterator; - MessageHandlers mMessageHandlers; -}; + class Connection; + + /** + * Initializes the network subsystem. + */ + void initialize(); + + /** + * Finalizes the network subsystem. + */ + void finalize(); + + /** + * Returns a new Connection object. Should be deleted by the caller. + */ + Connection *getConnection(); + + /** + * Registers a message handler. A message handler handles a certain + * subset of incoming messages. + */ + void registerHandler(MessageHandler *handler); + + /** + * Unregisters a message handler. + */ + void unregisterHandler(MessageHandler *handler); + + /** + * Clears all registered message handlers. + */ + void clearHandlers(); + + /* + * Handles all events and dispatches incoming messages to the + * registered handlers + */ + void flush(); +} #endif |