diff options
Diffstat (limited to 'src/net/manaserv/tradehandler.cpp')
-rw-r--r-- | src/net/manaserv/tradehandler.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/net/manaserv/tradehandler.cpp b/src/net/manaserv/tradehandler.cpp index aa2f9ab5..46664193 100644 --- a/src/net/manaserv/tradehandler.cpp +++ b/src/net/manaserv/tradehandler.cpp @@ -25,10 +25,10 @@ #include "net/manaserv/gameserver/player.h" #include "net/manaserv/connection.h" +#include "net/manaserv/messagein.h" +#include "net/manaserv/messageout.h" #include "net/manaserv/protocol.h" -#include "net/messagein.h" -#include "net/messageout.h" #include "net/net.h" #include "beingmanager.h" @@ -56,9 +56,9 @@ namespace { { if (event.getId() == "yes") { - MessageOut msg(PGMSG_TRADE_REQUEST); + ManaServ::MessageOut msg(PGMSG_TRADE_REQUEST); msg.writeInt16(tradePartnerID); - Net::GameServer::connection->send(msg); + ManaServ::GameServer::connection->send(msg); } else Net::getTradeHandler()->cancel(); @@ -100,7 +100,7 @@ void TradeHandler::setAcceptTradeRequests(bool acceptTradeRequests) } } -void TradeHandler::handleMessage(MessageIn &msg) +void TradeHandler::handleMessage(Net::MessageIn &msg) { switch (msg.getId()) { @@ -170,13 +170,13 @@ void TradeHandler::request(Being *being) MessageOut msg(PGMSG_TRADE_REQUEST); msg.writeInt16(tradePartnerID); - Net::GameServer::connection->send(msg); + GameServer::connection->send(msg); } void TradeHandler::respond(bool accept) { MessageOut msg(accept ? PGMSG_TRADE_REQUEST : PGMSG_TRADE_CANCEL); - Net::GameServer::connection->send(msg); + GameServer::connection->send(msg); if (!accept) player_node->setTrading(false); @@ -187,7 +187,7 @@ void TradeHandler::addItem(Item *item, int amount) MessageOut msg(PGMSG_TRADE_ADD_ITEM); msg.writeInt8(item->getInvIndex()); msg.writeInt8(amount); - Net::GameServer::connection->send(msg); + GameServer::connection->send(msg); tradeWindow->addItem(item->getId(), true, amount); item->increaseQuantity(-amount); @@ -202,25 +202,25 @@ void TradeHandler::setMoney(int amount) { MessageOut msg(PGMSG_TRADE_SET_MONEY); msg.writeInt32(amount); - Net::GameServer::connection->send(msg); + GameServer::connection->send(msg); } void TradeHandler::confirm() { MessageOut msg(PGMSG_TRADE_CONFIRM); - Net::GameServer::connection->send(msg); + GameServer::connection->send(msg); } void TradeHandler::finish() { MessageOut msg(PGMSG_TRADE_AGREED); - Net::GameServer::connection->send(msg); + GameServer::connection->send(msg); } void TradeHandler::cancel() { MessageOut msg(PGMSG_TRADE_CANCEL); - Net::GameServer::connection->send(msg); + GameServer::connection->send(msg); } } // namespace ManaServ |