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-rw-r--r--src/net/inventoryhandler.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp
index 6fdb827d..d48a77a5 100644
--- a/src/net/inventoryhandler.cpp
+++ b/src/net/inventoryhandler.cpp
@@ -58,21 +58,21 @@ void InventoryHandler::handleMessage(MessageIn &msg)
case GPMSG_INVENTORY:
while (msg.getUnreadLength())
{
- int slot = msg.readByte();
+ int slot = msg.readInt8();
if (slot == 255)
{
- player_node->setMoney(msg.readLong());
+ player_node->setMoney(msg.readInt32());
continue;
}
- int id = msg.readShort();
+ int id = msg.readInt16();
if (slot < EQUIPMENT_SIZE)
{
player_node->mEquipment->setEquipment(slot, id);
}
else if (slot >= 32 && slot < 32 + INVENTORY_SIZE)
{
- int amount = id ? msg.readByte() : 0;
+ int amount = id ? msg.readInt8() : 0;
player_node->setInvItem(slot - 32, id, amount);
}
};