diff options
Diffstat (limited to 'src/net/ea')
-rw-r--r-- | src/net/ea/charserverhandler.cpp | 36 | ||||
-rw-r--r-- | src/net/ea/charserverhandler.h | 10 |
2 files changed, 33 insertions, 13 deletions
diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp index 822c15c4..377cd2dd 100644 --- a/src/net/ea/charserverhandler.cpp +++ b/src/net/ea/charserverhandler.cpp @@ -31,7 +31,7 @@ #include "logindata.h" #include "main.h" -#include "gui/char_select.h" +#include "gui/charcreatedialog.h" #include "gui/ok_dialog.h" #include "utils/gettext.h" @@ -39,6 +39,8 @@ Net::CharHandler *charHandler; +namespace EAthena { + CharServerHandler::CharServerHandler(): mCharCreateDialog(0) { @@ -239,6 +241,24 @@ LocalPlayer *CharServerHandler::readPlayerData(MessageIn &msg, int &slot) return tempPlayer; } +void CharServerHandler::setCharCreateDialog(CharCreateDialog *window) +{ + mCharCreateDialog = window; + + if (!mCharCreateDialog) return; + + std::vector<std::string> attributes; + attributes.push_back(_("Strength:")); + attributes.push_back(_("Agility:")); + attributes.push_back(_("Vitality:")); + attributes.push_back(_("Intelligence:")); + attributes.push_back(_("Dexterity:")); + attributes.push_back(_("Luck:")); + + mCharCreateDialog->setAttributes(attributes, 30, 1, 9); + mCharCreateDialog->setFixedGender(true); +} + void CharServerHandler::chooseCharacter(int slot, LocalPlayer* character) { MessageOut outMsg(CMSG_CHAR_SELECT); @@ -246,16 +266,14 @@ void CharServerHandler::chooseCharacter(int slot, LocalPlayer* character) } void CharServerHandler::newCharacter(const std::string &name, int slot, - bool gender, int hairstyle, int hairColor) + bool gender, int hairstyle, int hairColor, std::vector<int> stats) { MessageOut outMsg(CMSG_CHAR_CREATE); outMsg.writeString(name, 24); - outMsg.writeInt8(5); - outMsg.writeInt8(5); - outMsg.writeInt8(5); - outMsg.writeInt8(5); - outMsg.writeInt8(5); - outMsg.writeInt8(5); + for (int i = 0; i < 6; i++) + { + outMsg.writeInt8(stats[i]); + } outMsg.writeInt8(slot); outMsg.writeInt16(hairColor); outMsg.writeInt16(hairstyle); @@ -267,3 +285,5 @@ void CharServerHandler::deleteCharacter(int slot, LocalPlayer* character) outMsg.writeInt32(character->mCharId); outMsg.writeString("a@a.com", 40); } + +} // namespace EAthena diff --git a/src/net/ea/charserverhandler.h b/src/net/ea/charserverhandler.h index e499ab74..48392ac4 100644 --- a/src/net/ea/charserverhandler.h +++ b/src/net/ea/charserverhandler.h @@ -27,10 +27,11 @@ #include "lockedarray.h" -class CharCreateDialog; class LocalPlayer; class LoginData; +namespace EAthena { + /** * Deals with incoming messages from the character server. */ @@ -52,13 +53,12 @@ class CharServerHandler : public MessageHandler, public Net::CharHandler * dialog when a new character is succesfully created, and will unlock * the dialog when a new character failed to be created. */ - void setCharCreateDialog(CharCreateDialog *window) - { mCharCreateDialog = window; } + void setCharCreateDialog(CharCreateDialog *window); void chooseCharacter(int slot, LocalPlayer* character); void newCharacter(const std::string &name, int slot, bool gender, - int hairstyle, int hairColor); + int hairstyle, int hairColor, std::vector<int> stats); void deleteCharacter(int slot, LocalPlayer* character); @@ -70,6 +70,6 @@ class CharServerHandler : public MessageHandler, public Net::CharHandler LocalPlayer *readPlayerData(MessageIn &msg, int &slot); }; -extern Net::CharHandler *charHandler; +} // namespace EAthena #endif // NET_EA_CHARSERVERHANDLER_H |