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-rw-r--r--src/net/ea/generalhandler.cpp164
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diff --git a/src/net/ea/generalhandler.cpp b/src/net/ea/generalhandler.cpp
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+/*
+ * The Mana World
+ * Copyright (C) 2009 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "net/ea/generalhandler.h"
+
+#include "net/ea/network.h"
+#include "net/ea/protocol.h"
+
+#include "net/ea/adminhandler.h"
+#include "net/ea/beinghandler.h"
+#include "net/ea/buysellhandler.h"
+#include "net/ea/chathandler.h"
+#include "net/ea/charserverhandler.h"
+#include "net/ea/equipmenthandler.h"
+#include "net/ea/inventoryhandler.h"
+#include "net/ea/itemhandler.h"
+#include "net/ea/loginhandler.h"
+#include "net/ea/logouthandler.h"
+#include "net/ea/maphandler.h"
+#include "net/ea/npchandler.h"
+#include "net/ea/playerhandler.h"
+#include "net/ea/partyhandler.h"
+#include "net/ea/tradehandler.h"
+#include "net/ea/skillhandler.h"
+
+#include "net/ea/gui/partytab.h"
+
+#include "net/messagein.h"
+#include "net/messageout.h"
+
+#include "configuration.h"
+#include "log.h"
+#include "main.h"
+
+#include "utils/gettext.h"
+
+Net::GeneralHandler *generalHandler;
+
+namespace EAthena {
+
+GeneralHandler::GeneralHandler():
+ mAdminHandler(new AdminHandler),
+ mBeingHandler(new BeingHandler(config.getValue("EnableSync", 0) == 1)),
+ mBuySellHandler(new BuySellHandler),
+ mCharHandler(new CharServerHandler),
+ mChatHandler(new ChatHandler),
+ mEquipmentHandler(new EquipmentHandler),
+ mInventoryHandler(new InventoryHandler),
+ mItemHandler(new ItemHandler),
+ mLoginHandler(new LoginHandler),
+ mLogoutHandler(new LogoutHandler),
+ mMapHandler(new MapHandler),
+ mNpcHandler(new NpcHandler),
+ mPartyHandler(new PartyHandler),
+ mPlayerHandler(new PlayerHandler),
+ mSkillHandler(new SkillHandler),
+ mTradeHandler(new TradeHandler)
+{
+ static const Uint16 _messages[] = {
+ SMSG_CONNECTION_PROBLEM,
+ 0
+ };
+ handledMessages = _messages;
+ generalHandler = this;
+}
+
+void GeneralHandler::handleMessage(MessageIn &msg)
+{
+ int code;
+ unsigned char direction;
+
+ switch (msg.getId())
+ {
+ case SMSG_CONNECTION_PROBLEM:
+ code = msg.readInt8();
+ logger->log("Connection problem: %i", code);
+
+ switch (code) {
+ case 0:
+ errorMessage = _("Authentication failed");
+ break;
+ case 1:
+ errorMessage = _("No servers available");
+ break;
+ case 2:
+ errorMessage = _("This account is already logged in");
+ break;
+ case 3:
+ errorMessage = _("Speed hack detected");
+ break;
+ case 8:
+ errorMessage = _("Duplicated login");
+ break;
+ default:
+ errorMessage = _("Unknown connection error");
+ break;
+ }
+ state = STATE_ERROR;
+ break;
+ }
+}
+
+void GeneralHandler::load()
+{
+ mNetwork->registerHandler(mAdminHandler.get());
+ mNetwork->registerHandler(mBeingHandler.get());
+ mNetwork->registerHandler(mBuySellHandler.get());
+ mNetwork->registerHandler(mChatHandler.get());
+ mNetwork->registerHandler(mCharHandler.get());
+ mNetwork->registerHandler(mEquipmentHandler.get());
+ mNetwork->registerHandler(mInventoryHandler.get());
+ mNetwork->registerHandler(mItemHandler.get());
+ mNetwork->registerHandler(mLoginHandler.get());
+ mNetwork->registerHandler(mLogoutHandler.get());
+ mNetwork->registerHandler(mMapHandler.get());
+ mNetwork->registerHandler(mNpcHandler.get());
+ mNetwork->registerHandler(mPlayerHandler.get());
+ mNetwork->registerHandler(mSkillHandler.get());
+ mNetwork->registerHandler(mTradeHandler.get());
+ mNetwork->registerHandler(mPartyHandler.get());
+}
+
+void GeneralHandler::unload()
+{
+ mNetwork->clearHandlers();
+
+ delete partyTab;
+}
+
+void GeneralHandler::flushNetwork()
+{
+ mNetwork->flush();
+ mNetwork->dispatchMessages();
+}
+
+bool GeneralHandler::isNetworkConnected()
+{
+ return mNetwork->isConnected();
+}
+
+void GeneralHandler::guiWindowsLoaded()
+{
+ partyTab = new PartyTab();
+}
+
+} // namespace EAthena