diff options
Diffstat (limited to 'src/net/ea/buysellhandler.cpp')
-rw-r--r-- | src/net/ea/buysellhandler.cpp | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/src/net/ea/buysellhandler.cpp b/src/net/ea/buysellhandler.cpp new file mode 100644 index 00000000..480c71b8 --- /dev/null +++ b/src/net/ea/buysellhandler.cpp @@ -0,0 +1,133 @@ +/* + * The Mana World + * Copyright (C) 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include <SDL_types.h> + +#include "buysellhandler.h" +#include "../messagein.h" +#include "protocol.h" + +#include "../../beingmanager.h" +#include "../../inventory.h" +#include "../../item.h" +#include "../../localplayer.h" +#include "../../npc.h" + +#include "../../gui/buy.h" +#include "../../gui/chat.h" +#include "../../gui/sell.h" + +#include "../../utils/gettext.h" + +extern BuyDialog *buyDialog; +extern Window *buySellDialog; +extern SellDialog *sellDialog; + +BuySellHandler::BuySellHandler() +{ + static const Uint16 _messages[] = { + SMSG_NPC_BUY_SELL_CHOICE, + SMSG_NPC_BUY, + SMSG_NPC_SELL, + SMSG_NPC_BUY_RESPONSE, + SMSG_NPC_SELL_RESPONSE, + 0 + }; + handledMessages = _messages; +} + +void BuySellHandler::handleMessage(MessageIn &msg) +{ + int n_items; + switch (msg.getId()) + { + case SMSG_NPC_BUY_SELL_CHOICE: + buyDialog->setVisible(false); + buyDialog->reset(); + sellDialog->setVisible(false); + sellDialog->reset(); + buySellDialog->setVisible(true); + current_npc = dynamic_cast<NPC*>(beingManager->findBeing(msg.readInt32())); + break; + + case SMSG_NPC_BUY: + msg.readInt16(); // length + n_items = (msg.getLength() - 4) / 11; + buyDialog->reset(); + buyDialog->setMoney(player_node->getMoney()); + buyDialog->setVisible(true); + + for (int k = 0; k < n_items; k++) + { + Sint32 value = msg.readInt32(); + msg.readInt32(); // DCvalue + msg.readInt8(); // type + Sint16 itemId = msg.readInt16(); + buyDialog->addItem(itemId, 0, value); + } + break; + + case SMSG_NPC_SELL: + msg.readInt16(); // length + n_items = (msg.getLength() - 4) / 10; + if (n_items > 0) { + sellDialog->setMoney(player_node->getMoney()); + sellDialog->reset(); + sellDialog->setVisible(true); + + for (int k = 0; k < n_items; k++) + { + Sint16 index = msg.readInt16(); + Sint32 value = msg.readInt32(); + msg.readInt32(); // OCvalue + + Item *item = player_node->getInventory()->getItem(index); + if (item && !(item->isEquipped())) { + sellDialog->addItem(item, value); + } + } + } + else { + chatWindow->chatLog(_("Nothing to sell"), BY_SERVER); + if (current_npc) current_npc->handleDeath(); + } + break; + + case SMSG_NPC_BUY_RESPONSE: + if (msg.readInt8() == 0) { + chatWindow->chatLog(_("Thanks for buying"), BY_SERVER); + } else { + // Reset player money since buy dialog already assumed purchase + // would go fine + buyDialog->setMoney(player_node->getMoney()); + chatWindow->chatLog(_("Unable to buy"), BY_SERVER); + } + break; + + case SMSG_NPC_SELL_RESPONSE: + if (msg.readInt8() == 0) { + chatWindow->chatLog(_("Thanks for selling"), BY_SERVER); + } else { + chatWindow->chatLog(_("Unable to sell"), BY_SERVER); + } + break; + } +} |