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-rw-r--r--src/net/chathandler.cpp318
1 files changed, 214 insertions, 104 deletions
diff --git a/src/net/chathandler.cpp b/src/net/chathandler.cpp
index a3ccc4fb..90af899a 100644
--- a/src/net/chathandler.cpp
+++ b/src/net/chathandler.cpp
@@ -1,175 +1,285 @@
/*
* The Mana World
- * Copyright (C) 2004 The Mana World Development Team
+ * Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
- * This program is free software; you can redistribute it and/or modify
+ * The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
- * This program is distributed in the hope that it will be useful,
+ * The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
+ * along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+#include "chathandler.h"
+
#include <SDL_types.h>
#include <string>
+#include <iostream>
-#include "chathandler.h"
#include "messagein.h"
#include "protocol.h"
#include "../being.h"
#include "../beingmanager.h"
#include "../game.h"
-#include "../player_relations.h"
+#include "../channel.h"
+#include "../channelmanager.h"
#include "../gui/chat.h"
-
-#include "../utils/gettext.h"
-#include "../utils/stringutils.h"
+#include "../gui/guildwindow.h"
extern Being *player_node;
-#define SERVER_NAME "Server"
-
ChatHandler::ChatHandler()
{
static const Uint16 _messages[] = {
- SMSG_BEING_CHAT,
- SMSG_PLAYER_CHAT,
- SMSG_WHISPER,
- SMSG_WHISPER_RESPONSE,
- SMSG_GM_CHAT,
- SMSG_WHO_ANSWER,
- 0x10c, // MVP
+ GPMSG_SAY,
+ CPMSG_ENTER_CHANNEL_RESPONSE,
+ CPMSG_LIST_CHANNELS_RESPONSE,
+ CPMSG_PUBMSG,
+ CPMSG_ANNOUNCEMENT,
+ CPMSG_PRIVMSG,
+ CPMSG_QUIT_CHANNEL_RESPONSE,
+ CPMSG_LIST_CHANNELUSERS_RESPONSE,
+ CPMSG_CHANNEL_EVENT,
0
};
handledMessages = _messages;
}
-void ChatHandler::handleMessage(MessageIn *msg)
+void ChatHandler::handleMessage(MessageIn &msg)
{
- Being *being;
- std::string chatMsg;
- std::string nick;
- Sint16 chatMsgLength;
-
- switch (msg->getId())
+ switch (msg.getId())
{
- case SMSG_WHISPER_RESPONSE:
- switch (msg->readInt8())
- {
- case 0x00:
- // comment out since we'll local echo in chat.cpp instead, then only report failures
- //chatWindow->chatLog("Whisper sent", BY_SERVER);
- break;
- case 0x01:
- chatWindow->chatLog(_("Whisper could not be sent, user is offline"), BY_SERVER);
- break;
- case 0x02:
- chatWindow->chatLog(_("Whisper could not be sent, ignored by user"), BY_SERVER);
- break;
- }
+ case GPMSG_SAY:
+ handleGameChatMessage(msg);
break;
- // Received whisper
- case SMSG_WHISPER:
- chatMsgLength = msg->readInt16() - 28;
- nick = msg->readString(24);
+ case CPMSG_ENTER_CHANNEL_RESPONSE:
+ handleEnterChannelResponse(msg);
+ break;
- if (chatMsgLength <= 0)
- break;
+ case CPMSG_LIST_CHANNELS_RESPONSE:
+ handleListChannelsResponse(msg);
+ break;
- chatMsg = msg->readString(chatMsgLength);
- if (nick != SERVER_NAME)
- chatMsg = nick + " : " + chatMsg;
+ case CPMSG_PRIVMSG:
+ handlePrivateMessage(msg);
+ break;
- if (nick == SERVER_NAME)
- chatWindow->chatLog(chatMsg, BY_SERVER);
- else {
- if (player_relations.hasPermission(nick, PlayerRelation::WHISPER))
- chatWindow->chatLog(chatMsg, ACT_WHISPER);
- }
+ case CPMSG_ANNOUNCEMENT:
+ handleAnnouncement(msg);
+ break;
+
+ case CPMSG_PUBMSG:
+ handleChatMessage(msg);
+ break;
+ case CPMSG_QUIT_CHANNEL_RESPONSE:
+ handleQuitChannelResponse(msg);
break;
- // Received speech from being
- case SMSG_BEING_CHAT: {
- chatMsgLength = msg->readInt16() - 8;
- being = beingManager->findBeing(msg->readInt32());
+ case CPMSG_LIST_CHANNELUSERS_RESPONSE:
+ handleListChannelUsersResponse(msg);
+ break;
+
+ case CPMSG_CHANNEL_EVENT:
+ handleChannelEvent(msg);
+ }
+}
+
+void ChatHandler::handleGameChatMessage(MessageIn &msg)
+{
+ short id = msg.readInt16();
+ std::string chatMsg = msg.readString();
+
+ if (id == 0)
+ {
+ chatWindow->chatLog(chatMsg, BY_SERVER);
+ return;
+ }
+
+ Being *being = beingManager->findBeing(id);
+
+ if (being)
+ {
+ chatWindow->chatLog(being->getName() + " : " + chatMsg,
+ being == player_node ? BY_PLAYER : BY_OTHER, "General");
+ being->setSpeech(chatMsg, SPEECH_TIME);
+ }
+ else
+ {
+ chatWindow->chatLog("Unknown : " + chatMsg, BY_OTHER, "General");
+ }
+}
- if (!being || chatMsgLength <= 0)
+void ChatHandler::handleEnterChannelResponse(MessageIn &msg)
+{
+ if(msg.readInt8() == ERRMSG_OK)
+ {
+ short channelId = msg.readInt16();
+ std::string channelName = msg.readString();
+ std::string announcement = msg.readString();
+ Channel *channel = new Channel(channelId, channelName, announcement);
+ channelManager->addChannel(channel);
+ chatWindow->createNewChannelTab(channelName);
+ chatWindow->chatLog("Topic: " + announcement, BY_CHANNEL, channelName);
+
+ std::string user;
+ std::string userModes;
+ chatWindow->chatLog("Players in this channel:", BY_CHANNEL, channelName);
+ while(msg.getUnreadLength())
+ {
+ user = msg.readString();
+ if (user == "")
+ return;
+ userModes = msg.readString();
+ if (userModes.find('o') != std::string::npos)
{
- break;
+ user = "@" + user;
}
+ chatWindow->chatLog(user, BY_CHANNEL, channelName);
+ }
+
+ }
+ else
+ {
+ chatWindow->chatLog("Error joining channel", BY_SERVER);
+ }
+}
- chatMsg = msg->readString(chatMsgLength);
+void ChatHandler::handleListChannelsResponse(MessageIn &msg)
+{
+ chatWindow->chatLog("Listing Channels", BY_SERVER);
+ while(msg.getUnreadLength())
+ {
+ std::string channelName = msg.readString();
+ if (channelName == "")
+ return;
+ std::ostringstream numUsers;
+ numUsers << msg.readInt16();
+ channelName += " - ";
+ channelName += numUsers.str();
+ chatWindow->chatLog(channelName, BY_SERVER);
+ }
+ chatWindow->chatLog("End of channel list", BY_SERVER);
+}
- std::string::size_type pos = chatMsg.find(" : ", 0);
- std::string sender_name = ((pos == std::string::npos)
- ? ""
- : chatMsg.substr(0, pos));
+void ChatHandler::handlePrivateMessage(MessageIn &msg)
+{
+ std::string userNick = msg.readString();
+ std::string chatMsg = msg.readString();
- // We use getIgnorePlayer instead of ignoringPlayer here because ignorePlayer' side
- // effects are triggered right below for Being::IGNORE_SPEECH_FLOAT.
- if (player_relations.checkPermissionSilently(sender_name, PlayerRelation::SPEECH_LOG))
- chatWindow->chatLog(chatMsg, BY_OTHER);
+ if (!chatWindow->tabExists(userNick))
+ {
+ chatWindow->createNewChannelTab(userNick);
- chatMsg.erase(0, pos + 3);
- trim(chatMsg);
+ }
+ chatWindow->chatLog(userNick + ": " + chatMsg, BY_OTHER, userNick);
+}
+
+void ChatHandler::handleAnnouncement(MessageIn &msg)
+{
+ std::string chatMsg = msg.readString();
+ chatWindow->chatLog(chatMsg, BY_GM);
+}
- if (player_relations.hasPermission(sender_name, PlayerRelation::SPEECH_FLOAT))
- being->setSpeech(chatMsg, SPEECH_TIME);
+void ChatHandler::handleChatMessage(MessageIn &msg)
+{
+ short channelId = msg.readInt16();
+ std::string userNick = msg.readString();
+ std::string chatMsg = msg.readString();
+
+ chatWindow->sendToChannel(channelId, userNick, chatMsg);
+}
+
+void ChatHandler::handleQuitChannelResponse(MessageIn &msg)
+{
+ if(msg.readInt8() == ERRMSG_OK)
+ {
+ short channelId = msg.readInt16();
+ // remove the chat tab
+ chatWindow->removeChannel(channelId);
+ }
+}
+
+void ChatHandler::handleListChannelUsersResponse(MessageIn &msg)
+{
+ std::string channel = msg.readString();
+ std::string userNick;
+ std::string userModes;
+ chatWindow->chatLog("Players in this channel:", BY_CHANNEL, channel);
+ while(msg.getUnreadLength())
+ {
+ userNick = msg.readString();
+ if (userNick == "")
+ {
break;
}
+ userModes = msg.readString();
+ if (userModes.find('o') != std::string::npos)
+ {
+ userNick = "@" + userNick;
+ }
+ chatWindow->chatLog(userNick, BY_CHANNEL, channel);
+ }
+}
- case SMSG_PLAYER_CHAT:
- case SMSG_GM_CHAT: {
- chatMsgLength = msg->readInt16() - 4;
+void ChatHandler::handleChannelEvent(MessageIn &msg)
+{
+ short channelId = msg.readInt16();
+ char eventId = msg.readInt8();
+ std::string line = msg.readString();
+ Channel *channel = channelManager->findById(channelId);
- if (chatMsgLength <= 0)
- {
+ if(channel)
+ {
+ switch(eventId)
+ {
+ case CHAT_EVENT_NEW_PLAYER:
+ line += " entered the channel.";
break;
- }
-
- chatMsg = msg->readString(chatMsgLength);
- std::string::size_type pos = chatMsg.find(" : ", 0);
- if (msg->getId() == SMSG_PLAYER_CHAT)
- {
- chatWindow->chatLog(chatMsg, BY_PLAYER);
+ case CHAT_EVENT_LEAVING_PLAYER:
+ line += " left the channel.";
+ break;
- if (pos != std::string::npos)
- chatMsg.erase(0, pos + 3);
+ case CHAT_EVENT_TOPIC_CHANGE:
+ line = "Topic: " + line;
+ break;
- trim(chatMsg);
+ case CHAT_EVENT_MODE_CHANGE:
+ {
+ int first = line.find(":");
+ int second = line.find(":", first+1);
+ std::string user1 = line.substr(0, first);
+ std::string user2 = line.substr(first+1, second);
+ std::string mode = line.substr(second+1, line.length());
+ line = user1 + " has set mode " + mode + " on user " + user2;
+ } break;
- player_node->setSpeech(chatMsg, SPEECH_TIME);
- }
- else
+ case CHAT_EVENT_KICKED_PLAYER:
{
- chatWindow->chatLog(chatMsg, BY_GM);
- }
- break;
- }
+ int first = line.find(":");
+ std::string user1 = line.substr(0, first);
+ std::string user2 = line.substr(first+1, line.length());
+ line = user1 + " has kicked " + user2;
+ } break;
- case SMSG_WHO_ANSWER:
- chatWindow->chatLog("Online users: " + toString(msg->readInt32()),
- BY_SERVER);
- break;
+ default:
+ line = "Unknown channel event.";
+ }
- case 0x010c:
- // Display MVP player
- msg->readInt32(); // id
- chatWindow->chatLog("MVP player", BY_SERVER);
- break;
+ chatWindow->chatLog(line, BY_CHANNEL, channel->getName());
}
}
+