diff options
Diffstat (limited to 'src/net/charserverhandler.h')
-rw-r--r-- | src/net/charserverhandler.h | 37 |
1 files changed, 22 insertions, 15 deletions
diff --git a/src/net/charserverhandler.h b/src/net/charserverhandler.h index 37b378f2..08ba5102 100644 --- a/src/net/charserverhandler.h +++ b/src/net/charserverhandler.h @@ -1,26 +1,26 @@ /* * The Mana World - * Copyright (C) 2004 The Mana World Development Team + * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * - * This program is free software; you can redistribute it and/or modify + * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * - * This program is distributed in the hope that it will be useful, + * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software + * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#ifndef NET_CHARSERVERHANDLER_H -#define NET_CHARSERVERHANDLER_H +#ifndef _TMW_NET_CHARSERVERHANDLER_H +#define _TMW_NET_CHARSERVERHANDLER_H #include "messagehandler.h" @@ -31,20 +31,21 @@ class LocalPlayer; class LoginData; /** - * Deals with incoming messages from the character server. + * Deals with incoming messages related to character selection. */ class CharServerHandler : public MessageHandler { public: CharServerHandler(); - void handleMessage(MessageIn *msg); + void + handleMessage(MessageIn &msg); - void setCharInfo(LockedArray<LocalPlayer*> *charInfo) - { mCharInfo = charInfo; } - - void setLoginData(LoginData *loginData) - { mLoginData = loginData; } + void + setCharInfo(LockedArray<LocalPlayer*> *charInfo) + { + mCharInfo = charInfo; + } /** * Sets the character create dialog. The handler will clean up this @@ -55,11 +56,17 @@ class CharServerHandler : public MessageHandler { mCharCreateDialog = window; } protected: - LoginData *mLoginData; + void + handleCharCreateResponse(MessageIn &msg); + + void + handleCharSelectResponse(MessageIn &msg); + LockedArray<LocalPlayer*> *mCharInfo; CharCreateDialog *mCharCreateDialog; - LocalPlayer* readPlayerData(MessageIn &msg, int &slot); + LocalPlayer* + readPlayerData(MessageIn &msg, int &slot); }; #endif |