diff options
Diffstat (limited to 'src/net/charhandler.h')
-rw-r--r-- | src/net/charhandler.h | 60 |
1 files changed, 49 insertions, 11 deletions
diff --git a/src/net/charhandler.h b/src/net/charhandler.h index a55e8d86..dfe0882f 100644 --- a/src/net/charhandler.h +++ b/src/net/charhandler.h @@ -23,7 +23,6 @@ #define CHARHANDLER_H #include "localplayer.h" -#include "lockedarray.h" #include "logindata.h" #include <iosfwd> @@ -35,34 +34,73 @@ class LocalPlayer; namespace Net { +/** + * A structure to hold information about a character. + */ +struct Character +{ + Character() : + slot(0), + dummy(new LocalPlayer) + { + } + + ~Character() + { + delete dummy; + } + + int slot; /**< The index in the list of characters */ + LocalPlayer *dummy; /**< A dummy representing this character */ +}; + +typedef std::list<Character*> Characters; + class CharHandler { public: - virtual void setCharInfo(LockedArray<LocalPlayer*> *charInfo) = 0; - virtual void setCharSelectDialog(CharSelectDialog *window) = 0; virtual void setCharCreateDialog(CharCreateDialog *window) = 0; - virtual void getCharacters() = 0; + virtual void requestCharacters() = 0; - virtual void chooseCharacter(int slot, LocalPlayer *character) = 0; + virtual void chooseCharacter(Net::Character *character) = 0; virtual void newCharacter(const std::string &name, int slot, - bool gender, int hairstyle, int hairColor, - std::vector<int> stats) = 0; + bool gender, int hairstyle, int hairColor, + const std::vector<int> &stats) = 0; - virtual void deleteCharacter(int slot, LocalPlayer* character) = 0; + virtual void deleteCharacter(Net::Character *character) = 0; virtual void switchCharacter() = 0; - virtual unsigned int baseSprite() const = 0; + virtual int baseSprite() const = 0; - virtual unsigned int hairSprite() const = 0; + virtual int hairSprite() const = 0; - virtual unsigned int maxSprite() const = 0; + virtual int maxSprite() const = 0; virtual ~CharHandler() {} + + protected: + CharHandler(): + mSelectedCharacter(0), + mCharSelectDialog(0), + mCharCreateDialog(0) + {} + + void updateCharSelectDialog(); + void unlockCharSelectDialog(); + + /** The list of available characters. */ + Net::Characters mCharacters; + + /** The selected character. */ + Net::Character *mSelectedCharacter; + + CharSelectDialog *mCharSelectDialog; + CharCreateDialog *mCharCreateDialog; }; } // namespace Net |