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Diffstat (limited to 'src/monster.h')
-rw-r--r-- | src/monster.h | 98 |
1 files changed, 0 insertions, 98 deletions
diff --git a/src/monster.h b/src/monster.h deleted file mode 100644 index 9bb8e3b9..00000000 --- a/src/monster.h +++ /dev/null @@ -1,98 +0,0 @@ -/* - * The Mana Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * - * This file is part of The Mana Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef MONSTER_H -#define MONSTER_H - -#include "being.h" - -class MonsterInfo; -class Text; - -class Monster : public Being -{ - public: - Monster(int id, int subtype, Map *map); - - virtual void logic(); - - virtual void setAction(Action action, int attackType = 0); - - virtual Type getType() const { return MONSTER; } - - virtual void setSubtype(Uint16 subtype); - - virtual TargetCursorSize - getTargetCursorSize() const; - - /** - * Handles an attack of another being by this monster. Plays a hit or - * miss sound when appropriate. - * - * @param victim the victim being - * @param damage the amount of damage dealt (0 means miss) - * @param type the attack type - */ - virtual void handleAttack(Being *victim, int damage, AttackType type); - - /** - * Puts a damage bubble above this monster and plays the hurt sound - * - * @param attacker the attacking being - * @param damage the amount of damage recieved (0 means miss) - * @param type the attack type - */ - virtual void takeDamage(Being *attacker, int amount, AttackType type); - - /** - * Returns the MonsterInfo, with static data about this monster. - */ - const MonsterInfo& getInfo() const; - - /** - * Gets the way the monster is blocked by other objects - */ - virtual unsigned char getWalkMask() const - { - return Map::BLOCKMASK_WALL - | Map::BLOCKMASK_CHARACTER - | Map::BLOCKMASK_MONSTER; - } - - protected: - /** - * Gets the way the monster blocks pathfinding for other objects - */ - virtual Map::BlockType getBlockType() const - { return Map::BLOCKTYPE_MONSTER; } - - /** - * Update the text when the monster moves - */ - void updateCoords(); - - void showName(); - - private: - int mAttackType; -}; - -#endif |