diff options
Diffstat (limited to 'src/monster.cpp')
-rw-r--r-- | src/monster.cpp | 144 |
1 files changed, 106 insertions, 38 deletions
diff --git a/src/monster.cpp b/src/monster.cpp index c472a21b..deabd7a8 100644 --- a/src/monster.cpp +++ b/src/monster.cpp @@ -1,44 +1,48 @@ /* * The Mana World - * Copyright 2004 The Mana World Development Team + * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * - * The Mana World is free software; you can redistribute it and/or modify + * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * - * The Mana World is distributed in the hope that it will be useful, + * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with The Mana World; if not, write to the Free Software + * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "monster.h" - #include "animatedsprite.h" #include "game.h" +#include "localplayer.h" +#include "monster.h" #include "particle.h" #include "sound.h" +#include "text.h" #include "resources/monsterdb.h" +#include "resources/monsterinfo.h" -#include "utils/tostring.h" +static const int NAME_X_OFFSET = 16; +static const int NAME_Y_OFFSET = 16; - -Monster::Monster(Uint16 id, Uint16 job, Map *map): - Being(id, job, map) +Monster::Monster(Uint32 id, Uint16 job, Map *map): + Being(id, job, map), + mText(0) { const MonsterInfo& info = getInfo(); // Setup Monster sprites int c = BASE_SPRITE; const std::list<std::string> &sprites = info.getSprites(); + for (std::list<std::string>::const_iterator i = sprites.begin(); i != sprites.end(); i++) @@ -56,27 +60,48 @@ Monster::Monster(Uint16 id, Uint16 job, Map *map): mSprites[c] = AnimatedSprite::load("graphics/sprites/error.xml"); } - const std::list<std::string> &particleEffects = info.getParticleEffects(); - for (std::list<std::string>::const_iterator i = particleEffects.begin(); - i != particleEffects.end(); - i++) + if (mParticleEffects) { - controlParticle(particleEngine->addEffect((*i), 0, 0)); + const std::list<std::string> &particleEffects = info.getParticleEffects(); + for ( std::list<std::string>::const_iterator i = particleEffects.begin(); + i != particleEffects.end(); i++ + ) + { + controlParticle(particleEngine->addEffect((*i), 0, 0)); + } } + + mNameColor = 0xff2020; } Monster::~Monster() { + delete mText; +} + +#ifdef EATHENA_SUPPORT +void Monster::logic() +{ + if (mAction != STAND) + { + mFrame = (get_elapsed_time(mWalkTime) * 4) / getWalkSpeed(); + + if (mFrame >= 4 && mAction != DEAD) + { + nextStep(); + } + } + + Being::logic(); } +#endif -Being::Type -Monster::getType() const +Being::Type Monster::getType() const { return MONSTER; } -void -Monster::setAction(Action action, int attackType) +void Monster::setAction(Action action, int attackType) { SpriteAction currentAction = ACTION_INVALID; int rotation = 0; @@ -93,10 +118,11 @@ Monster::setAction(Action action, int attackType) break; case ATTACK: currentAction = getInfo().getAttackAction(attackType); + mSprites[BASE_SPRITE]->reset(); //attack particle effect particleEffect = getInfo().getAttackParticleEffect(attackType); - if (particleEffect != "") + if (!particleEffect.empty() && mParticleEffects) { switch (mDirection) { @@ -106,21 +132,21 @@ Monster::setAction(Action action, int attackType) case RIGHT: rotation = 270; break; default: break; } - mSprites[BASE_SPRITE]->reset(); - Particle *p; - p = particleEngine->addEffect( + Particle *p; + p = particleEngine->addEffect( particleEffect, 0, 0, rotation); - controlParticle(p); + controlParticle(p); } break; case STAND: - currentAction = ACTION_STAND; - break; + currentAction = ACTION_STAND; + break; case HURT: - // Not implemented yet - break; - default: - break; + // Not implemented yet + break; + case SIT: + // Also not implemented yet + break; } if (currentAction != ACTION_INVALID) @@ -136,8 +162,9 @@ Monster::setAction(Action action, int attackType) } } -void -Monster::handleAttack() +#ifdef TMWSERV_SUPPORT + +void Monster::handleAttack() { Being::handleAttack(); @@ -149,21 +176,62 @@ Monster::handleAttack() sound.playSfx(mi.getSound(MONSTER_EVENT_HIT)); } -void -Monster::takeDamage(int amount) +#else + +void Monster::handleAttack(Being *victim, int damage) +{ + Being::handleAttack(victim, damage); + + const MonsterInfo &mi = getInfo(); + sound.playSfx(mi.getSound((damage > 0) ? + MONSTER_EVENT_HIT : MONSTER_EVENT_MISS)); +} + +#endif + +void Monster::takeDamage(int amount) { if (amount > 0) sound.playSfx(getInfo().getSound(MONSTER_EVENT_HURT)); Being::takeDamage(amount); } -Being::TargetCursorSize -Monster::getTargetCursorSize() const +Being::TargetCursorSize Monster::getTargetCursorSize() const { return getInfo().getTargetCursorSize(); } -const MonsterInfo& -Monster::getInfo() const +const MonsterInfo &Monster::getInfo() const { +#ifdef TMWSERV_SUPPORT return MonsterDB::get(mJob); +#else + return MonsterDB::get(mJob - 1002); +#endif +} + +void Monster::showName(bool show) +{ + if (mText) + { + delete mText; + } + if (show) + { + mText = new Text(getInfo().getName(), mPx + NAME_X_OFFSET, + mPy + NAME_Y_OFFSET - getHeight(), + gcn::Graphics::CENTER, gcn::Color(255, 64, 64)); + } + else + { + mText = 0; + } +} + +void Monster::updateCoords() +{ + if (mText) + { + mText->adviseXY(mPx + NAME_X_OFFSET, + mPy + NAME_Y_OFFSET - getHeight()); + } } |