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-rw-r--r--src/map.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map.cpp b/src/map.cpp
index f95284b4..ac287be4 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -325,7 +325,7 @@ void Map::addTileset(Tileset *tileset)
bool actorCompare(const Actor *a, const Actor *b)
{
- return a->getPixelY() < b->getPixelY();
+ return a->getDrawOrder() < b->getDrawOrder();
}
void Map::update(int ticks)
@@ -403,7 +403,7 @@ void Map::draw(Graphics *graphics, int scrollX, int scrollY)
if (Actor *actor = *ai)
{
// For now, just draw actors with only one layer.
- if (actor->getNumberOfLayers() == 1)
+ if (actor->drawnWhenBehind())
{
actor->setAlpha(0.3f);
actor->draw(graphics, -scrollX, -scrollY);