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-rw-r--r--src/map.cpp137
1 files changed, 84 insertions, 53 deletions
diff --git a/src/map.cpp b/src/map.cpp
index 2e1b3a00..e74a3203 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -22,7 +22,7 @@
*/
#include "map.h"
-
+#include "tileset.h"
#include "being.h"
#include "graphics.h"
@@ -44,40 +44,44 @@ bool Location::operator< (const Location &loc) const
return tile->Fcost > loc.tile->Fcost;
}
-
-Map::Map():
- width(0), height(0),
- tileWidth(32), tileHeight(32),
+Map::Map(int width, int height, int tileWidth, int tileHeight):
+ mWidth(width), mHeight(height),
+ mTileWidth(tileWidth), mTileHeight(tileHeight),
onClosedList(1), onOpenList(2)
{
- metaTiles = new MetaTile[width * height];
- tiles = new Image*[width * height * 3];
-}
-
-Map::Map(int width, int height):
- width(width), height(height),
- tileWidth(32), tileHeight(32),
- onClosedList(1), onOpenList(2)
-{
- metaTiles = new MetaTile[width * height];
- tiles = new Image*[width * height * 3];
+ metaTiles = new MetaTile[mWidth * mHeight];
+ tiles = new Image*[mWidth * mHeight * 3];
}
Map::~Map()
{
delete[] metaTiles;
delete[] tiles;
+
+ // Clean up tilesets
+ Tilesets::iterator i;
+ for (i = tilesets.begin(); i != tilesets.end(); i++)
+ {
+ delete (*i);
+ }
+ tilesets.clear();
}
void
Map::setSize(int width, int height)
{
- this->width = width;
- this->height = height;
+ mWidth = width;
+ mHeight = height;
delete[] metaTiles;
delete[] tiles;
- metaTiles = new MetaTile[width * height];
- tiles = new Image*[width * height * 3];
+ metaTiles = new MetaTile[mWidth * mHeight];
+ tiles = new Image*[mWidth * mHeight * 3];
+}
+
+void
+Map::addTileset(Tileset *tileset)
+{
+ tilesets.push_back(tileset);
}
void
@@ -90,8 +94,8 @@ Map::draw(Graphics *graphics, int scrollX, int scrollY, int layer)
if (startX < 0) startX = 0;
if (startY < 0) startY = 0;
- if (endX >= width) endX = width - 1;
- if (endY >= height) endY = height - 1;
+ if (endX >= mWidth) endX = mWidth - 1;
+ if (endY >= mHeight) endY = mHeight - 1;
for (int y = startY; y < endY; y++)
{
@@ -106,9 +110,60 @@ Map::draw(Graphics *graphics, int scrollX, int scrollY, int layer)
}
void
+Map::setTileWithGid(int x, int y, int layer, int gid)
+{
+ if (layer == 3)
+ {
+ Tileset *set = getTilesetWithGid(gid);
+ setWalk(x, y, (!set || (gid - set->getFirstGid() == 0)));
+ }
+ else if (layer < 3)
+ {
+ setTile(x, y, layer, getTileWithGid(gid));
+ }
+}
+
+Tileset*
+Map::getTilesetWithGid(int gid)
+{
+ Tilesets::iterator i;
+ Tileset *set = NULL;
+
+ // Find the tileset with the highest firstGid below/equal to gid
+ for (i = tilesets.begin(); i != tilesets.end(); ++i)
+ {
+ if ((*i)->getFirstGid() <= gid) {
+ set = (*i);
+ }
+ else {
+ break;
+ }
+ }
+
+ if (set && (gid - set->getFirstGid()) < (int)set->spriteset.size())
+ {
+ return set;
+ }
+
+ return NULL;
+}
+
+Image*
+Map::getTileWithGid(int gid)
+{
+ Tileset *set = getTilesetWithGid(gid);
+
+ if (set) {
+ return set->spriteset[gid - set->getFirstGid()];
+ }
+
+ return NULL;
+}
+
+void
Map::setWalk(int x, int y, bool walkable)
{
- metaTiles[x + y * width].walkable = walkable;
+ metaTiles[x + y * mWidth].walkable = walkable;
}
bool
@@ -136,54 +191,30 @@ bool
Map::tileCollides(int x, int y)
{
// You can't walk outside of the map
- if (x < 0 || y < 0 || x >= width || y >= height) {
+ if (x < 0 || y < 0 || x >= mWidth || y >= mHeight) {
return true;
}
// Check if the tile is walkable
- return !metaTiles[x + y * width].walkable;
+ return !metaTiles[x + y * mWidth].walkable;
}
void
Map::setTile(int x, int y, int layer, Image *img)
{
- tiles[x + y * width + layer * (width * height)] = img;
+ tiles[x + y * mWidth + layer * (mWidth * mHeight)] = img;
}
Image*
Map::getTile(int x, int y, int layer)
{
- return tiles[x + y * width + layer * (width * height)];
+ return tiles[x + y * mWidth + layer * (mWidth * mHeight)];
}
MetaTile*
Map::getMetaTile(int x, int y)
{
- return &metaTiles[x + y * width];
-}
-
-int
-Map::getWidth()
-{
- return width;
-}
-
-int
-Map::getHeight()
-{
- return height;
-}
-
-int
-Map::getTileWidth()
-{
- return tileWidth;
-}
-
-int
-Map::getTileHeight()
-{
- return tileHeight;
+ return &metaTiles[x + y * mWidth];
}
std::string
@@ -262,7 +293,7 @@ Map::findPath(int startX, int startY, int destX, int destY)
// Skip if if we're checking the same tile we're leaving from,
// or if the new location falls outside of the map boundaries
if ((dx == 0 && dy == 0) ||
- (x < 0 || y < 0 || x >= width || y >= height))
+ (x < 0 || y < 0 || x >= mWidth || y >= mHeight))
{
continue;
}